My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Bats Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Bats Elite Barbarians Goblin Barrel Skeleton Army Inferno Dragon
Giant Snowball
Skeletons Bomber Bats Goblin Barrel Skeleton Army Inferno Dragon
Zap
Skeletons Bomber Bats Goblin Barrel Skeleton Army Inferno Dragon
Barbarian Barrel
Skeletons Bomber Elite Barbarians Goblin Barrel Skeleton Army
The Log
Skeletons Bomber Elite Barbarians Goblin Barrel Skeleton Army
Earthquake
Skeletons Bomber Goblin Barrel Skeleton Army
Arrows
Skeletons Bomber Bats Goblin Barrel Skeleton Army
Royal Delivery
Skeletons Bomber Bats Elite Barbarians Goblin Barrel Skeleton Army Inferno Dragon
Fireball
Bomber Elite Barbarians Goblin Barrel Skeleton Army Inferno Dragon
Poison
Bomber Bats Skeleton Army
Lightning
Elite Barbarians Inferno Dragon
Rocket
Elite Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Freeze Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber Bats Goblin Barrel Skeleton Army Freeze Inferno Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bomber Bats Goblin Barrel

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Bats Elite Barbarians
Bats
Bomber Elite Barbarians Goblin Barrel Inferno Dragon
Elite Barbarians
Bomber Bats
Goblin Barrel
Bats Skeleton Army
Skeleton Army
Goblin Barrel
Freeze
Inferno Dragon
Bats

Defense Synergies 0 9

Skeletons
Bomber Bats Elite Barbarians Inferno Dragon
Bomber
Skeletons Bats
Bats
Skeletons Bomber Freeze Inferno Dragon
Elite Barbarians
Skeletons
Goblin Barrel
Skeleton Army
Freeze Inferno Dragon
Freeze
Bats Skeleton Army
Inferno Dragon
Skeletons Bats Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber
Elite Barbarians Skeleton Army Inferno Dragon Skeletons Bomber Bats
Skeleton Army Skeletons Bomber Bats Elite Barbarians Freeze Inferno Dragon
Elite Barbarians Skeleton Army Inferno Dragon Skeletons Bomber Bats
Bomber Elite Barbarians Skeleton Army
Skeleton Army Freeze Skeletons Bomber Bats
Bats Inferno Dragon Freeze
Inferno Dragon Skeletons Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Skeletons Bomber
Bats Skeleton Army Skeletons Bomber Freeze
Inferno Dragon Bats
Skeleton Army Skeletons Bomber Bats Elite Barbarians Freeze
Bomber Skeleton Army Bats Freeze
Elite Barbarians Skeleton Army Inferno Dragon
Skeleton Army Elite Barbarians Freeze Inferno Dragon
Skeletons Bomber Bats Elite Barbarians Skeleton Army
Bomber Bats Elite Barbarians Skeleton Army
Freeze Bomber Bats Inferno Dragon
Elite Barbarians Inferno Dragon
Bomber Skeleton Army Bats Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Skeletons Elite Barbarians
Bomber Elite Barbarians Inferno Dragon
Skeleton Army Skeletons Bats Elite Barbarians
Skeleton Army Bats Elite Barbarians
Skeletons Elite Barbarians Skeleton Army Inferno Dragon
Skeletons Bats Freeze
Skeleton Army Skeletons Bats Elite Barbarians
Elite Barbarians Skeleton Army Inferno Dragon
Freeze Skeletons Bats Elite Barbarians Skeleton Army Inferno Dragon
Skeletons Skeleton Army Inferno Dragon
Inferno Dragon Bats Elite Barbarians
Skeleton Army Elite Barbarians
Elite Barbarians Skeleton Army Skeletons
Bomber Skeleton Army
Elite Barbarians Skeleton Army Skeletons Bomber Bats Freeze Inferno Dragon
Bats Bomber Elite Barbarians Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Freeze
Bomber
Bats Freeze
Bomber
Freeze
Bats Elite Barbarians
Elite Barbarians
Freeze
Elite Barbarians
Bomber
Freeze
Bomber Bats
Bomber
Bomber
Freeze Bomber
Inferno Dragon
Elite Barbarians Bats
Bats Freeze
Elite Barbarians
Bomber
Freeze
Bats Skeleton Army Freeze
Freeze
Bomber
Elite Barbarians
Bats Elite Barbarians Freeze
Bats
Freeze

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: