My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Knight Wizard Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Balloon
Giant Snowball
Skeletons Bats Cannon Balloon Lumberjack
Zap
Skeletons Bats Cannon Balloon
Barbarian Barrel
Skeletons Knight Cannon Wizard Lumberjack
The Log
Skeletons Cannon Lumberjack
Earthquake
Skeletons Cannon
Arrows
Skeletons Bats
Royal Delivery
Skeletons Bats Knight Wizard Balloon Lumberjack
Fireball
Cannon Wizard Balloon Lumberjack
Poison
Bats Cannon Wizard Balloon
Lightning
Knight Cannon Wizard Balloon Lumberjack
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Knight Cannon Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Zap Knight

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Knight Balloon Zap Lumberjack
Zap
Balloon Bats Knight Lumberjack
Knight
Bats Balloon Zap Wizard Lumberjack
Cannon
Wizard
Knight Balloon Lumberjack
Balloon
Bats Zap Knight Lumberjack Wizard
Lumberjack
Balloon Bats Zap Knight Wizard

Defense Synergies 4 15

Skeletons
Cannon Bats Zap Knight Wizard Lumberjack
Bats
Knight Skeletons Zap Cannon Lumberjack
Zap
Cannon Skeletons Bats Knight Lumberjack
Knight
Bats Cannon Skeletons Zap Wizard Lumberjack
Cannon
Skeletons Zap Knight Bats Wizard Lumberjack
Wizard
Skeletons Knight Cannon Lumberjack
Balloon
Lumberjack
Skeletons Bats Zap Knight Cannon Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Cannon Wizard
Lumberjack Skeletons Bats Zap Knight Cannon
Cannon Lumberjack Skeletons Bats Knight
Cannon Lumberjack Skeletons Bats Knight
Lumberjack
Skeletons Bats Zap Cannon Lumberjack
Bats Zap Cannon Wizard
Zap Cannon
Cannon Skeletons Lumberjack
Knight Skeletons Cannon Lumberjack
Bats Skeletons Zap Knight Cannon Wizard Lumberjack
Bats Zap Wizard
Cannon Lumberjack Skeletons Bats Zap Knight Wizard
Wizard Bats Zap Cannon Lumberjack
Knight Cannon Lumberjack
Zap Cannon Lumberjack
Wizard Skeletons Bats Knight Cannon Lumberjack
Cannon Bats Zap Knight Wizard Lumberjack
Zap Wizard Bats Knight Cannon Lumberjack
Cannon Lumberjack
Wizard Bats Knight Cannon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Skeletons Zap
Zap Knight Wizard Lumberjack
Lumberjack Skeletons Bats Zap Knight
Lumberjack Bats Zap Knight
Skeletons Knight Cannon Lumberjack
Wizard Skeletons Bats Zap
Skeletons Bats Knight Lumberjack
Knight Lumberjack
Zap Skeletons Bats Knight
Skeletons Cannon
Bats Knight Lumberjack
Zap
Skeletons Knight Cannon Wizard Lumberjack
Wizard Cannon
Skeletons Bats Zap Knight Lumberjack
Bats Zap Cannon Wizard
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap
Knight
Wizard Zap
Wizard Bats Zap
Wizard
Zap Wizard
Zap Wizard
Bats Lumberjack
Zap Knight Wizard
Zap Wizard
Knight
Zap
Zap Wizard
Wizard
Bats
Zap Wizard
Zap Wizard
Wizard
Zap
Zap Wizard
Zap Wizard
Zap Wizard
Zap
Bats Zap Wizard
Zap Bats Wizard
Zap Wizard
Zap
Wizard
Zap Bats
Zap Wizard
Knight Wizard Lumberjack
Zap Wizard
Zap
Zap Bats
Bats Zap
Zap
Wizard

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