My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Dark Prince Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Dark Prince Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Royal Hogs Dark Prince
Giant Snowball
Skeletons Bats Royal Hogs
Zap
Skeletons Bats Royal Hogs Dark Prince
Barbarian Barrel
Skeletons Bomb Tower Royal Hogs Dark Prince
The Log
Skeletons Royal Hogs Dark Prince
Earthquake
Skeletons Bomb Tower Royal Hogs
Arrows
Skeletons Bats Royal Hogs
Royal Delivery
Skeletons Bats Royal Hogs Dark Prince
Fireball
Bomb Tower Royal Hogs
Poison
Bats Bomb Tower Royal Hogs
Lightning
Bomb Tower Dark Prince Archer Queen
Rocket
Bomb Tower Royal Hogs Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Poison

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Bomb Tower Dark Prince Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Delivery Dark Prince Poison

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Royal Delivery Bomb Tower Dark Prince Poison Royal Hogs Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Bats Royal Delivery Bomb Tower

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Royal Hogs Dark Prince
Royal Delivery
Bomb Tower
Royal Hogs
Bats Dark Prince Poison Archer Queen
Dark Prince
Bats Royal Hogs Poison
Poison
Royal Hogs Dark Prince
Archer Queen
Royal Hogs

Defense Synergies 2 12

Skeletons
Bats Royal Delivery Bomb Tower Dark Prince Poison Archer Queen
Bats
Skeletons Royal Delivery Bomb Tower Dark Prince
Royal Delivery
Bomb Tower Archer Queen Skeletons Bats Dark Prince
Bomb Tower
Royal Delivery Skeletons Bats
Royal Hogs
Dark Prince
Skeletons Bats Royal Delivery Poison Archer Queen
Poison
Skeletons Dark Prince
Archer Queen
Royal Delivery Skeletons Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomb Tower Skeletons Bats Royal Delivery Dark Prince
Bomb Tower Skeletons Bats Royal Delivery Dark Prince
Bomb Tower Skeletons Bats Dark Prince
Royal Delivery Bomb Tower Dark Prince Poison
Royal Delivery Skeletons Bats Bomb Tower Dark Prince
Bats Royal Delivery Bomb Tower Poison
Bomb Tower Poison
Skeletons Bomb Tower Archer Queen
Skeletons Royal Delivery Dark Prince
Bats Poison Skeletons Royal Delivery Bomb Tower Dark Prince
Bats Royal Delivery Poison
Bomb Tower Skeletons Bats Royal Delivery Dark Prince
Bomb Tower Bats Royal Delivery Dark Prince Poison
Bomb Tower
Bomb Tower Royal Delivery
Bomb Tower Skeletons Bats Royal Delivery Dark Prince Poison
Royal Delivery Bomb Tower Bats Dark Prince
Royal Delivery Bomb Tower Poison Bats Dark Prince
Bomb Tower
Dark Prince Bats Royal Delivery Bomb Tower Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Royal Delivery Dark Prince
Royal Delivery Poison Bomb Tower
Royal Delivery Skeletons Bats Bomb Tower Dark Prince
Dark Prince Bats Royal Delivery
Skeletons Royal Delivery Dark Prince
Royal Delivery Poison Skeletons Bats Bomb Tower
Royal Delivery Dark Prince Skeletons Bats Bomb Tower
Royal Delivery Bomb Tower Dark Prince
Royal Delivery Skeletons Bats Bomb Tower Dark Prince Poison
Skeletons Royal Delivery
Bats Bomb Tower Dark Prince
Royal Delivery Dark Prince Poison Archer Queen
Royal Delivery Dark Prince Skeletons Bomb Tower
Bomb Tower
Skeletons Bats Royal Delivery Bomb Tower Dark Prince Poison Archer Queen
Bats Poison Royal Delivery Bomb Tower Dark Prince Archer Queen
Royal Delivery Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison
Poison
Dark Prince Poison
Poison Dark Prince
Poison Bats
Poison
Poison
Poison
Bats Poison
Poison Dark Prince
Poison Archer Queen
Poison
Poison
Poison
Poison
Poison
Poison
Bats
Dark Prince Poison
Poison
Poison
Poison
Poison
Poison Dark Prince
Poison
Poison
Poison
Poison Bats
Bats Poison
Poison
Poison
Poison
Bats Dark Prince
Poison Archer Queen
Poison Dark Prince
Poison
Poison Archer Queen
Dark Prince Archer Queen
Bats Poison Archer Queen
Bats Poison Archer Queen
Poison Dark Prince Archer Queen

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