My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Knight Tesla Battle Ram Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Battle Ram Bandit
Giant Snowball
Skeletons Bats Battle Ram
Zap
Skeletons Bats Battle Ram Bandit
Barbarian Barrel
Skeletons Knight Tesla Battle Ram Wizard Bandit
The Log
Skeletons Battle Ram Bandit
Earthquake
Skeletons Tesla
Arrows
Skeletons Bats
Royal Delivery
Skeletons Bats Knight Battle Ram Wizard Bandit
Fireball
Tesla Battle Ram Wizard Bandit
Poison
Bats Wizard
Lightning
Knight Tesla Battle Ram Wizard Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Knight Bandit Tesla Battle Ram Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Zap Knight

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Knight Zap Battle Ram Bandit
Zap
Battle Ram Bats Knight Bandit
Knight
Bats Battle Ram Zap Wizard
Tesla
Battle Ram
Zap Knight Bandit Bats
Wizard
Knight Bandit
Bandit
Battle Ram Bats Zap Wizard

Defense Synergies 3 14

Skeletons
Tesla Bats Zap Knight Wizard Bandit
Bats
Knight Skeletons Zap Tesla Bandit
Zap
Skeletons Bats Knight Tesla Bandit
Knight
Bats Tesla Skeletons Zap Wizard
Tesla
Skeletons Knight Bats Zap Wizard
Battle Ram
Wizard
Skeletons Knight Tesla Bandit
Bandit
Skeletons Bats Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Wizard
Skeletons Bats Zap Knight Tesla Bandit
Tesla Skeletons Bats Knight Bandit
Tesla Skeletons Bats Knight Bandit
Skeletons Bats Zap Tesla Bandit
Bats Tesla Zap Wizard
Zap Tesla Bandit
Tesla Skeletons
Knight Skeletons Tesla Bandit
Bats Skeletons Zap Knight Tesla Wizard Bandit
Tesla Bats Zap Wizard
Tesla Skeletons Bats Zap Knight Wizard Bandit
Wizard Bats Zap Tesla
Knight Tesla Bandit
Zap Tesla Bandit
Tesla Wizard Skeletons Bats Knight
Tesla Bats Zap Knight Wizard Bandit
Zap Wizard Bats Knight Tesla Bandit
Tesla
Wizard Bats Knight Tesla Bandit
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Zap Tesla Bandit
Bandit Zap Knight Tesla Wizard
Bandit Skeletons Bats Zap Knight
Bats Zap Knight Tesla Bandit
Skeletons Knight Tesla Bandit
Wizard Skeletons Bats Zap Tesla
Skeletons Bats Knight Tesla Bandit
Knight Tesla
Zap Skeletons Bats Knight Bandit
Skeletons Tesla
Bats Knight Tesla
Zap
Skeletons Knight Tesla Wizard Bandit
Wizard Tesla
Tesla Skeletons Bats Zap Knight
Bats Zap Tesla Wizard
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Bandit
Zap Bandit
Bandit
Knight
Wizard Zap
Wizard Bats Zap
Wizard
Zap Wizard
Zap Wizard Bandit
Bats
Zap Knight Wizard Bandit
Zap Wizard
Knight Bandit
Bandit
Zap
Zap Wizard Bandit
Wizard Bandit
Bats
Zap Wizard Bandit
Zap Wizard
Wizard
Zap
Zap Wizard
Zap Wizard Bandit
Zap Wizard Bandit
Zap Bandit
Bats Zap Wizard
Zap Bats Wizard
Zap Wizard Bandit
Zap
Wizard
Zap Bats Bandit
Zap Wizard
Knight Wizard
Zap Wizard
Zap
Zap Bats
Bats Zap
Zap Bandit
Wizard

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