My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Princess Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Musketeer Electro Giant Princess Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Electro Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Musketeer Princess
Zap
Skeletons Princess
Barbarian Barrel
Skeletons Musketeer Princess
The Log
Skeletons Musketeer Princess
Earthquake
Skeletons
Arrows
Skeletons Princess
Royal Delivery
Skeletons Musketeer Battle Healer Princess Mother Witch
Fireball
Musketeer Battle Healer Princess Mother Witch
Poison
Musketeer Battle Healer Princess Mother Witch
Lightning
Musketeer Battle Healer Mother Witch
Rocket
Musketeer Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Tornado Electro Giant Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Tornado Electro Giant Princess Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Earthquake Tornado Princess Musketeer Battle Healer Mother Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Earthquake Tornado Princess

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Earthquake
Tornado Electro Giant Mother Witch
Musketeer
Battle Healer
Battle Healer
Musketeer Tornado Princess
Tornado
Electro Giant Earthquake Battle Healer Princess
Electro Giant
Tornado Earthquake Mother Witch
Princess
Battle Healer Tornado Mother Witch
Mother Witch
Earthquake Electro Giant Princess

Defense Synergies 2 14

Skeletons
Musketeer Earthquake Battle Healer Tornado Princess
Earthquake
Skeletons Tornado Princess
Musketeer
Skeletons Battle Healer Tornado
Battle Healer
Musketeer Skeletons Tornado Princess Mother Witch
Tornado
Skeletons Earthquake Musketeer Battle Healer Electro Giant Princess Mother Witch
Electro Giant
Tornado
Princess
Skeletons Earthquake Battle Healer Tornado Mother Witch
Mother Witch
Battle Healer Tornado Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Musketeer
Skeletons Musketeer Battle Healer
Tornado Skeletons Musketeer
Skeletons Musketeer
Earthquake Battle Healer Tornado Princess
Tornado Skeletons Earthquake Musketeer Mother Witch
Musketeer Tornado Princess
Earthquake Musketeer Battle Healer Electro Giant
Skeletons Musketeer Tornado Princess
Tornado Skeletons Musketeer Battle Healer
Mother Witch Skeletons Earthquake Musketeer Tornado Electro Giant Princess
Musketeer Tornado Princess
Skeletons Earthquake Musketeer Battle Healer
Earthquake Tornado Princess
Tornado Electro Giant
Skeletons Musketeer Tornado
Musketeer Battle Healer Tornado
Earthquake Tornado Musketeer Battle Healer Princess Mother Witch
Musketeer Tornado
Earthquake Musketeer Battle Healer Electro Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Battle Healer Electro Giant
Musketeer Battle Healer
Skeletons Musketeer Battle Healer
Musketeer Battle Healer Tornado
Skeletons Musketeer Battle Healer
Electro Giant Mother Witch Skeletons Musketeer Tornado Princess
Skeletons Musketeer Battle Healer
Battle Healer
Skeletons Tornado
Skeletons Musketeer
Musketeer
Tornado Electro Giant
Skeletons
Musketeer Electro Giant Princess
Electro Giant Skeletons Musketeer Battle Healer Tornado
Earthquake Musketeer Battle Healer Electro Giant Princess Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Princess Musketeer
Musketeer Tornado Princess
Earthquake
Earthquake Musketeer
Earthquake
Electro Giant Mother Witch Musketeer Tornado Princess
Earthquake Musketeer Tornado Princess
Earthquake Tornado Princess
Tornado
Musketeer Tornado
Earthquake Musketeer Tornado Princess
Musketeer Tornado Princess
Earthquake Musketeer Princess
Earthquake Musketeer Princess
Earthquake Princess Musketeer
Earthquake Musketeer Princess
Earthquake Musketeer Princess
Earthquake Tornado
Earthquake Musketeer Princess
Earthquake Tornado Electro Giant Princess Mother Witch
Earthquake Musketeer
Tornado Princess
Musketeer Tornado
Earthquake Musketeer
Earthquake Tornado Electro Giant Mother Witch Princess
Earthquake Musketeer Tornado Princess
Musketeer Tornado Princess
Musketeer Tornado
Musketeer Tornado Electro Giant Princess Mother Witch
Musketeer Electro Giant
Earthquake Musketeer
Princess
Earthquake Princess
Earthquake Musketeer Princess
Musketeer Tornado Princess
Musketeer Princess
Earthquake Musketeer Princess
Tornado Electro Giant
Musketeer
Electro Giant Musketeer Tornado Princess
Musketeer Tornado Princess
Musketeer Tornado Electro Giant Princess

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