My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Good

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Electro Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Barbarian Barrel Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Cannon
Zap
Skeletons Cannon Firecracker
Barbarian Barrel
Skeletons Electro Spirit Cannon Firecracker
The Log
Skeletons Electro Spirit Cannon Firecracker
Earthquake
Skeletons Cannon Firecracker
Arrows
Skeletons Electro Spirit Firecracker
Royal Delivery
Skeletons Electro Spirit Firecracker
Fireball
Cannon Firecracker
Poison
Cannon Firecracker
Lightning
Cannon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Giant Snowball Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Giant Snowball Firecracker Barbarian Barrel Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Electro Giant Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Giant Snowball Barbarian Barrel Cannon Firecracker Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Electro Spirit Giant Snowball Barbarian Barrel

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Giant Snowball Electro Giant
Giant Snowball
Electro Spirit Firecracker Barbarian Barrel Mega Knight
Cannon
Firecracker
Giant Snowball Barbarian Barrel Mega Knight
Barbarian Barrel
Giant Snowball Firecracker Electro Giant Mega Knight
Electro Giant
Electro Spirit Barbarian Barrel
Mega Knight
Giant Snowball Firecracker Barbarian Barrel

Defense Synergies 2 15

Skeletons
Cannon Electro Spirit Giant Snowball Firecracker Barbarian Barrel
Electro Spirit
Skeletons Giant Snowball
Giant Snowball
Mega Knight Skeletons Electro Spirit Cannon Firecracker Barbarian Barrel
Cannon
Skeletons Giant Snowball Firecracker Barbarian Barrel Electro Giant
Firecracker
Skeletons Giant Snowball Cannon Barbarian Barrel Mega Knight
Barbarian Barrel
Skeletons Giant Snowball Cannon Firecracker Electro Giant Mega Knight
Electro Giant
Cannon Barbarian Barrel
Mega Knight
Giant Snowball Firecracker Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Barbarian Barrel
Skeletons Cannon Firecracker Mega Knight
Cannon Mega Knight Skeletons Giant Snowball
Cannon Skeletons Firecracker Mega Knight
Firecracker Barbarian Barrel Mega Knight
Barbarian Barrel Skeletons Electro Spirit Giant Snowball Cannon Firecracker Mega Knight
Giant Snowball Electro Spirit Cannon Firecracker
Electro Spirit Cannon Barbarian Barrel Electro Giant Mega Knight
Cannon Skeletons
Skeletons Giant Snowball Cannon Firecracker Barbarian Barrel Mega Knight
Skeletons Electro Spirit Giant Snowball Cannon Firecracker Barbarian Barrel Electro Giant Mega Knight
Giant Snowball Firecracker
Cannon Mega Knight Skeletons Giant Snowball
Mega Knight Electro Spirit Giant Snowball Cannon Firecracker Barbarian Barrel
Cannon Mega Knight
Giant Snowball Cannon Electro Giant Mega Knight
Mega Knight Skeletons Cannon Firecracker
Cannon Mega Knight Electro Spirit Giant Snowball Firecracker Barbarian Barrel
Giant Snowball Barbarian Barrel Electro Spirit Cannon Firecracker Mega Knight
Cannon
Mega Knight Electro Spirit Giant Snowball Cannon Firecracker Barbarian Barrel Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Giant Snowball Barbarian Barrel Electro Giant
Giant Snowball Firecracker Barbarian Barrel Mega Knight
Mega Knight Skeletons
Mega Knight Barbarian Barrel
Skeletons Cannon Mega Knight
Firecracker Electro Giant Skeletons Electro Spirit Giant Snowball
Skeletons
Mega Knight
Mega Knight Skeletons Electro Spirit Giant Snowball Firecracker Barbarian Barrel
Skeletons Cannon
Mega Knight
Mega Knight Giant Snowball Electro Giant
Mega Knight Skeletons Cannon
Cannon Firecracker Electro Giant Mega Knight
Electro Giant Skeletons Electro Spirit Firecracker Barbarian Barrel
Mega Knight Electro Spirit Giant Snowball Cannon Firecracker Barbarian Barrel Electro Giant
Electro Spirit Giant Snowball Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Barbarian Barrel
Firecracker Giant Snowball Barbarian Barrel
Barbarian Barrel
Firecracker Barbarian Barrel
Giant Snowball Firecracker Barbarian Barrel Mega Knight
Firecracker Electro Giant Electro Spirit Giant Snowball
Firecracker
Giant Snowball Firecracker Barbarian Barrel
Giant Snowball Firecracker
Giant Snowball
Firecracker Barbarian Barrel
Giant Snowball Firecracker
Giant Snowball Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Giant Snowball Firecracker Barbarian Barrel
Giant Snowball Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Mega Knight
Giant Snowball Barbarian Barrel
Giant Snowball Firecracker Barbarian Barrel Mega Knight
Giant Snowball Firecracker Barbarian Barrel Electro Giant Mega Knight
Mega Knight
Giant Snowball
Giant Snowball Barbarian Barrel
Giant Snowball Firecracker Electro Giant Electro Spirit Barbarian Barrel Mega Knight
Firecracker Giant Snowball Barbarian Barrel
Giant Snowball Mega Knight
Firecracker Barbarian Barrel
Giant Snowball Firecracker Electro Giant
Electro Spirit Giant Snowball Firecracker Electro Giant
Giant Snowball
Giant Snowball Mega Knight
Electro Spirit Giant Snowball Firecracker
Mega Knight
Giant Snowball Firecracker
Electro Spirit Barbarian Barrel
Giant Snowball Firecracker
Barbarian Barrel
Firecracker Mega Knight
Giant Snowball Firecracker
Giant Snowball Electro Giant
Firecracker Mega Knight
Electro Giant Electro Spirit Giant Snowball Firecracker
Firecracker Giant Snowball
Giant Snowball Firecracker Barbarian Barrel Electro Giant Mega Knight
Firecracker Mega Knight

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