My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Skeleton Dragons Giant Skeleton Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Giant Skeleton Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Wall Breakers Skeleton Army Giant Skeleton Skeleton King
Giant Snowball
Skeletons Bomber Skeleton Dragons Wall Breakers Skeleton Army Skeleton King
Zap
Skeletons Bomber Wall Breakers Skeleton Army Skeleton King
Barbarian Barrel
Skeletons Bomber Wall Breakers Skeleton Army Giant Skeleton Skeleton King
The Log
Skeletons Bomber Wall Breakers Skeleton Army Giant Skeleton Skeleton King
Earthquake
Skeletons Bomber Skeleton Army Skeleton King
Arrows
Skeletons Bomber Skeleton Dragons Wall Breakers Skeleton Army Skeleton King
Royal Delivery
Skeletons Bomber Skeleton Dragons Wall Breakers Skeleton Army Giant Skeleton Skeleton King
Fireball
Bomber Skeleton Dragons Wall Breakers Skeleton Army Skeleton King
Poison
Bomber Skeleton Dragons Skeleton Army Skeleton King
Lightning
Skeleton Dragons Skeleton King
Rocket
Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Skeleton Dragons Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber Wall Breakers Arrows Skeleton Army Skeleton Dragons Skeleton King Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bomber Wall Breakers Arrows

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Giant Skeleton
Arrows
Wall Breakers Giant Skeleton
Skeleton Dragons
Giant Skeleton
Wall Breakers
Arrows Skeleton King
Skeleton Army
Skeleton King
Giant Skeleton
Bomber Arrows Skeleton Dragons
Skeleton King
Skeleton Army Wall Breakers

Defense Synergies 0 7

Skeletons
Bomber Skeleton Dragons Giant Skeleton
Bomber
Skeletons
Arrows
Giant Skeleton
Skeleton Dragons
Skeletons Skeleton Army
Wall Breakers
Skeleton Army
Skeleton Dragons Giant Skeleton Skeleton King
Giant Skeleton
Skeletons Arrows Skeleton Army
Skeleton King
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Skeleton Dragons
Skeleton Army Skeletons Skeleton Dragons
Skeleton Army Skeletons Bomber Skeleton Dragons Giant Skeleton
Skeleton Army Skeletons Skeleton Dragons Skeleton King
Bomber Arrows Skeleton Army Giant Skeleton
Arrows Skeleton Army Skeletons Bomber Skeleton Dragons
Skeleton Dragons Arrows
Arrows Skeleton Dragons Giant Skeleton
Skeletons Skeleton Army Skeleton King
Skeleton Army Skeletons Bomber Giant Skeleton
Skeleton Dragons Skeleton Army Skeletons Bomber Arrows Giant Skeleton Skeleton King
Arrows Skeleton Dragons
Skeleton Army Skeletons Bomber Skeleton Dragons Giant Skeleton
Bomber Skeleton Army Arrows Skeleton Dragons Skeleton King
Skeleton Army Skeleton King
Skeleton Army
Skeletons Bomber Arrows Skeleton Dragons Skeleton Army
Arrows Bomber Skeleton Dragons Skeleton Army
Arrows Bomber Skeleton Dragons Giant Skeleton
Bomber Skeleton Dragons Skeleton Army Arrows Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Skeletons Giant Skeleton
Bomber Arrows Skeleton Dragons
Skeleton Army Giant Skeleton Skeletons
Skeleton Army Giant Skeleton
Giant Skeleton Skeletons Skeleton Army
Arrows Skeleton Dragons Skeletons
Skeleton Army Skeletons Giant Skeleton
Giant Skeleton Skeleton Army
Giant Skeleton Skeletons Skeleton Dragons Skeleton Army
Skeletons Skeleton Dragons Skeleton Army
Giant Skeleton
Skeleton Army Arrows Giant Skeleton
Skeleton Army Giant Skeleton Skeletons Skeleton King
Bomber Skeleton Dragons Skeleton Army
Skeleton Army Skeletons Bomber Skeleton Dragons Giant Skeleton Skeleton King
Arrows Bomber Skeleton Dragons Giant Skeleton Skeleton King
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Giant Skeleton
Arrows Skeleton Dragons
Arrows Skeleton Dragons Giant Skeleton
Arrows Skeleton Dragons Giant Skeleton
Bomber Arrows Skeleton Dragons
Arrows Skeleton Dragons
Bomber Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Bomber Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows
Bomber Skeleton Dragons
Bomber Arrows Skeleton Dragons
Bomber Arrows Skeleton Dragons
Skeleton Dragons Giant Skeleton
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Bomber Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Skeleton Dragons
Bomber Arrows Skeleton Dragons
Arrows Skeleton Dragons
Giant Skeleton
Arrows
Skeleton Army
Arrows Skeleton Dragons
Arrows
Skeleton Dragons
Arrows Bomber Skeleton Dragons Skeleton King
Arrows Giant Skeleton
Skeleton Dragons
Skeleton Dragons Giant Skeleton Skeleton King
Skeleton Dragons
Giant Skeleton
Skeleton Dragons

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