My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Knight Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Goblin Barrel
Giant Snowball
Skeletons Bats Goblin Barrel
Zap
Skeletons Bats Firecracker Goblin Barrel
Barbarian Barrel
Skeletons Knight Firecracker Goblin Barrel
The Log
Skeletons Firecracker Mini P.E.K.K.A Goblin Barrel
Earthquake
Skeletons Firecracker Goblin Barrel
Arrows
Skeletons Bats Firecracker Goblin Barrel
Royal Delivery
Skeletons Bats Knight Firecracker Mini P.E.K.K.A Goblin Barrel
Fireball
Firecracker Goblin Barrel
Poison
Bats Firecracker
Lightning
Knight Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Bats Zap Knight Firecracker Goblin Barrel Mini P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Skeletons Bats Zap

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Knight Zap Firecracker Mini P.E.K.K.A Goblin Barrel
Zap
Firecracker Mirror Bats Knight Mini P.E.K.K.A
Knight
Bats Firecracker Goblin Barrel Zap
Firecracker
Zap Knight Bats Mini P.E.K.K.A Mirror Goblin Barrel
Mini P.E.K.K.A
Bats Zap Firecracker Mirror
Mirror
Zap Goblin Barrel Firecracker Mini P.E.K.K.A
Goblin Barrel
Knight Mirror Bats Firecracker

Defense Synergies 4 14

Skeletons
Bats Zap Knight Firecracker Mini P.E.K.K.A
Bats
Knight Skeletons Zap Firecracker Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Mirror Skeletons Bats Knight Firecracker
Knight
Bats Firecracker Skeletons Zap Mini P.E.K.K.A
Firecracker
Knight Skeletons Bats Zap Mini P.E.K.K.A Mirror
Mini P.E.K.K.A
Zap Skeletons Bats Knight Firecracker Mirror
Mirror
Zap Firecracker Mini P.E.K.K.A
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker
Mini P.E.K.K.A Skeletons Bats Zap Knight Firecracker
Mini P.E.K.K.A Skeletons Bats Knight
Mini P.E.K.K.A Skeletons Bats Knight Firecracker
Firecracker Mini P.E.K.K.A
Skeletons Bats Zap Firecracker
Bats Zap Firecracker
Zap
Mini P.E.K.K.A Skeletons
Knight Skeletons Firecracker Mini P.E.K.K.A
Bats Skeletons Zap Knight Firecracker
Bats Zap Firecracker
Mini P.E.K.K.A Skeletons Bats Zap Knight
Bats Zap Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Knight
Zap Mini P.E.K.K.A
Skeletons Bats Knight Firecracker Mini P.E.K.K.A
Bats Zap Knight Firecracker
Zap Bats Knight Firecracker
Mini P.E.K.K.A
Bats Knight Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeletons Zap
Zap Knight Firecracker Mini P.E.K.K.A
Skeletons Bats Zap Knight Mini P.E.K.K.A
Mini P.E.K.K.A Bats Zap Knight
Skeletons Knight Mini P.E.K.K.A
Firecracker Skeletons Bats Zap
Mini P.E.K.K.A Skeletons Bats Knight
Mini P.E.K.K.A Knight
Zap Skeletons Bats Knight Firecracker Mini P.E.K.K.A
Skeletons
Bats Knight Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Skeletons Knight
Firecracker
Skeletons Bats Zap Knight Firecracker Mini P.E.K.K.A
Bats Zap Firecracker Mini P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker
Firecracker Zap
Knight Firecracker
Zap Firecracker
Firecracker Bats Zap
Firecracker
Zap Firecracker
Zap Firecracker
Bats Mini P.E.K.K.A
Firecracker Zap Knight
Zap Firecracker
Knight Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker
Bats Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A
Zap Firecracker
Zap
Zap Firecracker
Firecracker Zap
Zap
Zap Firecracker
Bats Zap Firecracker
Zap Bats Firecracker
Mini P.E.K.K.A
Zap
Zap Firecracker
Firecracker
Zap Bats
Zap Firecracker
Knight Firecracker Mini P.E.K.K.A
Zap Firecracker
Zap
Firecracker
Zap Bats Firecracker
Firecracker Bats Zap
Zap Firecracker
Firecracker

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