My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Wizard Executioner P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Goblin Gang
Giant Snowball
Skeletons Bats Goblin Gang
Zap
Skeletons Bats Goblin Gang
Barbarian Barrel
Skeletons Goblin Gang Wizard Executioner
The Log
Skeletons Goblin Gang
Earthquake
Skeletons Goblin Gang
Arrows
Skeletons Bats Goblin Gang
Royal Delivery
Skeletons Bats Goblin Gang Wizard Executioner P.E.K.K.A
Fireball
Goblin Gang Wizard Executioner
Poison
Bats Goblin Gang Wizard Executioner
Lightning
Wizard Executioner
Rocket
Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Executioner P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Goblin Gang Wizard Executioner P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats The Log Goblin Gang

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Mega Knight P.E.K.K.A
Goblin Gang
P.E.K.K.A
Wizard
P.E.K.K.A Mega Knight
Executioner
P.E.K.K.A The Log Mega Knight
P.E.K.K.A
Bats Goblin Gang Wizard Executioner The Log
The Log
Executioner P.E.K.K.A Mega Knight
Mega Knight
Bats Wizard Executioner The Log

Defense Synergies 1 16

Skeletons
Bats Wizard Executioner P.E.K.K.A The Log
Bats
Skeletons P.E.K.K.A The Log Mega Knight
Goblin Gang
P.E.K.K.A The Log
Wizard
Skeletons P.E.K.K.A The Log Mega Knight
Executioner
Skeletons The Log Mega Knight
P.E.K.K.A
The Log Skeletons Bats Goblin Gang Wizard
The Log
P.E.K.K.A Skeletons Bats Goblin Gang Wizard Executioner Mega Knight
Mega Knight
Bats Wizard Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Executioner The Log
P.E.K.K.A Skeletons Bats Goblin Gang Executioner The Log Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Skeletons Bats Executioner
P.E.K.K.A Skeletons Bats Goblin Gang Mega Knight
P.E.K.K.A The Log Mega Knight
Goblin Gang The Log Skeletons Bats Executioner Mega Knight
Bats Goblin Gang Wizard Executioner
P.E.K.K.A The Log Mega Knight
P.E.K.K.A Skeletons Goblin Gang
Goblin Gang Skeletons Mega Knight
Bats Goblin Gang Executioner Skeletons Wizard The Log Mega Knight
Executioner Bats Goblin Gang Wizard
P.E.K.K.A Mega Knight Skeletons Bats Goblin Gang Wizard The Log
Wizard Executioner Mega Knight Bats Goblin Gang P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Mega Knight
Goblin Gang P.E.K.K.A The Log Mega Knight
Wizard Mega Knight Skeletons Bats Goblin Gang Executioner P.E.K.K.A
Mega Knight Bats Goblin Gang Wizard Executioner The Log
Wizard Executioner The Log Bats Mega Knight
P.E.K.K.A
Goblin Gang Wizard Mega Knight Bats Executioner P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Skeletons P.E.K.K.A
Goblin Gang Wizard Executioner The Log Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Skeletons Bats The Log
Goblin Gang P.E.K.K.A Mega Knight Bats The Log
P.E.K.K.A Skeletons Goblin Gang Executioner Mega Knight
Wizard Executioner Skeletons Bats Goblin Gang
Goblin Gang P.E.K.K.A Skeletons Bats
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Skeletons Bats The Log
P.E.K.K.A Skeletons Goblin Gang
P.E.K.K.A Mega Knight Bats
P.E.K.K.A Mega Knight The Log
P.E.K.K.A Mega Knight Skeletons Goblin Gang Wizard Executioner
Wizard Executioner Mega Knight
Goblin Gang Skeletons Bats Executioner P.E.K.K.A The Log
Bats Executioner Mega Knight Wizard P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Executioner The Log
The Log
The Log
Wizard Executioner The Log Mega Knight
Wizard Executioner Bats
Wizard Executioner The Log
The Log Wizard Executioner
The Log Wizard
Bats Goblin Gang
Wizard The Log
Wizard Executioner
Executioner The Log
The Log
Wizard Executioner The Log
Wizard Executioner The Log Mega Knight
Bats
Wizard Executioner The Log Mega Knight
Wizard The Log Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
The Log Wizard Executioner Mega Knight
The Log Wizard Executioner
Wizard The Log Mega Knight
The Log
Bats Wizard Executioner
Bats Wizard
Wizard The Log Mega Knight
P.E.K.K.A Mega Knight
Wizard The Log
Bats Goblin Gang
Wizard Executioner
The Log
Goblin Gang Wizard Executioner Mega Knight
The Log Wizard Executioner
Executioner P.E.K.K.A Mega Knight
Bats Goblin Gang The Log
Bats Executioner
Executioner The Log Mega Knight
P.E.K.K.A
Wizard Mega Knight

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