My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Hunter Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Wall Breakers Miner
Giant Snowball
Skeletons Bats Wall Breakers Miner
Zap
Skeletons Bats Wall Breakers
Barbarian Barrel
Skeletons Wall Breakers Hunter
The Log
Skeletons Wall Breakers Hunter
Earthquake
Skeletons
Arrows
Skeletons Bats Wall Breakers
Royal Delivery
Skeletons Bats Wall Breakers Hunter Miner
Fireball
Wall Breakers Hunter
Poison
Bats Hunter
Lightning
Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Hunter The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Miner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Wall Breakers The Log Miner Hunter Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bats Zap Wall Breakers

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Miner Mega Knight Zap Wall Breakers
Zap
Miner Bats Wall Breakers Hunter The Log Mega Knight
Wall Breakers
Miner Bats Zap The Log Mega Knight
Hunter
Zap Mega Knight
The Log
Zap Wall Breakers Miner Mega Knight
Miner
Bats Zap Wall Breakers The Log Mega Knight
Mega Knight
Bats Zap Wall Breakers Hunter The Log Miner

Defense Synergies 1 16

Skeletons
Bats Zap Hunter The Log
Bats
Skeletons Zap Hunter The Log Mega Knight
Zap
Mega Knight Skeletons Bats Hunter The Log Miner
Wall Breakers
Hunter
Skeletons Bats Zap The Log Mega Knight
The Log
Skeletons Bats Zap Hunter Miner Mega Knight
Miner
Zap The Log Mega Knight
Mega Knight
Zap Bats Hunter The Log Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap The Log
Hunter Skeletons Bats Zap The Log Mega Knight
Hunter Mega Knight Skeletons Bats
Hunter Skeletons Bats Mega Knight
The Log Mega Knight
The Log Skeletons Bats Zap Hunter Mega Knight
Bats Hunter Zap
Zap The Log Mega Knight
Hunter Skeletons
Skeletons Hunter Miner Mega Knight
Bats Skeletons Zap Hunter The Log Mega Knight
Hunter Bats Zap
Hunter Mega Knight Skeletons Bats Zap The Log
Mega Knight Bats Zap Hunter The Log
Hunter Mega Knight
Zap Hunter The Log Mega Knight
Mega Knight Skeletons Bats Hunter
Mega Knight Bats Zap Hunter The Log
Zap Hunter The Log Bats Mega Knight
Hunter
Mega Knight Bats Hunter The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Zap
Zap Hunter The Log Miner Mega Knight
Mega Knight Skeletons Bats Zap Hunter The Log
Hunter Mega Knight Bats Zap The Log
Skeletons Hunter Mega Knight
Skeletons Bats Zap Hunter
Skeletons Bats Hunter
Mega Knight Hunter
Zap Mega Knight Skeletons Bats The Log
Skeletons
Mega Knight Bats Hunter
Mega Knight Zap The Log
Mega Knight Skeletons Hunter
Mega Knight
Skeletons Bats Zap Hunter The Log
Bats Mega Knight Zap Hunter The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log Miner
The Log Miner
The Log
Zap The Log Mega Knight
Bats Zap Hunter
The Log
The Log Zap Hunter
The Log Miner Zap
Bats
Miner Zap The Log
Zap
Hunter The Log Miner
Zap The Log
Zap Hunter The Log
The Log Mega Knight
Bats
Zap Hunter The Log Mega Knight
Zap The Log Miner Mega Knight
The Log Mega Knight
The Log
Zap The Log
Zap The Log Hunter Mega Knight
The Log Miner Zap Hunter
Zap The Log Miner Mega Knight
Miner Zap The Log
Bats Zap Hunter
Zap Bats
Zap Hunter The Log Miner Mega Knight
Zap
Mega Knight
The Log
Zap Bats
Zap Hunter
The Log
Miner Hunter Mega Knight
The Log Zap
Zap
Mega Knight
Zap Bats The Log
Bats Zap
Zap The Log Miner Mega Knight

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