My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Mega Minion Dart Goblin Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Mega Minion Elixir Golem Flying Machine Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Dart Goblin Elixir Golem Flying Machine Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Minion Horde Elixir Golem
Giant Snowball
Skeletons Bats Minion Horde Mega Minion Dart Goblin Flying Machine Baby Dragon
Zap
Skeletons Bats Minion Horde Dart Goblin Flying Machine
Barbarian Barrel
Skeletons Dart Goblin Elixir Golem
The Log
Skeletons Dart Goblin Elixir Golem
Earthquake
Skeletons Elixir Golem
Arrows
Skeletons Bats Minion Horde Dart Goblin Flying Machine
Royal Delivery
Skeletons Bats Minion Horde Mega Minion Dart Goblin Elixir Golem Flying Machine Baby Dragon
Fireball
Minion Horde Mega Minion Dart Goblin Elixir Golem Flying Machine Baby Dragon
Poison
Bats Minion Horde Mega Minion Dart Goblin Elixir Golem Flying Machine
Lightning
Mega Minion Baby Dragon
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Elixir Golem Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Mega Minion Dart Goblin Elixir Golem Flying Machine Baby Dragon Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Bats Mega Minion Dart Goblin

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Mega Minion Elixir Golem Flying Machine Baby Dragon
Minion Horde
Mega Minion
Bats Elixir Golem Baby Dragon
Dart Goblin
Elixir Golem Baby Dragon
Elixir Golem
Bats Mega Minion Dart Goblin Flying Machine Baby Dragon
Flying Machine
Bats Elixir Golem Baby Dragon
Baby Dragon
Bats Mega Minion Dart Goblin Elixir Golem Flying Machine

Defense Synergies 1 13

Skeletons
Dart Goblin Bats Minion Horde Mega Minion Flying Machine Baby Dragon
Bats
Skeletons Dart Goblin Baby Dragon
Minion Horde
Skeletons
Mega Minion
Skeletons Dart Goblin Flying Machine Baby Dragon
Dart Goblin
Skeletons Bats Mega Minion Flying Machine Baby Dragon
Elixir Golem
Flying Machine
Skeletons Mega Minion Dart Goblin Baby Dragon
Baby Dragon
Skeletons Bats Mega Minion Dart Goblin Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Mega Minion Dart Goblin Flying Machine Baby Dragon
Minion Horde Skeletons Bats Mega Minion Dart Goblin Flying Machine
Minion Horde Skeletons Bats Mega Minion Dart Goblin
Minion Horde Skeletons Bats Mega Minion Dart Goblin
Skeletons Bats Mega Minion Dart Goblin Flying Machine Baby Dragon
Bats Minion Horde Mega Minion Dart Goblin Flying Machine Baby Dragon
Dart Goblin Flying Machine Baby Dragon
Minion Horde Skeletons
Skeletons Minion Horde Dart Goblin
Bats Minion Horde Dart Goblin Skeletons Mega Minion Flying Machine Baby Dragon
Minion Horde Mega Minion Bats Dart Goblin Flying Machine Baby Dragon
Minion Horde Skeletons Bats Flying Machine
Bats Minion Horde Mega Minion Dart Goblin Baby Dragon
Minion Horde
Minion Horde
Minion Horde Skeletons Bats
Bats Minion Horde Mega Minion Dart Goblin Flying Machine Baby Dragon
Baby Dragon Bats Mega Minion Dart Goblin Flying Machine
Dart Goblin
Bats Minion Horde Dart Goblin Flying Machine Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Mega Minion Flying Machine Baby Dragon
Skeletons Bats Minion Horde
Bats Minion Horde
Skeletons Minion Horde
Skeletons Bats Minion Horde Dart Goblin Flying Machine Baby Dragon
Skeletons Bats Minion Horde Mega Minion Dart Goblin Flying Machine
Minion Horde
Minion Horde Skeletons Bats Mega Minion Flying Machine Baby Dragon
Skeletons Minion Horde Mega Minion Dart Goblin
Bats Minion Horde Mega Minion Dart Goblin Flying Machine
Skeletons Minion Horde
Minion Horde Dart Goblin Flying Machine Baby Dragon
Skeletons Bats Minion Horde Mega Minion Dart Goblin Flying Machine Baby Dragon
Bats Minion Horde Mega Minion Dart Goblin Flying Machine Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Dart Goblin Flying Machine Baby Dragon
Dart Goblin Flying Machine Baby Dragon
Minion Horde Dart Goblin Flying Machine Baby Dragon
Dart Goblin Flying Machine
Minion Horde Baby Dragon
Bats Minion Horde Mega Minion Dart Goblin Flying Machine Baby Dragon
Minion Horde Dart Goblin Flying Machine Baby Dragon
Dart Goblin Flying Machine Baby Dragon
Dart Goblin Flying Machine
Bats Minion Horde
Minion Horde Dart Goblin Flying Machine
Dart Goblin Flying Machine Baby Dragon
Flying Machine Dart Goblin Baby Dragon
Minion Horde Dart Goblin Flying Machine Baby Dragon
Dart Goblin Flying Machine Baby Dragon
Minion Horde Dart Goblin Flying Machine Baby Dragon
Minion Horde Dart Goblin Flying Machine Baby Dragon
Bats Minion Horde
Mega Minion Dart Goblin Flying Machine Baby Dragon
Dart Goblin Flying Machine Baby Dragon
Minion Horde Baby Dragon
Minion Horde Flying Machine Baby Dragon
Baby Dragon
Minion Horde Mega Minion
Dart Goblin Flying Machine Baby Dragon
Flying Machine Baby Dragon
Dart Goblin Baby Dragon
Bats Minion Horde Dart Goblin Flying Machine Baby Dragon
Bats Minion Horde Mega Minion Dart Goblin Flying Machine
Minion Horde Mega Minion
Minion Horde Dart Goblin
Minion Horde
Minion Horde
Minion Horde Bats Dart Goblin Flying Machine
Mega Minion Dart Goblin Flying Machine Baby Dragon
Minion Horde Mega Minion Dart Goblin Flying Machine Baby Dragon
Dart Goblin Flying Machine Baby Dragon
Minion Horde Mega Minion Dart Goblin Flying Machine
Bats Minion Horde Dart Goblin Flying Machine Baby Dragon
Bats Dart Goblin Flying Machine
Dart Goblin Flying Machine Baby Dragon
Dart Goblin

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