My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Battle Ram P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Battle Ram Bandit
Giant Snowball
Skeletons Bats Battle Ram
Zap
Skeletons Bats Firecracker Battle Ram Bandit
Barbarian Barrel
Skeletons Firecracker Battle Ram Bandit
The Log
Skeletons Firecracker Battle Ram Bandit
Earthquake
Skeletons Firecracker
Arrows
Skeletons Bats Firecracker
Royal Delivery
Skeletons Bats Firecracker Battle Ram P.E.K.K.A Bandit
Fireball
Firecracker Battle Ram Bandit
Poison
Bats Firecracker
Lightning
Battle Ram Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Battle Ram P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Arrows Firecracker Bandit Battle Ram P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Zap Arrows

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Zap Firecracker Battle Ram P.E.K.K.A Bandit
Zap
Arrows Firecracker Battle Ram P.E.K.K.A Bats Bandit
Arrows
Zap P.E.K.K.A Battle Ram Bandit
Firecracker
Zap Bats Battle Ram P.E.K.K.A Bandit
Battle Ram
Zap Bandit Bats Arrows Firecracker P.E.K.K.A
P.E.K.K.A
Zap Arrows Bats Firecracker Battle Ram
Bandit
Battle Ram Bats Zap Arrows Firecracker

Defense Synergies 0 17

Skeletons
Bats Zap Firecracker P.E.K.K.A Bandit
Bats
Skeletons Zap Firecracker P.E.K.K.A Bandit
Zap
Skeletons Bats Arrows Firecracker P.E.K.K.A Bandit
Arrows
Zap P.E.K.K.A Bandit
Firecracker
Skeletons Bats Zap P.E.K.K.A Bandit
Battle Ram
P.E.K.K.A
Skeletons Bats Zap Arrows Firecracker
Bandit
Skeletons Bats Zap Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
P.E.K.K.A Skeletons Bats Zap Firecracker Bandit
P.E.K.K.A Skeletons Bats Bandit
P.E.K.K.A Skeletons Bats Firecracker Bandit
Arrows Firecracker P.E.K.K.A
Arrows Skeletons Bats Zap Firecracker Bandit
Bats Zap Arrows Firecracker
Zap Arrows P.E.K.K.A Bandit
P.E.K.K.A Skeletons
Skeletons Firecracker Bandit
Bats Skeletons Zap Arrows Firecracker Bandit
Arrows Bats Zap Firecracker
P.E.K.K.A Skeletons Bats Zap Bandit
Bats Zap Arrows Firecracker P.E.K.K.A
P.E.K.K.A Bandit
Zap P.E.K.K.A Bandit
Skeletons Bats Arrows Firecracker P.E.K.K.A
Arrows Bats Zap Firecracker Bandit
Zap Arrows Bats Firecracker Bandit
P.E.K.K.A
Bats Arrows Firecracker P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap P.E.K.K.A Bandit
Bandit Zap Arrows Firecracker
P.E.K.K.A Bandit Skeletons Bats Zap
P.E.K.K.A Bats Zap Bandit
P.E.K.K.A Skeletons Bandit
Arrows Firecracker Skeletons Bats Zap
P.E.K.K.A Skeletons Bats Bandit
P.E.K.K.A
Zap P.E.K.K.A Skeletons Bats Firecracker Bandit
P.E.K.K.A Skeletons
P.E.K.K.A Bats
P.E.K.K.A Zap Arrows
P.E.K.K.A Skeletons Bandit
Firecracker
Skeletons Bats Zap Firecracker P.E.K.K.A
Bats Arrows Zap Firecracker P.E.K.K.A
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Bandit
Arrows Firecracker Zap Bandit
Arrows Bandit
Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker Bats Zap
Arrows Firecracker
Arrows Zap Firecracker
Arrows Zap Firecracker Bandit
Bats
Firecracker Zap Arrows Bandit
Zap Arrows Firecracker
Firecracker Bandit
Arrows Firecracker Bandit
Zap Arrows Firecracker
Zap Arrows Firecracker Bandit
Arrows Firecracker Bandit
Arrows
Bats
Zap Arrows Firecracker Bandit
Zap Arrows Firecracker
Arrows
Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker Zap Bandit
Zap Arrows Bandit
Zap Arrows Firecracker Bandit
Bats Zap Arrows Firecracker
Zap Bats Firecracker
Zap Arrows Bandit
Zap Arrows Firecracker
P.E.K.K.A
Arrows Firecracker
Zap Bats Bandit
Zap Arrows Firecracker
Arrows
Firecracker
Arrows Zap Firecracker
Zap Arrows
Firecracker P.E.K.K.A
Zap Bats Firecracker
Firecracker Bats Zap
Zap Firecracker Bandit
P.E.K.K.A
Firecracker

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