My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Bats Royal Recruits Goblin Cage Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Flying Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Bats Royal Recruits
Giant Snowball
Skeletons Bomber Bats Royal Recruits Flying Machine
Zap
Skeletons Bomber Bats Flying Machine
Barbarian Barrel
Skeletons Bomber Royal Recruits Goblin Cage
The Log
Skeletons Bomber Royal Recruits Goblin Cage
Earthquake
Skeletons Bomber Goblin Cage
Arrows
Skeletons Bomber Bats Royal Recruits Flying Machine
Royal Delivery
Skeletons Bomber Bats Royal Recruits Goblin Cage Flying Machine
Fireball
Bomber Goblin Cage Flying Machine
Poison
Bomber Bats Royal Recruits Goblin Cage Flying Machine
Lightning
Goblin Cage
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Royal Delivery

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Delivery Royal Recruits

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber Bats Arrows Royal Delivery Goblin Cage Flying Machine Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bomber Bats Arrows

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Bats Royal Recruits Goblin Cage
Bats
Bomber Royal Recruits Goblin Cage Flying Machine
Arrows
Royal Delivery
Royal Recruits
Bomber Bats Flying Machine
Goblin Cage
Bomber Bats Flying Machine
Flying Machine
Bats Royal Recruits Goblin Cage

Defense Synergies 1 15

Skeletons
Goblin Cage Bomber Bats Royal Delivery Flying Machine
Bomber
Skeletons Bats Royal Recruits Goblin Cage
Bats
Skeletons Bomber Royal Delivery Royal Recruits Goblin Cage
Arrows
Royal Delivery
Royal Delivery
Skeletons Bats Arrows Royal Recruits Goblin Cage Flying Machine
Royal Recruits
Bomber Bats Royal Delivery
Goblin Cage
Skeletons Bomber Bats Royal Delivery Flying Machine
Flying Machine
Skeletons Royal Delivery Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Royal Recruits Goblin Cage Flying Machine
Skeletons Bats Royal Delivery Royal Recruits Goblin Cage Flying Machine
Goblin Cage Skeletons Bomber Bats Royal Delivery Royal Recruits
Royal Recruits Goblin Cage Skeletons Bats
Bomber Arrows Royal Delivery Royal Recruits Goblin Cage
Arrows Royal Delivery Skeletons Bomber Bats Flying Machine
Bats Arrows Royal Delivery Goblin Cage Flying Machine
Arrows Royal Recruits Goblin Cage Flying Machine
Skeletons Royal Recruits Goblin Cage
Skeletons Bomber Royal Delivery Royal Recruits
Bats Skeletons Bomber Arrows Royal Delivery Royal Recruits Flying Machine
Arrows Bats Royal Delivery Flying Machine
Royal Recruits Goblin Cage Skeletons Bomber Bats Royal Delivery Flying Machine
Bomber Bats Arrows Royal Delivery Royal Recruits Goblin Cage
Royal Recruits Goblin Cage
Royal Delivery Royal Recruits Goblin Cage
Skeletons Bomber Bats Arrows Royal Delivery Royal Recruits Goblin Cage
Arrows Royal Delivery Goblin Cage Bomber Bats Royal Recruits Flying Machine
Arrows Royal Delivery Goblin Cage Bomber Bats Royal Recruits Flying Machine
Royal Recruits Goblin Cage
Bomber Royal Recruits Bats Arrows Royal Delivery Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeletons Royal Delivery Goblin Cage
Royal Delivery Bomber Arrows Flying Machine
Royal Delivery Royal Recruits Skeletons Bats Goblin Cage
Royal Recruits Bats Royal Delivery Goblin Cage
Royal Recruits Skeletons Royal Delivery Goblin Cage
Arrows Royal Delivery Skeletons Bats Flying Machine
Royal Delivery Royal Recruits Skeletons Bats Goblin Cage Flying Machine
Royal Delivery Royal Recruits Goblin Cage
Royal Delivery Royal Recruits Goblin Cage Skeletons Bats Flying Machine
Royal Recruits Skeletons Royal Delivery Goblin Cage
Bats Royal Recruits Goblin Cage Flying Machine
Royal Recruits Arrows Royal Delivery Goblin Cage
Royal Delivery Royal Recruits Skeletons Goblin Cage
Royal Recruits Bomber Goblin Cage Flying Machine
Royal Recruits Skeletons Bomber Bats Royal Delivery Goblin Cage Flying Machine
Bats Arrows Bomber Royal Delivery Royal Recruits Goblin Cage Flying Machine
Bomber Arrows Royal Delivery Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Arrows Royal Recruits Flying Machine
Bomber Arrows
Arrows Bats Flying Machine
Bomber Arrows Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Bats
Arrows Royal Recruits Flying Machine
Arrows Flying Machine
Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Bomber Arrows Flying Machine
Arrows Royal Recruits Flying Machine
Arrows
Bomber Bats
Bomber Arrows Flying Machine
Bomber Arrows Flying Machine
Arrows
Arrows Royal Recruits Flying Machine
Arrows Bomber
Arrows Flying Machine
Arrows Flying Machine
Arrows
Bats Arrows Flying Machine
Bats Flying Machine
Bomber Arrows
Arrows
Arrows
Bats Royal Recruits Flying Machine
Arrows Flying Machine
Arrows
Flying Machine
Arrows Bomber Flying Machine
Arrows
Royal Recruits Flying Machine
Bats Royal Recruits Flying Machine
Bats Flying Machine
Royal Recruits Flying Machine

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