My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Wizard Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Hog Rider Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Hog Rider Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Mighty Miner
Giant Snowball
Skeletons Hog Rider Mighty Miner
Zap
Skeletons Mighty Miner
Barbarian Barrel
Skeletons Electro Spirit Tesla Wizard
The Log
Skeletons Electro Spirit Hog Rider
Earthquake
Skeletons Tesla Hog Rider
Arrows
Skeletons Electro Spirit
Royal Delivery
Skeletons Electro Spirit Hog Rider Wizard
Fireball
Tesla Hog Rider Wizard Mighty Miner
Poison
Wizard
Lightning
Tesla Wizard Mighty Miner
Rocket
Hog Rider Wizard Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit The Log Arrows Tesla Hog Rider Mighty Miner Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Electro Spirit The Log Arrows

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Hog Rider
Arrows
Hog Rider Mighty Miner
Tesla
Hog Rider
Arrows The Log Electro Spirit Wizard
Wizard
Hog Rider
The Log
Hog Rider
Mighty Miner
Arrows

Defense Synergies 2 8

Skeletons
Tesla Electro Spirit Wizard The Log
Electro Spirit
Skeletons The Log
Arrows
Tesla
Tesla
Skeletons The Log Arrows Wizard
Hog Rider
Wizard
Skeletons Tesla The Log Mighty Miner
The Log
Tesla Skeletons Electro Spirit Wizard
Mighty Miner
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Wizard The Log
Skeletons Tesla The Log
Tesla Skeletons
Tesla Skeletons
Arrows The Log
Arrows The Log Skeletons Electro Spirit Tesla
Tesla Electro Spirit Arrows Wizard
Electro Spirit Arrows Tesla The Log
Tesla Mighty Miner Skeletons
Skeletons Tesla
Skeletons Electro Spirit Arrows Tesla Wizard The Log
Arrows Tesla Wizard
Tesla Skeletons Wizard The Log
Wizard Electro Spirit Arrows Tesla The Log
Tesla
Tesla The Log
Tesla Wizard Skeletons Arrows
Arrows Tesla Electro Spirit Wizard The Log
Arrows Wizard The Log Electro Spirit Tesla
Tesla
Wizard Electro Spirit Arrows Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla
Arrows Tesla Wizard The Log
Skeletons The Log
Tesla The Log
Skeletons Tesla Mighty Miner
Arrows Wizard Skeletons Electro Spirit Tesla
Skeletons Tesla
Mighty Miner Tesla
Skeletons Electro Spirit The Log
Skeletons Tesla
Tesla
Arrows The Log
Skeletons Tesla Wizard
Wizard Tesla
Tesla Skeletons Electro Spirit The Log Mighty Miner
Arrows Electro Spirit Tesla Wizard The Log Mighty Miner
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Wizard Arrows The Log
Arrows Wizard Electro Spirit
Arrows Wizard The Log
Arrows The Log Wizard
Arrows The Log Wizard
Arrows Wizard The Log
Arrows Wizard
The Log
Arrows
Arrows The Log
Arrows Wizard The Log
Arrows Wizard The Log
Arrows
Arrows Wizard The Log
Arrows Wizard The Log
The Log
Arrows Wizard
The Log
Arrows The Log
Arrows The Log Electro Spirit Wizard
Arrows The Log Wizard
Arrows Wizard The Log
Arrows The Log
Arrows Wizard
Electro Spirit Wizard
Arrows Wizard The Log
Electro Spirit Arrows
Mighty Miner
Arrows Wizard The Log
Electro Spirit
Arrows Wizard
Arrows The Log
Wizard
Arrows The Log Wizard
Arrows
Electro Spirit The Log
The Log
Wizard

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