My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Knight Firecracker Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Balloon Miner
Giant Snowball
Skeletons Bats Balloon Miner
Zap
Skeletons Bats Firecracker Inferno Tower Balloon
Barbarian Barrel
Skeletons Knight Firecracker Inferno Tower
The Log
Skeletons Firecracker
Earthquake
Skeletons Firecracker Inferno Tower
Arrows
Skeletons Bats Firecracker
Royal Delivery
Skeletons Bats Knight Firecracker Balloon Miner
Fireball
Firecracker Inferno Tower Balloon
Poison
Bats Firecracker Inferno Tower Balloon
Lightning
Knight Inferno Tower Balloon
Rocket
Inferno Tower Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Inferno Tower Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Knight Firecracker Miner Inferno Tower Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats The Log Knight

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Knight Balloon Miner Firecracker
Knight
Bats Firecracker Balloon The Log Miner
Firecracker
Knight Miner Bats Balloon
Inferno Tower
Balloon
Bats Knight Miner Firecracker The Log
The Log
Knight Balloon Miner
Miner
Bats Firecracker Balloon Knight The Log

Defense Synergies 5 11

Skeletons
Bats Knight Firecracker Inferno Tower The Log
Bats
Knight Skeletons Firecracker Inferno Tower The Log
Knight
Bats Firecracker Inferno Tower Skeletons The Log
Firecracker
Knight The Log Skeletons Bats Inferno Tower
Inferno Tower
Knight The Log Skeletons Bats Firecracker
Balloon
The Log
Firecracker Inferno Tower Skeletons Bats Knight Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Inferno Tower The Log
Inferno Tower Skeletons Bats Knight Firecracker The Log
Inferno Tower Skeletons Bats Knight
Inferno Tower Skeletons Bats Knight Firecracker
Firecracker The Log
The Log Skeletons Bats Firecracker
Bats Inferno Tower Firecracker
Inferno Tower The Log
Inferno Tower Skeletons
Knight Skeletons Firecracker Inferno Tower Miner
Bats Skeletons Knight Firecracker The Log
Inferno Tower Bats Firecracker
Inferno Tower Skeletons Bats Knight The Log
Bats Firecracker The Log
Inferno Tower Knight
Inferno Tower The Log
Skeletons Bats Knight Firecracker Inferno Tower
Bats Knight Firecracker The Log
The Log Bats Knight Firecracker
Inferno Tower
Bats Knight Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Inferno Tower
Knight Firecracker The Log Miner
Skeletons Bats Knight Inferno Tower The Log
Bats Knight Inferno Tower The Log
Inferno Tower Skeletons Knight
Firecracker Skeletons Bats
Skeletons Bats Knight Inferno Tower
Inferno Tower Knight
Skeletons Bats Knight Firecracker Inferno Tower The Log
Inferno Tower Skeletons
Bats Knight Inferno Tower
The Log
Skeletons Knight Inferno Tower
Firecracker
Inferno Tower Skeletons Bats Knight Firecracker The Log
Bats Firecracker Inferno Tower The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker The Log Miner
The Log Miner
Knight Firecracker The Log
Firecracker The Log
Firecracker Bats
Firecracker The Log
The Log Firecracker
The Log Miner Firecracker
Bats
Firecracker Miner Knight The Log
Firecracker
Knight Firecracker The Log Miner
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Bats
Firecracker The Log
Firecracker The Log Miner
The Log
The Log
The Log
Firecracker The Log
Firecracker The Log Miner
The Log Miner
Miner Firecracker The Log
Bats Firecracker
Bats Firecracker
The Log Miner
Firecracker
Firecracker The Log
Bats
Firecracker
The Log
Miner Knight Firecracker
The Log Firecracker
Firecracker
Bats Firecracker The Log
Firecracker Bats
Firecracker The Log Miner
Firecracker

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