My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Inferno Dragon Magic Archer Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Army Inferno Dragon
Giant Snowball
Skeletons Cannon Skeleton Army Inferno Dragon
Zap
Skeletons Cannon Skeleton Army Inferno Dragon
Barbarian Barrel
Skeletons Cannon Skeleton Army Magic Archer
The Log
Skeletons Cannon Skeleton Army
Earthquake
Skeletons Cannon Skeleton Army
Arrows
Skeletons Skeleton Army
Royal Delivery
Skeletons Skeleton Army Inferno Dragon Magic Archer
Fireball
Cannon Skeleton Army Inferno Dragon Magic Archer
Poison
Cannon Skeleton Army Magic Archer
Lightning
Cannon Inferno Dragon Magic Archer Goblinstein
Rocket
Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Tornado The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Tornado Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Cannon Skeleton Army Tornado Inferno Dragon Magic Archer Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Cannon Skeleton Army

Attack Synergies 2 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Skeleton Army
Tornado
Magic Archer Goblinstein The Log
The Log
Tornado Magic Archer
Inferno Dragon
Magic Archer
Tornado The Log
Goblinstein
Tornado

Defense Synergies 3 15

Skeletons
Cannon Tornado The Log Inferno Dragon Magic Archer
Cannon
Skeletons The Log Skeleton Army Inferno Dragon Magic Archer
Skeleton Army
Cannon The Log Inferno Dragon Magic Archer
Tornado
Magic Archer Skeletons The Log Inferno Dragon Goblinstein
The Log
Cannon Skeletons Skeleton Army Tornado Inferno Dragon Magic Archer
Inferno Dragon
Skeletons Cannon Skeleton Army Tornado The Log
Magic Archer
Tornado Skeletons Cannon Skeleton Army The Log
Goblinstein
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon The Log Magic Archer
Skeleton Army Inferno Dragon Skeletons Cannon The Log
Cannon Skeleton Army Tornado Skeletons Inferno Dragon
Cannon Skeleton Army Inferno Dragon Skeletons
Skeleton Army Tornado The Log
Skeleton Army Tornado The Log Skeletons Cannon Magic Archer
Tornado Inferno Dragon Cannon Magic Archer
Cannon The Log Magic Archer
Cannon Inferno Dragon Skeletons Skeleton Army Tornado
Skeleton Army Tornado Skeletons Cannon
Skeleton Army Skeletons Cannon Tornado The Log Magic Archer
Inferno Dragon Tornado Magic Archer
Cannon Skeleton Army Skeletons The Log
Skeleton Army Cannon Tornado The Log Magic Archer
Skeleton Army Inferno Dragon Cannon
Skeleton Army Tornado Cannon The Log Inferno Dragon Goblinstein
Skeletons Cannon Skeleton Army Tornado
Cannon Skeleton Army Tornado The Log Magic Archer
Tornado The Log Cannon Inferno Dragon Magic Archer
Cannon Tornado Inferno Dragon
Skeleton Army Cannon The Log
Cannon Skeleton Army Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Skeletons
The Log Inferno Dragon Magic Archer
Skeleton Army Skeletons The Log
Skeleton Army Tornado The Log
Skeletons Cannon Skeleton Army Inferno Dragon
Goblinstein Skeletons Tornado Magic Archer
Skeleton Army Skeletons
Skeleton Army Inferno Dragon
Goblinstein Skeletons Skeleton Army Tornado The Log Inferno Dragon Magic Archer
Skeletons Cannon Skeleton Army Inferno Dragon
Inferno Dragon
Skeleton Army Tornado The Log
Skeleton Army Skeletons Cannon
Cannon Skeleton Army Magic Archer
Skeleton Army Skeletons Tornado The Log Inferno Dragon Magic Archer Goblinstein
Cannon The Log Inferno Dragon Magic Archer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log
Tornado The Log Magic Archer
The Log Magic Archer
The Log
The Log Magic Archer Goblinstein
Goblinstein Tornado Magic Archer
Tornado The Log Magic Archer
The Log Tornado Magic Archer
The Log Tornado
Tornado
Tornado The Log Magic Archer
Tornado Magic Archer
The Log Magic Archer
Magic Archer
The Log Magic Archer
The Log Magic Archer
Magic Archer The Log
Tornado
The Log Magic Archer
Tornado The Log Magic Archer
The Log Magic Archer
Tornado
Tornado The Log
The Log
Tornado The Log Magic Archer Goblinstein
Inferno Dragon
The Log Tornado Magic Archer
Tornado The Log Magic Archer
Tornado The Log Magic Archer
Tornado Magic Archer
Goblinstein
The Log Magic Archer
Magic Archer
The Log Magic Archer
Skeleton Army Magic Archer Goblinstein
Tornado Magic Archer
The Log
Magic Archer
The Log Magic Archer
Tornado
Tornado The Log Magic Archer
Tornado Magic Archer
Tornado The Log Magic Archer
Inferno Dragon

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