My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Battle Ram Prince Electro Dragon Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Battle Healer Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Battle Ram Prince
Giant Snowball
Skeletons Bats Battle Ram Electro Dragon
Zap
Skeletons Bats Battle Ram Prince
Barbarian Barrel
Skeletons Battle Ram
The Log
Skeletons Battle Ram Prince
Earthquake
Skeletons
Arrows
Skeletons Bats
Royal Delivery
Skeletons Bats Battle Ram Battle Healer Prince Electro Dragon
Fireball
Battle Ram Battle Healer Electro Dragon
Poison
Bats Battle Healer Electro Dragon
Lightning
Battle Ram Battle Healer Prince Electro Dragon Monk
Rocket
Battle Healer Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Battle Healer Tornado Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Tornado Battle Ram Battle Healer Prince Electro Dragon Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Bats Tornado Battle Ram

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Battle Ram Battle Healer Prince
Battle Ram
Bats Battle Healer Tornado
Battle Healer
Electro Dragon Bats Battle Ram Tornado Prince
Tornado
Battle Ram Battle Healer Electro Dragon
Prince
Bats Battle Healer
Electro Dragon
Battle Healer Tornado
Monk

Defense Synergies 1 12

Skeletons
Bats Battle Healer Tornado Prince Electro Dragon Monk
Bats
Skeletons Battle Healer Prince
Battle Ram
Battle Healer
Electro Dragon Skeletons Bats Tornado Prince
Tornado
Skeletons Battle Healer Prince Electro Dragon
Prince
Skeletons Bats Battle Healer Tornado
Electro Dragon
Battle Healer Skeletons Tornado
Monk
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon
Skeletons Bats Battle Healer Prince Electro Dragon Monk
Tornado Prince Skeletons Bats Electro Dragon
Prince Skeletons Bats Electro Dragon Monk
Battle Healer Tornado Prince Monk
Tornado Skeletons Bats Electro Dragon
Bats Tornado Electro Dragon
Battle Healer Electro Dragon Monk
Skeletons Tornado Prince
Tornado Skeletons Battle Healer Prince
Bats Skeletons Tornado Electro Dragon
Bats Tornado Electro Dragon
Prince Skeletons Bats Battle Healer Electro Dragon
Bats Tornado Prince Electro Dragon
Prince
Tornado Monk Prince
Skeletons Bats Tornado Prince Electro Dragon
Bats Battle Healer Tornado Prince Electro Dragon
Tornado Bats Battle Healer Electro Dragon
Tornado Prince
Bats Battle Healer Prince Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Battle Healer Prince
Battle Healer Prince Electro Dragon Monk
Skeletons Bats Battle Healer Prince Electro Dragon
Prince Bats Battle Healer Tornado Monk
Skeletons Battle Healer Prince
Skeletons Bats Tornado Electro Dragon Monk
Prince Skeletons Bats Battle Healer
Battle Healer Prince
Electro Dragon Skeletons Bats Tornado Prince Monk
Skeletons
Bats Prince Electro Dragon
Monk Tornado Prince
Prince Skeletons
Electro Dragon
Electro Dragon Skeletons Bats Battle Healer Tornado Prince Monk
Bats Battle Healer Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon Monk
Monk Tornado Electro Dragon
Electro Dragon
Prince
Bats Tornado Electro Dragon Monk
Tornado
Tornado Electro Dragon
Monk Tornado Electro Dragon
Bats Tornado Prince Electro Dragon
Monk Tornado Prince Electro Dragon
Monk Tornado Electro Dragon
Electro Dragon Monk
Prince
Electro Dragon
Electro Dragon
Monk Tornado
Bats
Prince Electro Dragon Monk
Tornado Electro Dragon Monk
Prince Monk
Tornado
Tornado Prince Monk
Electro Dragon Monk
Tornado Electro Dragon
Tornado Electro Dragon Monk
Tornado Prince Electro Dragon Monk
Tornado
Bats Tornado Electro Dragon
Electro Dragon Bats
Electro Dragon
Electro Dragon Monk
Prince
Monk
Bats Prince Electro Dragon
Tornado Electro Dragon Monk
Prince Electro Dragon
Electro Dragon
Monk Tornado
Prince Electro Dragon
Electro Dragon Bats Tornado
Bats Tornado Electro Dragon
Electro Dragon Tornado Prince Monk
Prince
Electro Dragon Monk

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