My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Godly!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Knight Firecracker Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Hog Rider Guards
Giant Snowball
Skeletons Bats Hog Rider Guards
Zap
Skeletons Bats Firecracker Guards
Barbarian Barrel
Skeletons Knight Firecracker Guards
The Log
Skeletons Firecracker Mini P.E.K.K.A Hog Rider Guards
Earthquake
Skeletons Firecracker Hog Rider Guards
Arrows
Skeletons Bats Firecracker Guards
Royal Delivery
Skeletons Bats Knight Firecracker Mini P.E.K.K.A Hog Rider Guards
Fireball
Firecracker Hog Rider
Poison
Bats Firecracker Guards
Lightning
Knight Ice Golem Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Ice Golem Mini P.E.K.K.A Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Ice Golem Knight Firecracker Guards Mini P.E.K.K.A Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Ice Golem Knight

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Knight Ice Golem Hog Rider Firecracker Mini P.E.K.K.A
Knight
Bats Firecracker Hog Rider
Firecracker
Knight Hog Rider Bats Ice Golem Mini P.E.K.K.A
Ice Golem
Bats Hog Rider Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Firecracker Ice Golem Hog Rider
Hog Rider
Bats Knight Firecracker Ice Golem Mini P.E.K.K.A Guards
Guards
Hog Rider

Defense Synergies 3 14

Skeletons
Bats Knight Firecracker Ice Golem Mini P.E.K.K.A
Bats
Knight Skeletons Firecracker Ice Golem Mini P.E.K.K.A
Knight
Bats Firecracker Skeletons Mini P.E.K.K.A
Firecracker
Knight Ice Golem Skeletons Bats Mini P.E.K.K.A Guards
Ice Golem
Firecracker Skeletons Bats Mini P.E.K.K.A Guards
Mini P.E.K.K.A
Skeletons Bats Knight Firecracker Ice Golem Guards
Hog Rider
Guards
Firecracker Ice Golem Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Ice Golem
Mini P.E.K.K.A Skeletons Bats Knight Firecracker
Mini P.E.K.K.A Skeletons Bats Knight
Mini P.E.K.K.A Skeletons Bats Knight Firecracker Guards
Firecracker Mini P.E.K.K.A
Skeletons Bats Firecracker Guards
Bats Firecracker
Ice Golem
Mini P.E.K.K.A Skeletons
Knight Guards Skeletons Firecracker Ice Golem Mini P.E.K.K.A
Bats Guards Skeletons Knight Firecracker Ice Golem
Bats Firecracker
Mini P.E.K.K.A Skeletons Bats Knight Guards
Bats Firecracker Mini P.E.K.K.A Guards
Mini P.E.K.K.A Knight
Mini P.E.K.K.A
Skeletons Bats Knight Firecracker Mini P.E.K.K.A
Bats Knight Firecracker Guards
Bats Knight Firecracker Ice Golem Guards
Mini P.E.K.K.A
Bats Knight Firecracker Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Guards Skeletons Ice Golem
Knight Firecracker Ice Golem Mini P.E.K.K.A
Guards Skeletons Bats Knight Ice Golem Mini P.E.K.K.A
Mini P.E.K.K.A Guards Bats Knight Ice Golem
Skeletons Knight Mini P.E.K.K.A Guards
Firecracker Skeletons Bats Ice Golem
Mini P.E.K.K.A Guards Skeletons Bats Knight Ice Golem
Mini P.E.K.K.A Knight
Skeletons Bats Knight Firecracker Ice Golem Mini P.E.K.K.A
Skeletons Guards
Bats Knight Mini P.E.K.K.A Guards
Guards
Mini P.E.K.K.A Skeletons Knight Ice Golem Guards
Firecracker
Guards Skeletons Bats Knight Firecracker Ice Golem Mini P.E.K.K.A
Bats Firecracker Ice Golem Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Ice Golem Guards
Firecracker
Knight Firecracker Ice Golem Guards
Firecracker
Firecracker Bats Ice Golem
Firecracker
Firecracker Ice Golem
Firecracker
Bats Mini P.E.K.K.A Guards
Firecracker Knight
Firecracker
Knight Firecracker Ice Golem
Firecracker
Firecracker Ice Golem
Firecracker
Firecracker
Bats Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A
Firecracker
Firecracker Ice Golem
Firecracker
Firecracker
Bats Firecracker Ice Golem
Bats Firecracker Guards
Mini P.E.K.K.A
Firecracker
Firecracker
Bats Guards
Firecracker
Knight Firecracker Mini P.E.K.K.A
Firecracker Ice Golem
Firecracker
Bats Firecracker Guards
Firecracker Bats
Firecracker

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