My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Firecracker Tesla Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber
Giant Snowball
Skeletons Bomber
Zap
Skeletons Bomber Firecracker Goblin Giant
Barbarian Barrel
Skeletons Bomber Firecracker Tesla
The Log
Skeletons Bomber Firecracker Mini P.E.K.K.A
Earthquake
Skeletons Bomber Firecracker Tesla
Arrows
Skeletons Bomber Firecracker
Royal Delivery
Skeletons Bomber Firecracker Mini P.E.K.K.A
Fireball
Bomber Firecracker Tesla
Poison
Bomber Firecracker
Lightning
Tesla Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Firecracker Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber Arrows Firecracker Earthquake Tesla Mini P.E.K.K.A Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Bomber Arrows Firecracker

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Mini P.E.K.K.A Goblin Giant
Arrows
Earthquake Mini P.E.K.K.A Goblin Giant
Firecracker
Earthquake Mini P.E.K.K.A Goblin Giant
Tesla
Earthquake
Arrows Firecracker Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A
Bomber Arrows Firecracker Earthquake Goblin Giant
Goblin Giant
Bomber Arrows Firecracker Earthquake Mini P.E.K.K.A

Defense Synergies 1 14

Skeletons
Tesla Bomber Firecracker Earthquake Mini P.E.K.K.A
Bomber
Skeletons Tesla Mini P.E.K.K.A
Arrows
Tesla Mini P.E.K.K.A
Firecracker
Skeletons Tesla Earthquake Mini P.E.K.K.A
Tesla
Skeletons Bomber Arrows Firecracker Earthquake Mini P.E.K.K.A
Earthquake
Skeletons Firecracker Tesla Mini P.E.K.K.A
Mini P.E.K.K.A
Skeletons Bomber Arrows Firecracker Tesla Earthquake
Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bomber Firecracker Tesla Goblin Giant
Mini P.E.K.K.A Skeletons Bomber Firecracker Tesla
Tesla Mini P.E.K.K.A Skeletons Bomber
Tesla Mini P.E.K.K.A Skeletons Bomber Firecracker
Bomber Arrows Firecracker Earthquake Mini P.E.K.K.A
Arrows Skeletons Bomber Firecracker Tesla Earthquake
Tesla Arrows Firecracker
Earthquake Arrows Tesla Goblin Giant
Tesla Mini P.E.K.K.A Skeletons
Skeletons Bomber Firecracker Tesla Mini P.E.K.K.A
Skeletons Bomber Arrows Firecracker Tesla Earthquake Goblin Giant
Arrows Tesla Firecracker
Tesla Mini P.E.K.K.A Skeletons Bomber Earthquake
Bomber Arrows Firecracker Tesla Earthquake Mini P.E.K.K.A
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A
Tesla Skeletons Bomber Arrows Firecracker Mini P.E.K.K.A
Arrows Tesla Bomber Firecracker
Arrows Earthquake Bomber Firecracker Tesla
Mini P.E.K.K.A Tesla
Bomber Arrows Firecracker Tesla Earthquake Mini P.E.K.K.A Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Tesla
Bomber Arrows Firecracker Tesla Mini P.E.K.K.A
Skeletons Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A Tesla Goblin Giant
Skeletons Tesla Mini P.E.K.K.A Goblin Giant
Arrows Firecracker Skeletons Tesla Goblin Giant
Mini P.E.K.K.A Skeletons Tesla Goblin Giant
Mini P.E.K.K.A Tesla Goblin Giant
Skeletons Firecracker Mini P.E.K.K.A
Skeletons Tesla Goblin Giant
Tesla Mini P.E.K.K.A
Arrows Goblin Giant
Mini P.E.K.K.A Skeletons Tesla Goblin Giant
Bomber Firecracker Tesla
Tesla Skeletons Bomber Firecracker Mini P.E.K.K.A Goblin Giant
Arrows Bomber Firecracker Tesla Earthquake Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Firecracker
Arrows Firecracker
Earthquake Arrows Goblin Giant
Earthquake Arrows Firecracker
Bomber Arrows Firecracker Earthquake
Arrows Firecracker Goblin Giant
Bomber Arrows Firecracker Earthquake
Arrows Earthquake Firecracker
Arrows Firecracker
Mini P.E.K.K.A
Firecracker Arrows Earthquake
Arrows Firecracker
Earthquake Firecracker
Earthquake Arrows Firecracker
Earthquake Arrows Firecracker
Earthquake Bomber Arrows Firecracker
Earthquake Arrows Firecracker
Arrows Earthquake
Bomber Mini P.E.K.K.A
Bomber Arrows Firecracker Earthquake Mini P.E.K.K.A
Bomber Arrows Firecracker Earthquake
Earthquake
Arrows
Earthquake Arrows
Arrows Firecracker Earthquake Bomber
Arrows Firecracker Earthquake
Arrows
Arrows Firecracker
Arrows Firecracker
Firecracker
Mini P.E.K.K.A
Bomber Arrows Earthquake
Arrows Firecracker
Arrows Firecracker Earthquake
Earthquake
Arrows Firecracker
Arrows
Firecracker Mini P.E.K.K.A
Arrows Bomber Firecracker Earthquake
Arrows
Firecracker
Firecracker
Firecracker
Firecracker Goblin Giant

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