My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Golem Night Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Night Witch Skeleton King
Giant Snowball
Skeletons Bats Night Witch Skeleton King
Zap
Skeletons Bats Firecracker Night Witch Skeleton King
Barbarian Barrel
Skeletons Firecracker Night Witch Skeleton King
The Log
Skeletons Firecracker Skeleton King
Earthquake
Skeletons Firecracker Skeleton King
Arrows
Skeletons Bats Firecracker Night Witch Skeleton King
Royal Delivery
Skeletons Bats Firecracker Night Witch Skeleton King
Fireball
Firecracker Night Witch Skeleton King
Poison
Bats Firecracker Night Witch Skeleton King
Lightning
Night Witch Skeleton King
Rocket
Night Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Arrows Firecracker Night Witch Skeleton King Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Zap Arrows

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Zap Firecracker Golem Skeleton King
Zap
Arrows Firecracker Bats Golem Night Witch
Arrows
Zap Golem Night Witch
Firecracker
Zap Bats Golem
Golem
Arrows Night Witch Bats Zap Firecracker Skeleton King
Night Witch
Golem Zap Arrows Skeleton King
Skeleton King
Bats Golem Night Witch

Defense Synergies 0 11

Skeletons
Bats Zap Firecracker Night Witch
Bats
Skeletons Zap Firecracker Skeleton King
Zap
Skeletons Bats Arrows Firecracker Night Witch
Arrows
Zap
Firecracker
Skeletons Bats Zap Night Witch
Golem
Night Witch
Skeletons Zap Firecracker
Skeleton King
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
Skeletons Bats Zap Firecracker Night Witch
Skeletons Bats Night Witch
Night Witch Skeletons Bats Firecracker Skeleton King
Arrows Firecracker
Arrows Skeletons Bats Zap Firecracker Night Witch
Bats Zap Arrows Firecracker Night Witch
Zap Arrows
Skeletons Night Witch Skeleton King
Skeletons Firecracker Night Witch
Bats Skeletons Zap Arrows Firecracker Night Witch Skeleton King
Arrows Bats Zap Firecracker Night Witch
Night Witch Skeletons Bats Zap
Bats Zap Arrows Firecracker Night Witch Skeleton King
Skeleton King
Zap
Skeletons Bats Arrows Firecracker Night Witch
Arrows Bats Zap Firecracker Night Witch
Zap Arrows Bats Firecracker
Bats Arrows Firecracker Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap
Zap Arrows Firecracker
Skeletons Bats Zap
Bats Zap Night Witch
Skeletons Night Witch
Arrows Firecracker Skeletons Bats Zap
Skeletons Bats Night Witch
Zap Skeletons Bats Firecracker
Skeletons
Bats
Zap Arrows
Skeletons Night Witch Skeleton King
Firecracker
Skeletons Bats Zap Firecracker Night Witch Skeleton King
Bats Arrows Zap Firecracker Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Zap
Arrows
Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker Bats Zap
Arrows Firecracker
Arrows Zap Firecracker
Arrows Zap Firecracker
Bats Night Witch
Firecracker Zap Arrows
Zap Arrows Firecracker
Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker
Arrows
Bats Night Witch
Zap Arrows Firecracker
Zap Arrows Firecracker
Night Witch
Arrows
Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker Zap
Zap Arrows
Zap Arrows Firecracker
Bats Zap Arrows Firecracker Night Witch
Zap Bats Firecracker
Night Witch
Zap Arrows Night Witch
Zap Arrows Firecracker
Arrows Firecracker
Zap Bats Night Witch
Zap Arrows Firecracker
Arrows
Firecracker
Arrows Zap Firecracker Skeleton King
Zap Arrows
Firecracker
Zap Bats Firecracker Skeleton King
Firecracker Bats Zap
Zap Firecracker

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