My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker P.E.K.K.A Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Hog Rider P.E.K.K.A Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Hog Rider Skeleton Army Mighty Miner
Giant Snowball
Skeletons Bats Hog Rider Skeleton Army Mighty Miner
Zap
Skeletons Bats Firecracker Mortar Skeleton Army Mighty Miner
Barbarian Barrel
Skeletons Firecracker Mortar Skeleton Army
The Log
Skeletons Firecracker Hog Rider Skeleton Army
Earthquake
Skeletons Firecracker Mortar Hog Rider Skeleton Army
Arrows
Skeletons Bats Firecracker Skeleton Army
Royal Delivery
Skeletons Bats Firecracker Hog Rider Skeleton Army P.E.K.K.A
Fireball
Firecracker Mortar Hog Rider Skeleton Army Mighty Miner
Poison
Bats Firecracker Mortar Skeleton Army
Lightning
Mortar Mighty Miner
Rocket
Mortar Hog Rider Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army P.E.K.K.A Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Firecracker Skeleton Army Mortar Hog Rider Mighty Miner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Bats Firecracker Skeleton Army

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Hog Rider Firecracker Mortar P.E.K.K.A
Firecracker
Hog Rider Bats Mortar P.E.K.K.A
Mortar
Bats Firecracker Hog Rider
Hog Rider
Bats Firecracker Mortar
Skeleton Army
P.E.K.K.A
Bats Firecracker
Mighty Miner

Defense Synergies 0 11

Skeletons
Bats Firecracker Mortar P.E.K.K.A
Bats
Skeletons Firecracker Mortar P.E.K.K.A
Firecracker
Skeletons Bats Mortar Skeleton Army P.E.K.K.A
Mortar
Skeletons Bats Firecracker Skeleton Army
Hog Rider
Skeleton Army
Firecracker Mortar
P.E.K.K.A
Skeletons Bats Firecracker
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar
Skeleton Army P.E.K.K.A Skeletons Bats Firecracker Mortar
Mortar Skeleton Army P.E.K.K.A Skeletons Bats
Skeleton Army P.E.K.K.A Skeletons Bats Firecracker Mortar
Firecracker Skeleton Army P.E.K.K.A
Skeleton Army Skeletons Bats Firecracker
Bats Firecracker Mortar
P.E.K.K.A
P.E.K.K.A Mighty Miner Skeletons Mortar Skeleton Army
Skeleton Army Skeletons Firecracker
Bats Skeleton Army Skeletons Firecracker
Bats Firecracker
Mortar Skeleton Army P.E.K.K.A Skeletons Bats
Skeleton Army Bats Firecracker Mortar P.E.K.K.A
Skeleton Army P.E.K.K.A Mortar
Skeleton Army Mortar P.E.K.K.A
Skeletons Bats Firecracker Mortar Skeleton Army P.E.K.K.A
Mortar Bats Firecracker Skeleton Army
Mortar Bats Firecracker
P.E.K.K.A Mortar
Skeleton Army Bats Firecracker P.E.K.K.A
P.E.K.K.A Mortar Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Skeletons P.E.K.K.A
Firecracker Mortar
Skeleton Army P.E.K.K.A Skeletons Bats
Skeleton Army P.E.K.K.A Bats
P.E.K.K.A Skeletons Skeleton Army Mighty Miner
Firecracker Skeletons Bats
Skeleton Army P.E.K.K.A Skeletons Bats
P.E.K.K.A Mighty Miner Skeleton Army
P.E.K.K.A Skeletons Bats Firecracker Mortar Skeleton Army
P.E.K.K.A Skeletons Skeleton Army
P.E.K.K.A Bats
Skeleton Army P.E.K.K.A
Skeleton Army P.E.K.K.A Skeletons
Firecracker Skeleton Army
Skeleton Army Skeletons Bats Firecracker Mortar P.E.K.K.A Mighty Miner
Bats Firecracker P.E.K.K.A Mighty Miner
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Mortar
Firecracker Mortar
Firecracker
Firecracker Mortar
Firecracker Bats
Firecracker Mortar
Firecracker
Firecracker Mortar
Bats
Firecracker Mortar
Firecracker
Firecracker Mortar
Firecracker Mortar
Firecracker Mortar
Firecracker Mortar
Firecracker Mortar
Mortar
Bats
Firecracker Mortar
Firecracker Mortar
Mortar
Firecracker Mortar
Firecracker Mortar
Mortar
Firecracker Mortar
Bats Firecracker
Bats Firecracker
Mortar
Firecracker
P.E.K.K.A Mighty Miner
Firecracker
Bats Skeleton Army
Firecracker
Firecracker
Firecracker Mortar
Firecracker P.E.K.K.A
Bats Firecracker
Firecracker Bats
Firecracker Mortar
P.E.K.K.A
Firecracker Mortar

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