My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Goblin Cage Electro Giant Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber
Giant Snowball
Skeletons Bomber
Zap
Skeletons Bomber
Barbarian Barrel
Skeletons Bomber Goblin Cage
The Log
Skeletons Bomber Goblin Cage
Earthquake
Skeletons Bomber Goblin Cage
Arrows
Skeletons Bomber
Royal Delivery
Skeletons Bomber Goblin Cage
Fireball
Bomber Goblin Cage
Poison
Bomber Goblin Cage
Lightning
Goblin Cage
Rocket

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Barbarian Barrel Tornado Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber Barbarian Barrel Tornado Goblin Cage Golden Knight Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bomber Barbarian Barrel Tornado

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Goblin Cage Barbarian Barrel
Goblin Cage
Bomber Barbarian Barrel
Barbarian Barrel
Bomber Goblin Cage Tornado Electro Giant
Tornado
Electro Giant Barbarian Barrel
Lightning
Electro Giant
Electro Giant
Tornado Lightning Golden Knight Barbarian Barrel
Golden Knight
Electro Giant

Defense Synergies 1 15

Skeletons
Goblin Cage Bomber Barbarian Barrel Tornado
Bomber
Skeletons Goblin Cage Barbarian Barrel Tornado Electro Giant Golden Knight
Goblin Cage
Skeletons Bomber Barbarian Barrel Tornado Electro Giant
Barbarian Barrel
Skeletons Bomber Goblin Cage Tornado Electro Giant
Tornado
Skeletons Bomber Goblin Cage Barbarian Barrel Electro Giant
Lightning
Electro Giant
Bomber Goblin Cage Barbarian Barrel Tornado Golden Knight
Golden Knight
Bomber Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Goblin Cage Barbarian Barrel Golden Knight
Skeletons Goblin Cage
Goblin Cage Tornado Skeletons Bomber Lightning
Goblin Cage Skeletons
Lightning Bomber Goblin Cage Barbarian Barrel Tornado
Barbarian Barrel Tornado Skeletons Bomber
Tornado Lightning Goblin Cage
Lightning Goblin Cage Barbarian Barrel Electro Giant Golden Knight
Skeletons Goblin Cage Tornado
Tornado Skeletons Bomber Barbarian Barrel
Skeletons Bomber Barbarian Barrel Tornado Electro Giant
Tornado
Goblin Cage Skeletons Bomber Lightning
Bomber Goblin Cage Barbarian Barrel Tornado Golden Knight
Goblin Cage
Tornado Goblin Cage Lightning Electro Giant
Skeletons Bomber Goblin Cage Tornado
Goblin Cage Bomber Barbarian Barrel Tornado Golden Knight
Goblin Cage Barbarian Barrel Tornado Bomber
Goblin Cage Tornado
Bomber Barbarian Barrel Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Goblin Cage Barbarian Barrel Electro Giant
Bomber Barbarian Barrel Lightning
Skeletons Goblin Cage Lightning Golden Knight
Lightning Goblin Cage Barbarian Barrel Tornado
Skeletons Goblin Cage
Electro Giant Skeletons Tornado
Skeletons Goblin Cage Lightning
Goblin Cage
Goblin Cage Lightning Skeletons Barbarian Barrel Tornado
Skeletons Goblin Cage
Goblin Cage Golden Knight
Lightning Goblin Cage Tornado Electro Giant
Lightning Skeletons Goblin Cage Golden Knight
Bomber Goblin Cage Electro Giant
Electro Giant Skeletons Bomber Goblin Cage Barbarian Barrel Tornado Lightning Golden Knight
Bomber Goblin Cage Barbarian Barrel Electro Giant Golden Knight
Bomber Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Barbarian Barrel Golden Knight
Barbarian Barrel Tornado Golden Knight
Lightning Barbarian Barrel
Lightning Barbarian Barrel
Bomber Barbarian Barrel
Electro Giant Tornado
Bomber Tornado
Barbarian Barrel Tornado Lightning
Tornado Lightning Golden Knight
Lightning Tornado
Lightning Barbarian Barrel Tornado Golden Knight
Lightning Tornado
Lightning Barbarian Barrel Golden Knight
Lightning Barbarian Barrel
Lightning Barbarian Barrel
Lightning Bomber Barbarian Barrel Golden Knight
Lightning Barbarian Barrel
Lightning Barbarian Barrel Tornado
Bomber Lightning
Lightning Bomber Barbarian Barrel
Lightning Bomber Barbarian Barrel Tornado Electro Giant Golden Knight
Lightning
Lightning Tornado
Tornado Lightning
Lightning Barbarian Barrel
Tornado Electro Giant Bomber Barbarian Barrel
Barbarian Barrel Tornado Lightning Golden Knight
Lightning Tornado Golden Knight
Lightning Barbarian Barrel Tornado Golden Knight
Lightning Tornado Electro Giant
Lightning Electro Giant
Lightning
Lightning Bomber
Lightning
Lightning
Lightning Barbarian Barrel
Lightning Tornado
Barbarian Barrel
Lightning
Bomber Lightning
Lightning Tornado Electro Giant
Electro Giant Tornado Lightning Golden Knight
Tornado Lightning
Lightning Barbarian Barrel Tornado Electro Giant Golden Knight
Lightning

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