My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Bats Valkyrie P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Barbarian Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Bats Guards Skeleton Army
Giant Snowball
Skeletons Bomber Bats Guards Skeleton Army
Zap
Skeletons Bomber Bats Guards Skeleton Army
Barbarian Barrel
Skeletons Bomber Valkyrie Guards Skeleton Army
The Log
Skeletons Bomber Guards Skeleton Army
Earthquake
Skeletons Bomber Guards Skeleton Army
Arrows
Skeletons Bomber Bats Guards Skeleton Army
Royal Delivery
Skeletons Bomber Bats Valkyrie Guards Skeleton Army P.E.K.K.A
Fireball
Bomber Skeleton Army
Poison
Bomber Bats Guards Skeleton Army
Lightning
Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Guards Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber Bats Barbarian Barrel Guards Skeleton Army Valkyrie P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bomber Bats Barbarian Barrel

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Bats Valkyrie Barbarian Barrel P.E.K.K.A
Bats
Valkyrie Bomber Barbarian Barrel P.E.K.K.A
Valkyrie
Bats Bomber P.E.K.K.A
Barbarian Barrel
Bomber Bats P.E.K.K.A
Guards
Skeleton Army
P.E.K.K.A
Bomber Bats Valkyrie Barbarian Barrel

Defense Synergies 0 16

Skeletons
Bomber Bats Barbarian Barrel P.E.K.K.A
Bomber
Skeletons Bats Valkyrie Barbarian Barrel Guards P.E.K.K.A
Bats
Skeletons Bomber Valkyrie Barbarian Barrel P.E.K.K.A
Valkyrie
Bomber Bats P.E.K.K.A
Barbarian Barrel
Skeletons Bomber Bats Guards P.E.K.K.A
Guards
Bomber Barbarian Barrel Skeleton Army
Skeleton Army
Guards
P.E.K.K.A
Skeletons Bomber Bats Valkyrie Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Valkyrie Barbarian Barrel
Skeleton Army P.E.K.K.A Skeletons Bats Valkyrie
Skeleton Army P.E.K.K.A Skeletons Bomber Bats Valkyrie
Skeleton Army P.E.K.K.A Skeletons Bats Valkyrie Guards
Bomber Valkyrie Barbarian Barrel Skeleton Army P.E.K.K.A
Barbarian Barrel Skeleton Army Skeletons Bomber Bats Valkyrie Guards
Bats
Valkyrie Barbarian Barrel P.E.K.K.A
P.E.K.K.A Skeletons Skeleton Army
Guards Skeleton Army Skeletons Bomber Valkyrie Barbarian Barrel
Bats Valkyrie Guards Skeleton Army Skeletons Bomber Barbarian Barrel
Bats
Skeleton Army P.E.K.K.A Skeletons Bomber Bats Valkyrie Guards
Bomber Valkyrie Skeleton Army Bats Barbarian Barrel Guards P.E.K.K.A
Skeleton Army P.E.K.K.A
Skeleton Army P.E.K.K.A
Skeletons Bomber Bats Valkyrie Skeleton Army P.E.K.K.A
Valkyrie Bomber Bats Barbarian Barrel Guards Skeleton Army
Valkyrie Barbarian Barrel Bomber Bats Guards
P.E.K.K.A
Bomber Valkyrie Skeleton Army Bats Barbarian Barrel Guards P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Skeleton Army Skeletons Barbarian Barrel P.E.K.K.A
Bomber Valkyrie Barbarian Barrel
Guards Skeleton Army P.E.K.K.A Skeletons Bats Valkyrie
Valkyrie Guards Skeleton Army P.E.K.K.A Bats Barbarian Barrel
P.E.K.K.A Skeletons Valkyrie Guards Skeleton Army
Skeletons Bats
Guards Skeleton Army P.E.K.K.A Skeletons Bats Valkyrie
P.E.K.K.A Valkyrie Skeleton Army
P.E.K.K.A Skeletons Bats Valkyrie Barbarian Barrel Skeleton Army
P.E.K.K.A Skeletons Guards Skeleton Army
P.E.K.K.A Bats Valkyrie Guards
Skeleton Army P.E.K.K.A Valkyrie Guards
Skeleton Army P.E.K.K.A Skeletons Valkyrie Guards
Bomber Valkyrie Skeleton Army
Guards Skeleton Army Skeletons Bomber Bats Valkyrie Barbarian Barrel P.E.K.K.A
Bats Valkyrie Bomber Barbarian Barrel P.E.K.K.A
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Barbarian Barrel Guards
Barbarian Barrel
Barbarian Barrel
Valkyrie Barbarian Barrel Guards
Bomber Valkyrie Barbarian Barrel
Bats
Bomber
Barbarian Barrel
Bats Guards
Valkyrie Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Bomber Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Bomber Bats
Bomber Barbarian Barrel
Bomber Valkyrie Barbarian Barrel
Barbarian Barrel
Bomber Valkyrie Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Bats
Bats Guards
Bomber
P.E.K.K.A
Bats Barbarian Barrel Guards Skeleton Army
Barbarian Barrel
Valkyrie
Bomber
P.E.K.K.A
Bats Guards
Bats
Barbarian Barrel
P.E.K.K.A

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