My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Electro Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Electro Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Miner
Giant Snowball
Skeletons Cannon Miner
Zap
Skeletons Cannon
Barbarian Barrel
Skeletons Cannon Magic Archer
The Log
Skeletons Cannon Mini P.E.K.K.A
Earthquake
Skeletons Cannon
Arrows
Skeletons
Royal Delivery
Skeletons Mini P.E.K.K.A Miner Magic Archer
Fireball
Cannon Magic Archer
Poison
Cannon Magic Archer
Lightning
Cannon Mini P.E.K.K.A Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Electro Giant Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Giant The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Electro Giant Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons The Log Cannon Miner Mini P.E.K.K.A Magic Archer Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Skeletons The Log Cannon

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Mini P.E.K.K.A
Mirror Electro Giant The Log Magic Archer
Mirror
Electro Giant The Log Miner Mini P.E.K.K.A Magic Archer
Electro Giant
Mirror Mini P.E.K.K.A
The Log
Mirror Mini P.E.K.K.A Miner Magic Archer
Miner
Mirror The Log Magic Archer
Magic Archer
Mini P.E.K.K.A Mirror The Log Miner

Defense Synergies 4 13

Skeletons
Cannon Mini P.E.K.K.A The Log Magic Archer
Cannon
Skeletons Mirror The Log Mini P.E.K.K.A Electro Giant Magic Archer
Mini P.E.K.K.A
The Log Skeletons Cannon Mirror Electro Giant Magic Archer
Mirror
Cannon Mini P.E.K.K.A The Log Magic Archer
Electro Giant
Cannon Mini P.E.K.K.A
The Log
Cannon Mini P.E.K.K.A Skeletons Mirror Miner Magic Archer
Miner
The Log
Magic Archer
Skeletons Cannon Mini P.E.K.K.A Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon The Log Magic Archer
Mini P.E.K.K.A Skeletons Cannon The Log
Cannon Mini P.E.K.K.A Skeletons
Cannon Mini P.E.K.K.A Skeletons
Mini P.E.K.K.A The Log
The Log Skeletons Cannon Magic Archer
Cannon Magic Archer
Cannon Electro Giant The Log Magic Archer
Cannon Mini P.E.K.K.A Skeletons
Skeletons Cannon Mini P.E.K.K.A Miner
Skeletons Cannon Electro Giant The Log Magic Archer
Magic Archer
Cannon Mini P.E.K.K.A Skeletons The Log
Cannon Mini P.E.K.K.A The Log Magic Archer
Mini P.E.K.K.A Cannon
Cannon Mini P.E.K.K.A Electro Giant The Log
Skeletons Cannon Mini P.E.K.K.A
Cannon The Log Magic Archer
The Log Cannon Magic Archer
Mini P.E.K.K.A Cannon
Cannon Mini P.E.K.K.A Electro Giant The Log
Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Electro Giant
Mini P.E.K.K.A The Log Miner Magic Archer
Skeletons Mini P.E.K.K.A The Log
Mini P.E.K.K.A The Log
Skeletons Cannon Mini P.E.K.K.A
Electro Giant Skeletons Magic Archer
Mini P.E.K.K.A Skeletons
Mini P.E.K.K.A
Skeletons Mini P.E.K.K.A The Log Magic Archer
Skeletons Cannon
Mini P.E.K.K.A
Electro Giant The Log
Mini P.E.K.K.A Skeletons Cannon
Cannon Electro Giant Magic Archer
Electro Giant Skeletons Mini P.E.K.K.A The Log Magic Archer
Cannon Mini P.E.K.K.A Electro Giant The Log Magic Archer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log
The Log Miner Magic Archer
The Log Miner Magic Archer
The Log
The Log Magic Archer
Electro Giant Magic Archer
The Log Magic Archer
The Log Magic Archer
The Log Miner
Mini P.E.K.K.A
Miner The Log Magic Archer
Magic Archer
The Log Miner Magic Archer
Magic Archer
The Log Magic Archer
The Log Magic Archer
Magic Archer The Log
Mini P.E.K.K.A
Mini P.E.K.K.A The Log Magic Archer
Electro Giant The Log Miner Magic Archer
The Log Magic Archer
The Log
The Log
Electro Giant The Log Magic Archer
The Log Miner Magic Archer
The Log Miner Magic Archer
Miner The Log Magic Archer
Electro Giant Magic Archer
Electro Giant
Mini P.E.K.K.A
The Log Miner Magic Archer
Magic Archer
The Log Magic Archer
Magic Archer
Magic Archer
The Log
Miner Mini P.E.K.K.A Magic Archer
The Log Magic Archer
Electro Giant
Electro Giant The Log Magic Archer
Magic Archer
Electro Giant The Log Miner Magic Archer

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