My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Hog Rider
Giant Snowball
Skeletons Bats Dart Goblin Hog Rider
Zap
Skeletons Bats Dart Goblin Inferno Tower
Barbarian Barrel
Skeletons Dart Goblin Inferno Tower
The Log
Skeletons Dart Goblin Mini P.E.K.K.A Hog Rider
Earthquake
Skeletons Hog Rider Inferno Tower
Arrows
Skeletons Bats Dart Goblin
Royal Delivery
Skeletons Bats Dart Goblin Mini P.E.K.K.A Hog Rider
Fireball
Dart Goblin Hog Rider Inferno Tower
Poison
Bats Dart Goblin Inferno Tower
Lightning
Mini P.E.K.K.A Inferno Tower
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Dart Goblin Fireball Mini P.E.K.K.A Hog Rider Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats The Log Dart Goblin

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Hog Rider Mini P.E.K.K.A
Dart Goblin
Hog Rider The Log
Fireball
Hog Rider The Log
Mini P.E.K.K.A
Bats Hog Rider The Log
Hog Rider
Bats Fireball The Log Dart Goblin Mini P.E.K.K.A
Inferno Tower
The Log
Hog Rider Dart Goblin Fireball Mini P.E.K.K.A

Defense Synergies 4 13

Skeletons
Dart Goblin Bats Mini P.E.K.K.A Inferno Tower The Log
Bats
Skeletons Dart Goblin Mini P.E.K.K.A Inferno Tower The Log
Dart Goblin
Skeletons Bats Mini P.E.K.K.A Inferno Tower The Log
Fireball
The Log Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A
The Log Skeletons Bats Dart Goblin Fireball
Hog Rider
Inferno Tower
The Log Skeletons Bats Dart Goblin Fireball
The Log
Fireball Mini P.E.K.K.A Inferno Tower Skeletons Bats Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Skeletons Bats Dart Goblin The Log
Mini P.E.K.K.A Inferno Tower Skeletons Bats Dart Goblin
Mini P.E.K.K.A Inferno Tower Skeletons Bats Dart Goblin
Fireball Mini P.E.K.K.A The Log
Fireball The Log Skeletons Bats Dart Goblin
Bats Dart Goblin Inferno Tower Fireball
Dart Goblin Fireball Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Skeletons
Skeletons Dart Goblin Mini P.E.K.K.A Inferno Tower
Bats Dart Goblin Skeletons Fireball The Log
Inferno Tower Bats Dart Goblin Fireball
Mini P.E.K.K.A Inferno Tower Skeletons Bats Fireball The Log
Fireball Bats Dart Goblin Mini P.E.K.K.A The Log
Mini P.E.K.K.A Inferno Tower
Inferno Tower Fireball Mini P.E.K.K.A The Log
Skeletons Bats Fireball Mini P.E.K.K.A Inferno Tower
Fireball Bats Dart Goblin The Log
The Log Bats Dart Goblin Fireball
Mini P.E.K.K.A Dart Goblin Inferno Tower
Bats Dart Goblin Fireball Mini P.E.K.K.A The Log
Inferno Tower Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Fireball Inferno Tower
Fireball Mini P.E.K.K.A The Log
Skeletons Bats Mini P.E.K.K.A Inferno Tower The Log
Mini P.E.K.K.A Bats Fireball Inferno Tower The Log
Inferno Tower Skeletons Mini P.E.K.K.A
Fireball Skeletons Bats Dart Goblin
Mini P.E.K.K.A Skeletons Bats Dart Goblin Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower
Skeletons Bats Fireball Mini P.E.K.K.A Inferno Tower The Log
Inferno Tower Skeletons Dart Goblin
Bats Dart Goblin Mini P.E.K.K.A Inferno Tower
Fireball The Log
Mini P.E.K.K.A Skeletons Fireball Inferno Tower
Dart Goblin Fireball
Inferno Tower Skeletons Bats Dart Goblin Fireball Mini P.E.K.K.A The Log
Bats Dart Goblin Fireball Mini P.E.K.K.A Inferno Tower The Log
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin The Log
Fireball Dart Goblin The Log
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Fireball The Log
Fireball Bats Dart Goblin
Dart Goblin The Log
Fireball The Log Dart Goblin
Fireball The Log Dart Goblin
Bats Fireball Mini P.E.K.K.A
Dart Goblin Fireball The Log
Fireball Dart Goblin
Dart Goblin Fireball The Log
Dart Goblin Fireball
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Fireball
Bats Mini P.E.K.K.A
Dart Goblin Fireball Mini P.E.K.K.A The Log
Dart Goblin Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball
Fireball The Log Dart Goblin
Fireball The Log
Fireball Dart Goblin The Log
Bats Dart Goblin Fireball
Bats Dart Goblin Fireball
Fireball Mini P.E.K.K.A
Dart Goblin Fireball The Log
Fireball
Fireball The Log
Bats Dart Goblin Fireball
Fireball Dart Goblin
The Log Fireball
Fireball Dart Goblin Mini P.E.K.K.A
The Log Dart Goblin Fireball
Fireball
Dart Goblin
Bats Dart Goblin Fireball The Log
Bats Dart Goblin Fireball
Dart Goblin Fireball The Log
Fireball Dart Goblin

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