My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dart Goblin

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Guards Skeleton Army
Giant Snowball
Skeletons Cannon Barbarians Dart Goblin Guards Skeleton Army
Zap
Skeletons Cannon Dart Goblin Guards Skeleton Army
Barbarian Barrel
Skeletons Cannon Barbarians Dart Goblin Guards Skeleton Army
The Log
Skeletons Cannon Barbarians Dart Goblin Guards Skeleton Army
Earthquake
Skeletons Cannon Barbarians Guards Skeleton Army
Arrows
Skeletons Dart Goblin Guards Skeleton Army
Royal Delivery
Skeletons Barbarians Dart Goblin Guards Skeleton Army
Fireball
Cannon Barbarians Dart Goblin Skeleton Army
Poison
Cannon Barbarians Dart Goblin Guards Skeleton Army
Lightning
Cannon
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Guards Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Cannon Dart Goblin Guards Skeleton Army Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Cannon Dart Goblin

Attack Synergies 0 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Barbarians
Dart Goblin
The Log
Rocket
Guards
The Log
Skeleton Army
The Log
Dart Goblin Guards

Defense Synergies 3 13

Skeletons
Cannon Dart Goblin The Log
Cannon
Skeletons The Log Dart Goblin Rocket Guards Skeleton Army
Barbarians
Skeleton Army
Dart Goblin
Skeletons Cannon Guards Skeleton Army The Log
Rocket
Cannon The Log
Guards
Cannon Dart Goblin Skeleton Army The Log
Skeleton Army
Cannon Barbarians Dart Goblin Guards The Log
The Log
Cannon Skeletons Dart Goblin Rocket Guards Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Dart Goblin The Log
Barbarians Skeleton Army Skeletons Cannon Dart Goblin The Log
Cannon Barbarians Rocket Skeleton Army Skeletons Dart Goblin
Cannon Barbarians Skeleton Army Skeletons Dart Goblin Guards
Barbarians Rocket Skeleton Army The Log
Skeleton Army The Log Skeletons Cannon Dart Goblin Guards
Dart Goblin Rocket Cannon
Rocket Cannon Barbarians Dart Goblin The Log
Cannon Barbarians Skeletons Skeleton Army
Guards Skeleton Army Skeletons Cannon Barbarians Dart Goblin
Barbarians Dart Goblin Guards Skeleton Army Skeletons Cannon The Log
Dart Goblin
Cannon Barbarians Skeleton Army Skeletons Rocket Guards The Log
Rocket Skeleton Army Cannon Barbarians Dart Goblin Guards The Log
Barbarians Skeleton Army Cannon
Barbarians Rocket Skeleton Army Cannon The Log
Barbarians Skeletons Cannon Skeleton Army
Cannon Barbarians Dart Goblin Guards Skeleton Army The Log
The Log Cannon Barbarians Dart Goblin Guards
Barbarians Cannon Dart Goblin
Skeleton Army Cannon Barbarians Dart Goblin Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Guards Skeleton Army Skeletons
Rocket The Log
Barbarians Guards Skeleton Army Skeletons Rocket The Log
Rocket Guards Skeleton Army Barbarians The Log
Barbarians Skeletons Cannon Guards Skeleton Army
Rocket Skeletons Dart Goblin
Rocket Guards Skeleton Army Skeletons Barbarians Dart Goblin
Barbarians Skeleton Army
Rocket Skeletons Barbarians Skeleton Army The Log
Skeletons Cannon Barbarians Dart Goblin Guards Skeleton Army
Barbarians Dart Goblin Guards
Rocket Skeleton Army Barbarians Guards The Log
Barbarians Rocket Skeleton Army Skeletons Cannon Guards
Cannon Barbarians Dart Goblin Skeleton Army
Barbarians Guards Skeleton Army Skeletons Dart Goblin Rocket The Log
Cannon Barbarians Dart Goblin The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Rocket Guards The Log
Dart Goblin The Log
Rocket Dart Goblin The Log
Barbarians Dart Goblin Rocket Guards The Log
Rocket The Log
Dart Goblin Rocket
Dart Goblin The Log
The Log Dart Goblin
The Log Dart Goblin
Rocket Guards
Rocket Dart Goblin The Log
Dart Goblin Rocket
Rocket Dart Goblin The Log
Dart Goblin Rocket
Dart Goblin The Log
Rocket Dart Goblin The Log
Dart Goblin Rocket The Log
Rocket
Rocket
Rocket Dart Goblin The Log
Rocket Dart Goblin The Log
Rocket The Log
Rocket
Rocket The Log
Rocket Barbarians The Log
The Log
The Log Dart Goblin
The Log
Rocket Dart Goblin The Log
Dart Goblin
Rocket Dart Goblin Guards
Dart Goblin Rocket The Log
Rocket
Rocket The Log
Barbarians Dart Goblin Rocket Guards Skeleton Army
Rocket Dart Goblin
The Log
Dart Goblin Rocket
The Log Dart Goblin
Rocket
Dart Goblin
Dart Goblin Rocket Guards The Log
Dart Goblin Rocket
Dart Goblin Rocket The Log
Dart Goblin Rocket

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