My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Battle Ram Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Battle Ram Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Battle Ram Hog Rider
Giant Snowball
Skeletons Minions Cannon Battle Ram Hog Rider
Zap
Skeletons Minions Cannon Battle Ram
Barbarian Barrel
Skeletons Electro Spirit Cannon Battle Ram Wizard
The Log
Skeletons Electro Spirit Cannon Battle Ram Hog Rider
Earthquake
Skeletons Cannon Hog Rider
Arrows
Skeletons Electro Spirit Minions
Royal Delivery
Skeletons Electro Spirit Minions Battle Ram Hog Rider Wizard
Fireball
Minions Cannon Battle Ram Hog Rider Wizard
Poison
Minions Cannon Wizard
Lightning
Cannon Battle Ram Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Arrows Minions Cannon Battle Ram Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Electro Spirit Arrows Minions

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Battle Ram Hog Rider
Arrows
Hog Rider Battle Ram
Minions
Hog Rider Battle Ram
Cannon
Battle Ram
Electro Spirit Arrows Minions
Hog Rider
Arrows Minions Electro Spirit Wizard
Wizard
Hog Rider

Defense Synergies 1 6

Skeletons
Cannon Electro Spirit Minions Wizard
Electro Spirit
Skeletons
Arrows
Cannon
Minions
Skeletons Cannon
Cannon
Skeletons Arrows Minions Wizard
Battle Ram
Hog Rider
Wizard
Skeletons Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Cannon Wizard
Skeletons Minions Cannon
Cannon Skeletons Minions
Cannon Skeletons Minions
Arrows
Arrows Skeletons Electro Spirit Minions Cannon
Minions Electro Spirit Arrows Cannon Wizard
Electro Spirit Arrows Cannon
Cannon Skeletons Minions
Skeletons Cannon
Minions Skeletons Electro Spirit Arrows Cannon Wizard
Arrows Minions Wizard
Cannon Skeletons Minions Wizard
Wizard Electro Spirit Arrows Minions Cannon
Cannon
Cannon
Wizard Skeletons Arrows Minions Cannon
Arrows Cannon Electro Spirit Minions Wizard
Arrows Wizard Electro Spirit Minions Cannon
Cannon
Wizard Electro Spirit Arrows Minions Cannon
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Arrows Wizard
Skeletons Minions
Skeletons Cannon
Arrows Wizard Skeletons Electro Spirit Minions
Skeletons Minions
Skeletons Electro Spirit Minions
Skeletons Cannon
Minions
Arrows
Skeletons Cannon Wizard
Wizard Cannon
Skeletons Electro Spirit Minions
Arrows Minions Electro Spirit Cannon Wizard
Electro Spirit Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows
Arrows
Wizard Arrows
Arrows Wizard Electro Spirit Minions
Arrows Wizard
Arrows Wizard
Arrows Wizard
Minions
Arrows Wizard
Arrows Wizard
Arrows Minions
Arrows
Arrows Wizard
Arrows Wizard
Arrows
Minions
Arrows Wizard
Arrows Wizard
Minions
Arrows Wizard
Arrows
Arrows Electro Spirit Wizard
Arrows Wizard
Arrows Wizard
Arrows
Arrows Wizard
Electro Spirit Minions Wizard
Arrows Wizard
Electro Spirit Arrows
Arrows Wizard
Electro Spirit Minions
Arrows Wizard
Arrows
Wizard
Arrows Wizard
Arrows
Electro Spirit Minions
Wizard

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