My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Goblin Gang Goblin Barrel
Giant Snowball
Skeletons Bomber Cannon Goblin Gang Goblin Barrel
Zap
Skeletons Bomber Cannon Goblin Gang Goblin Barrel
Barbarian Barrel
Skeletons Bomber Knight Cannon Goblin Gang Goblin Barrel
The Log
Skeletons Bomber Cannon Goblin Gang Goblin Barrel
Earthquake
Skeletons Bomber Cannon Goblin Gang Goblin Barrel
Arrows
Skeletons Bomber Goblin Gang Goblin Barrel
Royal Delivery
Skeletons Bomber Knight Goblin Gang Goblin Barrel
Fireball
Bomber Cannon Goblin Gang Goblin Barrel
Poison
Bomber Cannon Goblin Gang
Lightning
Knight Cannon Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber Arrows Knight Cannon Goblin Gang Goblin Barrel Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Bomber Arrows Knight

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Knight
Arrows
Knight Goblin Barrel
Knight
Goblin Gang Goblin Barrel Bomber Arrows
Cannon
Goblin Gang
Knight Goblin Barrel
Goblin Barrel
Knight Goblin Gang Arrows
Goblinstein

Defense Synergies 4 6

Skeletons
Cannon Bomber Knight
Bomber
Knight Skeletons Cannon
Arrows
Knight Cannon
Knight
Bomber Cannon Goblin Gang Skeletons Arrows
Cannon
Skeletons Knight Bomber Arrows Goblin Gang
Goblin Gang
Knight Cannon
Goblin Barrel
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Cannon
Skeletons Knight Cannon Goblin Gang
Cannon Goblin Gang Skeletons Bomber Knight
Cannon Skeletons Knight Goblin Gang
Bomber Arrows
Arrows Goblin Gang Skeletons Bomber Cannon
Arrows Cannon Goblin Gang
Arrows Cannon
Cannon Skeletons Goblin Gang
Knight Goblin Gang Skeletons Bomber Cannon
Goblin Gang Skeletons Bomber Arrows Knight Cannon
Arrows Goblin Gang
Cannon Skeletons Bomber Knight Goblin Gang
Bomber Arrows Cannon Goblin Gang
Knight Cannon Goblin Gang
Cannon Goblin Gang Goblinstein
Skeletons Bomber Arrows Knight Cannon Goblin Gang
Arrows Cannon Bomber Knight Goblin Gang
Arrows Bomber Knight Cannon
Cannon
Bomber Goblin Gang Arrows Knight Cannon
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Skeletons
Bomber Arrows Knight Goblin Gang
Goblin Gang Skeletons Knight
Goblin Gang Knight
Skeletons Knight Cannon Goblin Gang
Arrows Goblinstein Skeletons Goblin Gang
Goblin Gang Skeletons Knight
Knight
Goblinstein Skeletons Knight
Skeletons Cannon Goblin Gang
Knight
Arrows
Skeletons Knight Cannon Goblin Gang
Bomber Cannon
Goblin Gang Skeletons Bomber Knight Goblinstein
Arrows Bomber Cannon
Bomber Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows
Arrows
Arrows Knight
Bomber Arrows Goblinstein
Arrows Goblinstein
Bomber Arrows
Arrows
Arrows
Goblin Gang
Arrows Knight
Arrows
Knight
Arrows
Arrows
Bomber Arrows
Arrows
Arrows
Bomber
Bomber Arrows
Bomber Arrows
Arrows
Arrows
Arrows Bomber Goblinstein
Arrows
Arrows
Arrows
Arrows
Goblinstein
Bomber Arrows
Arrows
Arrows
Goblin Gang Goblinstein
Arrows
Arrows
Knight Goblin Gang
Arrows Bomber
Arrows
Goblin Gang

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