My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Goblin Curse
Giant Snowball
Skeletons Bats Dart Goblin Goblin Curse
Zap
Skeletons Bats Dart Goblin Inferno Tower Goblin Curse
Barbarian Barrel
Skeletons Dart Goblin Inferno Tower Goblin Curse Electro Wizard
The Log
Skeletons Dart Goblin Goblin Curse
Earthquake
Skeletons Inferno Tower
Arrows
Skeletons Bats Dart Goblin Goblin Curse
Royal Delivery
Skeletons Bats Dart Goblin Electro Wizard
Fireball
Dart Goblin Inferno Tower Electro Wizard
Poison
Bats Dart Goblin Inferno Tower Goblin Curse Electro Wizard
Lightning
Inferno Tower Electro Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Goblin Curse Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Goblin Curse The Log Dart Goblin Electro Wizard Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bats Goblin Curse The Log

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Mega Knight
Dart Goblin
The Log Mega Knight
Inferno Tower
Goblin Curse
The Log
The Log
Goblin Curse Dart Goblin Mega Knight
Electro Wizard
Mega Knight
Mega Knight
Bats Dart Goblin The Log Electro Wizard

Defense Synergies 3 17

Skeletons
Dart Goblin Bats Inferno Tower The Log Electro Wizard
Bats
Skeletons Dart Goblin Inferno Tower The Log Electro Wizard Mega Knight
Dart Goblin
Skeletons Bats Inferno Tower The Log Electro Wizard Mega Knight
Inferno Tower
The Log Electro Wizard Skeletons Bats Dart Goblin Mega Knight
Goblin Curse
The Log
Inferno Tower Skeletons Bats Dart Goblin Electro Wizard Mega Knight
Electro Wizard
Inferno Tower Skeletons Bats Dart Goblin The Log Mega Knight
Mega Knight
Bats Dart Goblin Inferno Tower The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Inferno Tower The Log Electro Wizard
Inferno Tower Skeletons Bats Dart Goblin Goblin Curse The Log Electro Wizard Mega Knight
Inferno Tower Mega Knight Skeletons Bats Dart Goblin Goblin Curse Electro Wizard
Inferno Tower Skeletons Bats Dart Goblin Goblin Curse Electro Wizard Mega Knight
The Log Mega Knight
The Log Skeletons Bats Dart Goblin Electro Wizard Mega Knight
Bats Dart Goblin Inferno Tower Electro Wizard Goblin Curse
Dart Goblin Inferno Tower The Log Electro Wizard Mega Knight
Inferno Tower Skeletons Goblin Curse
Skeletons Dart Goblin Inferno Tower Electro Wizard Mega Knight
Bats Dart Goblin Goblin Curse Electro Wizard Skeletons The Log Mega Knight
Inferno Tower Bats Dart Goblin Goblin Curse Electro Wizard
Inferno Tower Mega Knight Skeletons Bats Goblin Curse The Log Electro Wizard
Mega Knight Bats Dart Goblin Goblin Curse The Log Electro Wizard
Inferno Tower Goblin Curse Electro Wizard Mega Knight
Inferno Tower Goblin Curse The Log Electro Wizard Mega Knight
Mega Knight Skeletons Bats Inferno Tower Electro Wizard
Mega Knight Bats Dart Goblin The Log Electro Wizard
The Log Bats Dart Goblin Goblin Curse Electro Wizard Mega Knight
Dart Goblin Inferno Tower Goblin Curse Electro Wizard
Mega Knight Bats Dart Goblin Goblin Curse The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Inferno Tower Electro Wizard
Electro Wizard The Log Mega Knight
Mega Knight Skeletons Bats Inferno Tower The Log Electro Wizard
Mega Knight Bats Inferno Tower The Log Electro Wizard
Inferno Tower Skeletons Goblin Curse Mega Knight
Skeletons Bats Dart Goblin Goblin Curse Electro Wizard
Skeletons Bats Dart Goblin Inferno Tower Electro Wizard
Inferno Tower Mega Knight Goblin Curse
Electro Wizard Mega Knight Skeletons Bats Inferno Tower The Log
Inferno Tower Skeletons Dart Goblin Goblin Curse
Mega Knight Bats Dart Goblin Inferno Tower
Mega Knight The Log Electro Wizard
Mega Knight Skeletons Inferno Tower Goblin Curse
Dart Goblin Goblin Curse Mega Knight
Inferno Tower Electro Wizard Skeletons Bats Dart Goblin The Log
Bats Mega Knight Dart Goblin Inferno Tower Goblin Curse The Log Electro Wizard
Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin Goblin Curse The Log Electro Wizard
Dart Goblin The Log
Dart Goblin The Log
Goblin Curse The Log Mega Knight
Bats Dart Goblin Goblin Curse
Dart Goblin The Log
The Log Dart Goblin Goblin Curse
The Log Dart Goblin
Bats Electro Wizard
Dart Goblin The Log Electro Wizard
Dart Goblin Goblin Curse
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log Mega Knight
Bats
Dart Goblin The Log Electro Wizard Mega Knight
Dart Goblin Goblin Curse The Log Mega Knight
The Log Mega Knight
The Log
The Log
Goblin Curse The Log Mega Knight
The Log Dart Goblin Electro Wizard
The Log Mega Knight
Dart Goblin Goblin Curse The Log
Bats Dart Goblin Goblin Curse Electro Wizard
Electro Wizard Bats Dart Goblin
Dart Goblin The Log Mega Knight
Electro Wizard
Mega Knight
Goblin Curse The Log
Electro Wizard Bats Dart Goblin
Dart Goblin Goblin Curse Electro Wizard
The Log
Dart Goblin Electro Wizard Mega Knight
The Log Dart Goblin
Dart Goblin Mega Knight
Bats Dart Goblin The Log Electro Wizard
Bats Dart Goblin Electro Wizard
Dart Goblin The Log Electro Wizard Mega Knight
Dart Goblin Mega Knight

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