My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Balloon Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Balloon Sparky
Giant Snowball
Skeletons Bats Dart Goblin Balloon
Zap
Skeletons Bats Dart Goblin Balloon Sparky
Barbarian Barrel
Skeletons Dart Goblin Sparky
The Log
Skeletons Dart Goblin Sparky
Earthquake
Skeletons
Arrows
Skeletons Bats Dart Goblin
Royal Delivery
Skeletons Bats Dart Goblin Balloon Sparky
Fireball
Dart Goblin Balloon Sparky
Poison
Bats Dart Goblin Balloon Sparky
Lightning
Balloon Sparky
Rocket
Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Freeze The Log Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Freeze Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Dart Goblin Freeze Balloon Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats The Log Dart Goblin

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Balloon Mega Knight Sparky
Dart Goblin
Balloon The Log Sparky Mega Knight
Freeze
Balloon
Balloon
Bats Freeze Dart Goblin The Log Sparky Mega Knight
The Log
Dart Goblin Balloon Sparky Mega Knight
Sparky
Bats Dart Goblin Balloon The Log
Mega Knight
Bats Dart Goblin Balloon The Log

Defense Synergies 1 14

Skeletons
Dart Goblin Bats The Log Sparky
Bats
Skeletons Dart Goblin Freeze The Log Sparky Mega Knight
Dart Goblin
Skeletons Bats The Log Mega Knight
Freeze
Bats Sparky Mega Knight
Balloon
The Log
Skeletons Bats Dart Goblin Sparky Mega Knight
Sparky
Skeletons Bats Freeze The Log
Mega Knight
Bats Dart Goblin Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin The Log Sparky
Sparky Skeletons Bats Dart Goblin The Log Mega Knight
Sparky Mega Knight Skeletons Bats Dart Goblin Freeze
Sparky Skeletons Bats Dart Goblin Mega Knight
The Log Sparky Mega Knight
Freeze The Log Skeletons Bats Dart Goblin Mega Knight
Bats Dart Goblin Freeze
Dart Goblin The Log Sparky Mega Knight
Sparky Skeletons
Skeletons Dart Goblin Sparky Mega Knight
Bats Dart Goblin Skeletons Freeze The Log Mega Knight
Bats Dart Goblin
Sparky Mega Knight Skeletons Bats Freeze The Log
Sparky Mega Knight Bats Dart Goblin Freeze The Log
Sparky Mega Knight
Freeze The Log Sparky Mega Knight
Sparky Mega Knight Skeletons Bats
Mega Knight Bats Dart Goblin The Log
Freeze The Log Bats Dart Goblin Mega Knight
Sparky Dart Goblin
Mega Knight Bats Dart Goblin The Log Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Sparky
The Log Mega Knight
Mega Knight Skeletons Bats The Log Sparky
Mega Knight Bats The Log Sparky
Skeletons Sparky Mega Knight
Skeletons Bats Dart Goblin Freeze
Sparky Skeletons Bats Dart Goblin
Mega Knight Sparky
Freeze Mega Knight Skeletons Bats The Log Sparky
Skeletons Dart Goblin Sparky
Mega Knight Bats Dart Goblin Sparky
Mega Knight The Log
Mega Knight Skeletons Sparky
Dart Goblin Sparky Mega Knight
Sparky Skeletons Bats Dart Goblin Freeze The Log
Bats Mega Knight Dart Goblin Freeze The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Freeze The Log Sparky
Dart Goblin The Log
Dart Goblin The Log Sparky
Dart Goblin Freeze The Log Sparky
The Log Sparky Mega Knight
Bats Dart Goblin Freeze
Dart Goblin The Log Sparky
The Log Dart Goblin Freeze
The Log Dart Goblin
Bats Sparky
Dart Goblin The Log Sparky
Dart Goblin
Dart Goblin The Log Sparky
Dart Goblin Freeze
Dart Goblin The Log Sparky
Dart Goblin The Log Sparky
Dart Goblin The Log Sparky Mega Knight
Freeze Sparky
Bats Sparky
Dart Goblin The Log Sparky Mega Knight
Dart Goblin The Log Mega Knight
The Log Sparky Mega Knight
The Log Sparky
The Log
Freeze The Log Sparky Mega Knight
The Log Dart Goblin Sparky
The Log Sparky Mega Knight
Dart Goblin The Log Sparky
Bats Dart Goblin Sparky
Bats Dart Goblin Freeze
Sparky
Dart Goblin The Log Sparky Mega Knight
Freeze Sparky
Sparky Mega Knight
The Log Sparky
Bats Dart Goblin Freeze
Dart Goblin
Freeze
The Log
Dart Goblin Sparky Mega Knight
The Log Dart Goblin
Sparky
Dart Goblin Sparky Mega Knight
Bats Dart Goblin Freeze The Log Sparky
Bats Dart Goblin
Dart Goblin Freeze The Log Sparky Mega Knight
Sparky
Dart Goblin Sparky Mega Knight

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