My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats
Giant Snowball
Skeletons Bats Dart Goblin
Zap
Skeletons Bats Firecracker Dart Goblin
Barbarian Barrel
Skeletons Firecracker Dart Goblin
The Log
Skeletons Firecracker Dart Goblin Mini P.E.K.K.A
Earthquake
Skeletons Firecracker
Arrows
Skeletons Bats Firecracker Dart Goblin
Royal Delivery
Skeletons Bats Firecracker Dart Goblin Mini P.E.K.K.A
Fireball
Firecracker Dart Goblin
Poison
Bats Firecracker Dart Goblin
Lightning
Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Arrows Firecracker Dart Goblin Mini P.E.K.K.A Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Zap Arrows

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Zap Firecracker Mini P.E.K.K.A Golem
Zap
Arrows Firecracker Bats Dart Goblin Mini P.E.K.K.A Golem
Arrows
Zap Golem Mini P.E.K.K.A
Firecracker
Zap Bats Dart Goblin Mini P.E.K.K.A Golem
Dart Goblin
Zap Firecracker Golem
Mini P.E.K.K.A
Bats Zap Arrows Firecracker Golem
Golem
Arrows Bats Zap Firecracker Dart Goblin Mini P.E.K.K.A

Defense Synergies 2 15

Skeletons
Dart Goblin Bats Zap Firecracker Mini P.E.K.K.A
Bats
Skeletons Zap Firecracker Dart Goblin Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Skeletons Bats Arrows Firecracker Dart Goblin
Arrows
Zap Mini P.E.K.K.A
Firecracker
Skeletons Bats Zap Dart Goblin Mini P.E.K.K.A
Dart Goblin
Skeletons Bats Zap Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Skeletons Bats Arrows Firecracker Dart Goblin
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Dart Goblin
Mini P.E.K.K.A Skeletons Bats Zap Firecracker Dart Goblin
Mini P.E.K.K.A Skeletons Bats Dart Goblin
Mini P.E.K.K.A Skeletons Bats Firecracker Dart Goblin
Arrows Firecracker Mini P.E.K.K.A
Arrows Skeletons Bats Zap Firecracker Dart Goblin
Bats Dart Goblin Zap Arrows Firecracker
Zap Arrows Dart Goblin
Mini P.E.K.K.A Skeletons
Skeletons Firecracker Dart Goblin Mini P.E.K.K.A
Bats Dart Goblin Skeletons Zap Arrows Firecracker
Arrows Bats Zap Firecracker Dart Goblin
Mini P.E.K.K.A Skeletons Bats Zap
Bats Zap Arrows Firecracker Dart Goblin Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Skeletons Bats Arrows Firecracker Mini P.E.K.K.A
Arrows Bats Zap Firecracker Dart Goblin
Zap Arrows Bats Firecracker Dart Goblin
Mini P.E.K.K.A Dart Goblin
Bats Arrows Firecracker Dart Goblin Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Zap
Zap Arrows Firecracker Mini P.E.K.K.A
Skeletons Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A Bats Zap
Skeletons Mini P.E.K.K.A
Arrows Firecracker Skeletons Bats Zap Dart Goblin
Mini P.E.K.K.A Skeletons Bats Dart Goblin
Mini P.E.K.K.A
Zap Skeletons Bats Firecracker Mini P.E.K.K.A
Skeletons Dart Goblin
Bats Dart Goblin Mini P.E.K.K.A
Zap Arrows
Mini P.E.K.K.A Skeletons
Firecracker Dart Goblin
Skeletons Bats Zap Firecracker Dart Goblin Mini P.E.K.K.A
Bats Arrows Zap Firecracker Dart Goblin Mini P.E.K.K.A
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin
Arrows Firecracker Zap Dart Goblin
Arrows Dart Goblin
Arrows Firecracker Dart Goblin
Zap Arrows Firecracker
Arrows Firecracker Bats Zap Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Zap Firecracker Dart Goblin
Arrows Zap Firecracker Dart Goblin
Bats Mini P.E.K.K.A
Firecracker Zap Arrows Dart Goblin
Zap Arrows Firecracker Dart Goblin
Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Bats Mini P.E.K.K.A
Zap Arrows Firecracker Dart Goblin Mini P.E.K.K.A
Zap Arrows Firecracker Dart Goblin
Arrows
Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker Zap Dart Goblin
Zap Arrows
Zap Arrows Firecracker Dart Goblin
Bats Zap Arrows Firecracker Dart Goblin
Zap Bats Firecracker Dart Goblin
Mini P.E.K.K.A
Zap Arrows Dart Goblin
Zap Arrows Firecracker
Arrows Firecracker
Zap Bats Dart Goblin
Zap Arrows Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin Mini P.E.K.K.A
Arrows Zap Firecracker Dart Goblin
Zap Arrows
Firecracker Dart Goblin
Zap Bats Firecracker Dart Goblin
Firecracker Bats Zap Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Dart Goblin

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