My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Ice Golem Bandit Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Ice Golem Bandit Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Miner Bandit
Giant Snowball
Skeletons Bats Miner
Zap
Skeletons Bats Mortar Bandit
Barbarian Barrel
Skeletons Mortar Bandit
The Log
Skeletons Bandit
Earthquake
Skeletons Mortar
Arrows
Skeletons Bats
Royal Delivery
Skeletons Bats Miner Bandit
Fireball
Mortar Bandit
Poison
Bats Mortar
Lightning
Mortar Ice Golem Bandit Archer Queen
Rocket
Mortar Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Ice Golem The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Ice Golem The Log Miner Bandit Mortar Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bats Ice Golem The Log

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Ice Golem Miner Mortar Bandit
Mortar
Miner Bats Ice Golem The Log Bandit
Ice Golem
Bats Mortar Miner Archer Queen
The Log
Mortar Miner Bandit
Miner
Bats Mortar Ice Golem The Log Bandit
Bandit
Bats Mortar The Log Miner
Archer Queen
Ice Golem

Defense Synergies 2 17

Skeletons
Bats Mortar Ice Golem The Log Bandit Archer Queen
Bats
Skeletons Mortar Ice Golem The Log Bandit
Mortar
Skeletons Bats Ice Golem The Log Bandit
Ice Golem
Archer Queen Skeletons Bats Mortar The Log Bandit
The Log
Archer Queen Skeletons Bats Mortar Ice Golem Miner Bandit
Miner
The Log
Bandit
Skeletons Bats Mortar Ice Golem The Log
Archer Queen
Ice Golem The Log Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Ice Golem The Log
Skeletons Bats Mortar The Log Bandit
Mortar Skeletons Bats Bandit
Skeletons Bats Mortar Bandit
The Log
The Log Skeletons Bats Bandit
Bats Mortar
Ice Golem The Log Bandit
Skeletons Mortar Archer Queen
Skeletons Ice Golem Miner Bandit
Bats Skeletons Ice Golem The Log Bandit
Bats
Mortar Skeletons Bats The Log Bandit
Bats Mortar The Log
Mortar Bandit
Mortar The Log Bandit
Skeletons Bats Mortar
Mortar Bats The Log Bandit
Mortar The Log Bats Ice Golem Bandit
Mortar
Bats The Log Bandit
Mortar Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Ice Golem Bandit
Bandit Mortar Ice Golem The Log Miner
Bandit Skeletons Bats Ice Golem The Log
Bats Ice Golem The Log Bandit
Skeletons Bandit
Skeletons Bats Ice Golem
Skeletons Bats Ice Golem Bandit
Skeletons Bats Mortar Ice Golem The Log Bandit
Skeletons
Bats
The Log Archer Queen
Skeletons Ice Golem Bandit
Skeletons Bats Mortar Ice Golem The Log Archer Queen
Bats Ice Golem The Log Archer Queen
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Ice Golem The Log Bandit
Mortar The Log Miner Bandit
The Log Miner Bandit
Ice Golem The Log
Mortar The Log
Bats Ice Golem
Mortar The Log
The Log Ice Golem
The Log Miner Mortar Bandit
Bats
Miner Mortar The Log Bandit
Archer Queen
Mortar Ice Golem The Log Miner Bandit
Mortar Bandit
Mortar Ice Golem The Log
Mortar The Log Bandit
Mortar The Log Bandit
Mortar
Bats
Mortar The Log Bandit
Mortar The Log Miner
The Log
The Log
Mortar The Log
Ice Golem The Log Mortar
Mortar The Log Miner Bandit
Mortar The Log Miner Bandit
Miner Mortar The Log Bandit
Bats Ice Golem
Bats
Mortar The Log Miner Bandit
The Log
Bats Bandit
Archer Queen
The Log
Miner
The Log Mortar Ice Golem
Archer Queen
Archer Queen
Bats The Log Archer Queen
Bats Archer Queen
Mortar The Log Miner Bandit Archer Queen
Mortar

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