My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Balloon Lumberjack Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Balloon
Giant Snowball
Skeletons Bats Balloon Lumberjack Little Prince
Zap
Skeletons Bats Balloon Little Prince
Barbarian Barrel
Skeletons Lumberjack Little Prince
The Log
Skeletons Mini P.E.K.K.A Lumberjack Little Prince
Earthquake
Skeletons
Arrows
Skeletons Bats Little Prince
Royal Delivery
Skeletons Bats Mini P.E.K.K.A Balloon Lumberjack Little Prince
Fireball
Balloon Lumberjack Little Prince
Poison
Bats Balloon Little Prince
Lightning
Mini P.E.K.K.A Balloon Lumberjack Little Prince
Rocket
Balloon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Little Prince Mini P.E.K.K.A Lumberjack Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Zap Little Prince

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Balloon Mega Knight Zap Mini P.E.K.K.A Lumberjack
Zap
Balloon Bats Mini P.E.K.K.A Lumberjack Mega Knight Little Prince
Mini P.E.K.K.A
Bats Zap Lumberjack Mega Knight Little Prince
Balloon
Bats Zap Lumberjack Mega Knight Little Prince
Lumberjack
Balloon Bats Zap Mini P.E.K.K.A Mega Knight
Mega Knight
Bats Zap Mini P.E.K.K.A Balloon Lumberjack
Little Prince
Zap Mini P.E.K.K.A Balloon

Defense Synergies 2 12

Skeletons
Bats Zap Mini P.E.K.K.A Lumberjack Little Prince
Bats
Skeletons Zap Mini P.E.K.K.A Lumberjack Mega Knight
Zap
Mini P.E.K.K.A Mega Knight Skeletons Bats Lumberjack Little Prince
Mini P.E.K.K.A
Zap Skeletons Bats
Balloon
Lumberjack
Skeletons Bats Zap Little Prince
Mega Knight
Zap Bats
Little Prince
Skeletons Zap Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Mini P.E.K.K.A Lumberjack Skeletons Bats Zap Mega Knight
Mini P.E.K.K.A Lumberjack Mega Knight Skeletons Bats
Mini P.E.K.K.A Lumberjack Skeletons Bats Mega Knight
Mini P.E.K.K.A Lumberjack Mega Knight
Skeletons Bats Zap Lumberjack Mega Knight
Bats Zap Little Prince
Zap Mega Knight
Mini P.E.K.K.A Skeletons Lumberjack
Skeletons Mini P.E.K.K.A Lumberjack Mega Knight Little Prince
Bats Skeletons Zap Lumberjack Mega Knight
Bats Zap
Mini P.E.K.K.A Lumberjack Mega Knight Skeletons Bats Zap
Mega Knight Bats Zap Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Lumberjack Mega Knight
Zap Mini P.E.K.K.A Lumberjack Mega Knight
Mega Knight Skeletons Bats Mini P.E.K.K.A Lumberjack
Mega Knight Bats Zap Lumberjack Little Prince
Zap Bats Lumberjack Mega Knight Little Prince
Mini P.E.K.K.A Lumberjack
Mega Knight Bats Mini P.E.K.K.A Lumberjack Little Prince
Mini P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Mega Knight Skeletons Zap
Zap Mini P.E.K.K.A Lumberjack Mega Knight
Lumberjack Mega Knight Skeletons Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A Lumberjack Mega Knight Bats Zap
Skeletons Mini P.E.K.K.A Lumberjack Mega Knight
Skeletons Bats Zap
Mini P.E.K.K.A Skeletons Bats Lumberjack
Mini P.E.K.K.A Mega Knight Lumberjack
Zap Mega Knight Skeletons Bats Mini P.E.K.K.A
Skeletons
Mega Knight Bats Mini P.E.K.K.A Lumberjack
Mega Knight Zap
Mini P.E.K.K.A Mega Knight Skeletons Lumberjack
Mega Knight
Skeletons Bats Zap Mini P.E.K.K.A Lumberjack Little Prince
Bats Mega Knight Zap Mini P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Zap Mega Knight
Bats Zap
Zap
Zap
Bats Mini P.E.K.K.A Lumberjack
Zap
Zap
Zap
Zap
Mega Knight
Bats Mini P.E.K.K.A
Zap Mini P.E.K.K.A Mega Knight
Zap Mega Knight Little Prince
Mega Knight
Zap
Zap Mega Knight Little Prince
Zap
Zap Mega Knight
Zap
Bats Zap Little Prince
Zap Bats
Mini P.E.K.K.A
Zap Mega Knight
Zap
Mega Knight
Zap Bats
Zap
Mini P.E.K.K.A Lumberjack Mega Knight
Zap
Zap
Mega Knight
Zap Bats
Bats Zap
Zap Mega Knight Little Prince
Mega Knight

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