My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Mega Minion Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians Hog Rider
Giant Snowball
Skeletons Cannon Mega Minion Hog Rider
Zap
Skeletons Cannon Firecracker
Barbarian Barrel
Skeletons Cannon Firecracker Elite Barbarians
The Log
Skeletons Cannon Firecracker Elite Barbarians Hog Rider
Earthquake
Skeletons Cannon Firecracker Hog Rider
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Elite Barbarians Mega Minion Hog Rider
Fireball
Cannon Firecracker Elite Barbarians Mega Minion Hog Rider
Poison
Cannon Firecracker Mega Minion
Lightning
Cannon Elite Barbarians Mega Minion Goblinstein
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Cannon Firecracker Mega Minion Hog Rider Goblinstein Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Cannon Firecracker

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Firecracker
Hog Rider Elite Barbarians Mega Minion
Elite Barbarians
Firecracker Hog Rider The Log
Mega Minion
Firecracker
Hog Rider
Firecracker The Log Elite Barbarians
The Log
Hog Rider Elite Barbarians
Goblinstein

Defense Synergies 3 10

Skeletons
Cannon Firecracker Elite Barbarians Mega Minion The Log
Cannon
Skeletons The Log Firecracker Mega Minion
Firecracker
The Log Skeletons Cannon Mega Minion
Elite Barbarians
Skeletons Mega Minion The Log
Mega Minion
Skeletons Cannon Firecracker Elite Barbarians The Log
Hog Rider
The Log
Cannon Firecracker Skeletons Elite Barbarians Mega Minion
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Mega Minion The Log
Elite Barbarians Skeletons Cannon Firecracker Mega Minion The Log
Cannon Skeletons Elite Barbarians Mega Minion
Cannon Elite Barbarians Skeletons Firecracker Mega Minion
Firecracker Elite Barbarians The Log
The Log Skeletons Cannon Firecracker Mega Minion
Mega Minion Cannon Firecracker
Cannon The Log
Cannon Skeletons Elite Barbarians
Elite Barbarians Skeletons Cannon Firecracker
Skeletons Cannon Firecracker Mega Minion The Log
Mega Minion Firecracker
Cannon Skeletons Elite Barbarians The Log
Cannon Firecracker Mega Minion The Log
Elite Barbarians Cannon
Cannon Elite Barbarians The Log
Skeletons Cannon Firecracker Elite Barbarians
Cannon Firecracker Elite Barbarians Mega Minion The Log
The Log Cannon Firecracker Mega Minion
Cannon Elite Barbarians
Cannon Firecracker Elite Barbarians The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Elite Barbarians
Firecracker Elite Barbarians Mega Minion The Log
Skeletons Elite Barbarians The Log
Elite Barbarians The Log
Skeletons Cannon Elite Barbarians
Firecracker Skeletons
Skeletons Elite Barbarians Mega Minion
Elite Barbarians
Skeletons Firecracker Elite Barbarians Mega Minion The Log
Skeletons Cannon Mega Minion
Elite Barbarians Mega Minion
Elite Barbarians The Log
Elite Barbarians Skeletons Cannon
Cannon Firecracker
Elite Barbarians Skeletons Firecracker Mega Minion The Log
Cannon Firecracker Elite Barbarians Mega Minion The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker The Log
Firecracker The Log
Firecracker Mega Minion
Firecracker The Log
The Log Firecracker
The Log Firecracker
Elite Barbarians
Firecracker The Log
Firecracker
Firecracker Elite Barbarians The Log
Firecracker
Firecracker Elite Barbarians The Log
Firecracker The Log
Firecracker The Log
Firecracker Mega Minion The Log
Firecracker The Log
The Log
The Log
The Log
Firecracker The Log
Mega Minion
Firecracker The Log
The Log
Firecracker The Log
Elite Barbarians Firecracker
Firecracker Mega Minion
Elite Barbarians Mega Minion
The Log
Firecracker
Firecracker The Log
Firecracker Mega Minion
The Log
Firecracker Mega Minion
The Log Firecracker
Firecracker Elite Barbarians Mega Minion
Firecracker Elite Barbarians The Log
Firecracker
Firecracker The Log
Firecracker

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