My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Goblin Giant Phoenix Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel Phoenix
Giant Snowball
Skeletons Cannon Goblin Barrel
Zap
Skeletons Cannon Goblin Barrel Goblin Giant
Barbarian Barrel
Skeletons Cannon Goblin Barrel
The Log
Skeletons Cannon Goblin Barrel
Earthquake
Skeletons Cannon Goblin Barrel
Arrows
Skeletons Goblin Barrel
Royal Delivery
Skeletons Goblin Barrel
Fireball
Cannon Goblin Barrel
Poison
Cannon Phoenix
Lightning
Cannon Phoenix Goblinstein
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Cannon Royal Delivery Goblin Barrel Phoenix Goblinstein Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Cannon Royal Delivery

Attack Synergies 0 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Royal Delivery
Goblin Barrel
Goblin Giant
Goblin Giant
Goblin Barrel The Log
The Log
Goblin Giant
Phoenix
Goblinstein

Defense Synergies 3 6

Skeletons
Cannon Royal Delivery The Log Phoenix
Cannon
Skeletons Royal Delivery The Log
Royal Delivery
Cannon Skeletons The Log Phoenix
Goblin Barrel
Goblin Giant
The Log
The Log
Cannon Skeletons Royal Delivery Goblin Giant
Phoenix
Skeletons Royal Delivery
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Goblin Giant The Log
Skeletons Cannon Royal Delivery The Log Phoenix
Cannon Skeletons Royal Delivery
Cannon Skeletons Phoenix
Royal Delivery The Log
Royal Delivery The Log Skeletons Cannon
Cannon Royal Delivery Phoenix
Cannon Goblin Giant The Log Phoenix
Cannon Skeletons Phoenix
Skeletons Cannon Royal Delivery Phoenix
Skeletons Cannon Royal Delivery Goblin Giant The Log
Royal Delivery Phoenix
Cannon Skeletons Royal Delivery The Log
Cannon Royal Delivery The Log
Cannon Phoenix
Cannon Royal Delivery The Log
Skeletons Cannon Royal Delivery
Cannon Royal Delivery The Log
Royal Delivery The Log Cannon
Cannon Phoenix
Cannon Royal Delivery Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Royal Delivery
Royal Delivery The Log Phoenix
Royal Delivery Skeletons Goblin Giant The Log
Royal Delivery Goblin Giant The Log Phoenix
Skeletons Cannon Royal Delivery Goblin Giant Phoenix
Royal Delivery Skeletons Goblin Giant
Royal Delivery Skeletons Goblin Giant Phoenix
Royal Delivery Goblin Giant Phoenix
Royal Delivery Skeletons The Log Phoenix
Skeletons Cannon Royal Delivery Goblin Giant Phoenix
Phoenix
Royal Delivery Goblin Giant The Log Phoenix
Royal Delivery Skeletons Cannon Goblin Giant
Cannon
Phoenix Skeletons Royal Delivery Goblin Giant The Log
Cannon Royal Delivery The Log Phoenix
Cannon Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log
Goblin Giant The Log
The Log
The Log
Goblin Giant
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
Goblin Giant The Log

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