My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Valkyrie Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Balloon
Giant Snowball
Skeletons Bats Balloon Lumberjack
Zap
Skeletons Bats Firecracker Balloon
Barbarian Barrel
Skeletons Firecracker Valkyrie Lumberjack
The Log
Skeletons Firecracker Lumberjack
Earthquake
Skeletons Firecracker
Arrows
Skeletons Bats Firecracker
Royal Delivery
Skeletons Bats Firecracker Valkyrie Balloon Lumberjack
Fireball
Firecracker Balloon Lumberjack
Poison
Bats Firecracker Balloon
Lightning
Valkyrie Balloon Lumberjack
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rage

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Rage The Log Firecracker Valkyrie Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bats Rage The Log

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Valkyrie Balloon Firecracker Rage Lumberjack
Firecracker
Bats Valkyrie Balloon Lumberjack
Valkyrie
Bats Balloon Lumberjack Firecracker
Rage
Balloon Bats
Balloon
Bats Valkyrie Rage Lumberjack Firecracker The Log
The Log
Balloon Lumberjack
Lumberjack
Valkyrie Balloon Bats Firecracker The Log

Defense Synergies 2 12

Skeletons
Bats Firecracker The Log Lumberjack
Bats
Skeletons Firecracker Valkyrie The Log Lumberjack
Firecracker
Valkyrie The Log Skeletons Bats Lumberjack
Valkyrie
Firecracker Bats The Log Lumberjack
Rage
Balloon
The Log
Firecracker Skeletons Bats Valkyrie Lumberjack
Lumberjack
Skeletons Bats Firecracker Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log
Lumberjack Skeletons Bats Firecracker Valkyrie The Log
Lumberjack Skeletons Bats Valkyrie
Lumberjack Skeletons Bats Firecracker Valkyrie
Firecracker Valkyrie The Log Lumberjack
The Log Skeletons Bats Firecracker Valkyrie Lumberjack
Bats Firecracker
Valkyrie The Log
Skeletons Lumberjack
Skeletons Firecracker Valkyrie Lumberjack
Bats Valkyrie Skeletons Firecracker The Log Lumberjack
Bats Firecracker
Lumberjack Skeletons Bats Valkyrie The Log
Valkyrie Bats Firecracker The Log Lumberjack
Lumberjack
The Log Lumberjack
Skeletons Bats Firecracker Valkyrie Lumberjack
Valkyrie Bats Firecracker The Log Lumberjack
Valkyrie The Log Bats Firecracker Lumberjack
Lumberjack
Valkyrie Bats Firecracker The Log Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Skeletons
Firecracker Valkyrie The Log Lumberjack
Lumberjack Skeletons Bats Valkyrie The Log
Valkyrie Lumberjack Bats The Log
Skeletons Valkyrie Lumberjack
Firecracker Skeletons Bats
Skeletons Bats Valkyrie Lumberjack
Valkyrie Lumberjack
Skeletons Bats Firecracker Valkyrie The Log
Skeletons
Bats Valkyrie Lumberjack
Valkyrie The Log
Skeletons Valkyrie Lumberjack
Firecracker Valkyrie
Skeletons Bats Firecracker Valkyrie The Log Lumberjack
Bats Valkyrie Firecracker The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log
The Log
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker Bats
Firecracker The Log
The Log Firecracker
The Log Firecracker
Bats Lumberjack
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Bats
Firecracker The Log
Firecracker Valkyrie The Log
The Log
The Log
The Log
Firecracker The Log Valkyrie
Firecracker The Log
The Log
Firecracker The Log
Bats Firecracker
Bats Firecracker
The Log
Firecracker
Firecracker The Log
Bats
Firecracker
The Log
Firecracker Valkyrie Lumberjack
The Log Firecracker
Firecracker
Bats Firecracker The Log
Firecracker Bats
Firecracker The Log
Firecracker

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