My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Godly!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Bats Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Wall Breakers Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Bats Elite Barbarians Wall Breakers
Giant Snowball
Skeletons Bomber Bats Cannon Wall Breakers
Zap
Skeletons Bomber Bats Cannon Wall Breakers
Barbarian Barrel
Skeletons Bomber Cannon Elite Barbarians Wall Breakers Magic Archer
The Log
Skeletons Bomber Cannon Elite Barbarians Mini P.E.K.K.A Wall Breakers
Earthquake
Skeletons Bomber Cannon
Arrows
Skeletons Bomber Bats Wall Breakers
Royal Delivery
Skeletons Bomber Bats Elite Barbarians Mini P.E.K.K.A Wall Breakers Magic Archer
Fireball
Bomber Cannon Elite Barbarians Wall Breakers Magic Archer
Poison
Bomber Bats Cannon Magic Archer
Lightning
Cannon Elite Barbarians Mini P.E.K.K.A Magic Archer
Rocket
Elite Barbarians Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber Bats Wall Breakers Cannon Mini P.E.K.K.A Magic Archer Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bomber Bats Wall Breakers

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Bats Elite Barbarians Mini P.E.K.K.A
Bats
Bomber Elite Barbarians Mini P.E.K.K.A Wall Breakers
Cannon
Elite Barbarians
Bomber Bats
Mini P.E.K.K.A
Bomber Bats Magic Archer
Wall Breakers
Bats
Magic Archer
Mini P.E.K.K.A

Defense Synergies 1 14

Skeletons
Cannon Bomber Bats Elite Barbarians Mini P.E.K.K.A Magic Archer
Bomber
Skeletons Bats Cannon Mini P.E.K.K.A
Bats
Skeletons Bomber Cannon Mini P.E.K.K.A
Cannon
Skeletons Bomber Bats Mini P.E.K.K.A Magic Archer
Elite Barbarians
Skeletons Mini P.E.K.K.A
Mini P.E.K.K.A
Skeletons Bomber Bats Cannon Elite Barbarians Magic Archer
Wall Breakers
Magic Archer
Skeletons Cannon Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Magic Archer
Elite Barbarians Mini P.E.K.K.A Skeletons Bats Cannon
Cannon Mini P.E.K.K.A Skeletons Bomber Bats Elite Barbarians
Cannon Elite Barbarians Mini P.E.K.K.A Skeletons Bats
Bomber Elite Barbarians Mini P.E.K.K.A
Skeletons Bomber Bats Cannon Magic Archer
Bats Cannon Magic Archer
Cannon Magic Archer
Cannon Mini P.E.K.K.A Skeletons Elite Barbarians
Elite Barbarians Skeletons Bomber Cannon Mini P.E.K.K.A
Bats Skeletons Bomber Cannon Magic Archer
Bats Magic Archer
Cannon Mini P.E.K.K.A Skeletons Bomber Bats Elite Barbarians
Bomber Bats Cannon Mini P.E.K.K.A Magic Archer
Elite Barbarians Mini P.E.K.K.A Cannon
Cannon Elite Barbarians Mini P.E.K.K.A
Skeletons Bomber Bats Cannon Elite Barbarians Mini P.E.K.K.A
Cannon Bomber Bats Elite Barbarians Magic Archer
Bomber Bats Cannon Magic Archer
Mini P.E.K.K.A Cannon Elite Barbarians
Bomber Bats Cannon Elite Barbarians Mini P.E.K.K.A
Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Elite Barbarians
Bomber Elite Barbarians Mini P.E.K.K.A Magic Archer
Skeletons Bats Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Bats Elite Barbarians
Skeletons Cannon Elite Barbarians Mini P.E.K.K.A
Skeletons Bats Magic Archer
Mini P.E.K.K.A Skeletons Bats Elite Barbarians
Mini P.E.K.K.A Elite Barbarians
Skeletons Bats Elite Barbarians Mini P.E.K.K.A Magic Archer
Skeletons Cannon
Bats Elite Barbarians Mini P.E.K.K.A
Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Skeletons Cannon
Bomber Cannon Magic Archer
Elite Barbarians Skeletons Bomber Bats Mini P.E.K.K.A Magic Archer
Bats Bomber Cannon Elite Barbarians Mini P.E.K.K.A Magic Archer
Bomber Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer
Magic Archer
Magic Archer
Bomber Magic Archer
Bats Magic Archer
Bomber Magic Archer
Magic Archer
Bats Elite Barbarians Mini P.E.K.K.A
Magic Archer
Magic Archer
Elite Barbarians Magic Archer
Magic Archer
Elite Barbarians Magic Archer
Bomber Magic Archer
Magic Archer
Bomber Bats Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Magic Archer
Bomber Magic Archer
Magic Archer
Bomber Magic Archer
Magic Archer
Magic Archer
Magic Archer
Elite Barbarians Bats Magic Archer
Bats
Elite Barbarians Mini P.E.K.K.A
Bomber Magic Archer
Magic Archer
Magic Archer
Bats Magic Archer
Magic Archer
Mini P.E.K.K.A Magic Archer
Bomber Magic Archer
Elite Barbarians
Bats Elite Barbarians Magic Archer
Bats Magic Archer
Magic Archer

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