My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Electro Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Electro Dragon Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang
Giant Snowball
Skeletons Cannon Goblin Gang Dart Goblin Electro Dragon
Zap
Skeletons Cannon Goblin Gang Dart Goblin
Barbarian Barrel
Skeletons Cannon Goblin Gang Dart Goblin Magic Archer
The Log
Skeletons Cannon Goblin Gang Dart Goblin
Earthquake
Skeletons Cannon Goblin Gang
Arrows
Skeletons Goblin Gang Dart Goblin
Royal Delivery
Skeletons Goblin Gang Dart Goblin Electro Dragon Magic Archer
Fireball
Cannon Goblin Gang Dart Goblin Electro Dragon Magic Archer
Poison
Cannon Goblin Gang Dart Goblin Electro Dragon Magic Archer
Lightning
Cannon Electro Dragon Magic Archer
Rocket
Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Cannon Goblin Gang Dart Goblin Magic Archer Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Cannon Goblin Gang

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Goblin Gang
Dart Goblin
Dart Goblin
Goblin Gang Electro Dragon The Log Mega Knight
Electro Dragon
Dart Goblin Magic Archer Mega Knight
The Log
Dart Goblin Magic Archer Mega Knight
Magic Archer
Electro Dragon The Log Mega Knight
Mega Knight
Dart Goblin Electro Dragon The Log Magic Archer

Defense Synergies 3 18

Skeletons
Cannon Dart Goblin Electro Dragon The Log Magic Archer
Cannon
Skeletons The Log Goblin Gang Dart Goblin Electro Dragon Magic Archer
Goblin Gang
Cannon Dart Goblin The Log Magic Archer
Dart Goblin
Skeletons Cannon Goblin Gang Electro Dragon The Log Magic Archer Mega Knight
Electro Dragon
Skeletons Cannon Dart Goblin The Log
The Log
Cannon Skeletons Goblin Gang Dart Goblin Electro Dragon Magic Archer Mega Knight
Magic Archer
Skeletons Cannon Goblin Gang Dart Goblin The Log Mega Knight
Mega Knight
Dart Goblin The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin Electro Dragon The Log Magic Archer
Skeletons Cannon Goblin Gang Dart Goblin Electro Dragon The Log Mega Knight
Cannon Goblin Gang Mega Knight Skeletons Dart Goblin Electro Dragon
Cannon Skeletons Goblin Gang Dart Goblin Electro Dragon Mega Knight
The Log Mega Knight
Goblin Gang The Log Skeletons Cannon Dart Goblin Electro Dragon Magic Archer Mega Knight
Dart Goblin Cannon Goblin Gang Electro Dragon Magic Archer
Cannon Dart Goblin Electro Dragon The Log Magic Archer Mega Knight
Cannon Skeletons Goblin Gang
Goblin Gang Skeletons Cannon Dart Goblin Mega Knight
Goblin Gang Dart Goblin Skeletons Cannon Electro Dragon The Log Magic Archer Mega Knight
Goblin Gang Dart Goblin Electro Dragon Magic Archer
Cannon Mega Knight Skeletons Goblin Gang Electro Dragon The Log
Mega Knight Cannon Goblin Gang Dart Goblin Electro Dragon The Log Magic Archer
Cannon Goblin Gang Mega Knight
Cannon Goblin Gang The Log Mega Knight
Mega Knight Skeletons Cannon Goblin Gang Electro Dragon
Cannon Mega Knight Goblin Gang Dart Goblin Electro Dragon The Log Magic Archer
The Log Cannon Dart Goblin Electro Dragon Magic Archer Mega Knight
Cannon Dart Goblin
Goblin Gang Mega Knight Cannon Dart Goblin Electro Dragon The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Skeletons
Goblin Gang Electro Dragon The Log Magic Archer Mega Knight
Goblin Gang Mega Knight Skeletons Electro Dragon The Log
Goblin Gang Mega Knight The Log
Skeletons Cannon Goblin Gang Mega Knight
Skeletons Goblin Gang Dart Goblin Electro Dragon Magic Archer
Goblin Gang Skeletons Dart Goblin
Mega Knight
Electro Dragon Mega Knight Skeletons The Log Magic Archer
Skeletons Cannon Goblin Gang Dart Goblin
Mega Knight Dart Goblin Electro Dragon
Mega Knight The Log
Mega Knight Skeletons Cannon Goblin Gang
Cannon Dart Goblin Electro Dragon Magic Archer Mega Knight
Goblin Gang Electro Dragon Skeletons Dart Goblin The Log Magic Archer
Mega Knight Cannon Dart Goblin Electro Dragon The Log Magic Archer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Dart Goblin Electro Dragon The Log
Dart Goblin Electro Dragon The Log Magic Archer
Dart Goblin Electro Dragon The Log Magic Archer
Dart Goblin The Log
The Log Magic Archer Mega Knight
Dart Goblin Electro Dragon Magic Archer
Dart Goblin The Log Magic Archer
The Log Dart Goblin Electro Dragon Magic Archer
The Log Dart Goblin Electro Dragon
Goblin Gang Electro Dragon
Dart Goblin Electro Dragon The Log Magic Archer
Dart Goblin Electro Dragon Magic Archer
Dart Goblin The Log Magic Archer
Dart Goblin Electro Dragon Magic Archer
Dart Goblin The Log Magic Archer
Dart Goblin Electro Dragon The Log Magic Archer
Magic Archer Dart Goblin Electro Dragon The Log Mega Knight
Dart Goblin Electro Dragon The Log Magic Archer Mega Knight
Dart Goblin Electro Dragon The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
The Log
Electro Dragon The Log
The Log Electro Dragon Magic Archer Mega Knight
The Log Dart Goblin Electro Dragon Magic Archer
Electro Dragon The Log Magic Archer Mega Knight
Dart Goblin The Log Magic Archer
Dart Goblin Electro Dragon Magic Archer
Electro Dragon Dart Goblin
Dart Goblin Electro Dragon The Log Magic Archer Mega Knight
Electro Dragon Magic Archer
Mega Knight
The Log Magic Archer
Goblin Gang Dart Goblin Electro Dragon Magic Archer
Dart Goblin Electro Dragon Magic Archer
The Log
Goblin Gang Dart Goblin Electro Dragon Magic Archer Mega Knight
The Log Dart Goblin Electro Dragon Magic Archer
Dart Goblin Electro Dragon Mega Knight
Electro Dragon Goblin Gang Dart Goblin The Log Magic Archer
Dart Goblin Electro Dragon Magic Archer
Electro Dragon Dart Goblin The Log Magic Archer Mega Knight
Dart Goblin Electro Dragon Mega Knight

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