My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Princess Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblin Gang Dart Goblin Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Goblin Barrel
Giant Snowball
Skeletons Cannon Goblin Gang Dart Goblin Goblin Barrel Princess
Zap
Skeletons Cannon Goblin Gang Dart Goblin Goblin Barrel Princess
Barbarian Barrel
Skeletons Electro Spirit Cannon Goblin Gang Dart Goblin Goblin Barrel Princess
The Log
Skeletons Electro Spirit Cannon Goblin Gang Dart Goblin Goblin Barrel Princess
Earthquake
Skeletons Cannon Goblin Gang Goblin Barrel
Arrows
Skeletons Electro Spirit Goblin Gang Dart Goblin Goblin Barrel Princess
Royal Delivery
Skeletons Electro Spirit Goblin Gang Dart Goblin Goblin Barrel Princess
Fireball
Cannon Goblin Gang Dart Goblin Goblin Barrel Princess
Poison
Cannon Goblin Gang Dart Goblin Princess
Lightning
Cannon Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Cannon Goblin Gang Dart Goblin Goblin Barrel Princess Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Electro Spirit Cannon Goblin Gang

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Cannon
Goblin Gang
Goblin Barrel Dart Goblin Princess
Dart Goblin
Goblin Barrel Goblin Gang Princess
Goblin Barrel
Goblin Gang Dart Goblin Princess
Princess
Goblin Gang Dart Goblin Goblin Barrel
Goblinstein

Defense Synergies 2 8

Skeletons
Cannon Dart Goblin Electro Spirit Princess
Electro Spirit
Skeletons
Cannon
Skeletons Goblin Gang Dart Goblin Princess
Goblin Gang
Cannon Dart Goblin Princess
Dart Goblin
Skeletons Cannon Goblin Gang Princess
Goblin Barrel
Princess
Skeletons Cannon Goblin Gang Dart Goblin
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin
Skeletons Cannon Goblin Gang Dart Goblin
Cannon Goblin Gang Skeletons Dart Goblin
Cannon Skeletons Goblin Gang Dart Goblin
Princess
Goblin Gang Skeletons Electro Spirit Cannon Dart Goblin
Dart Goblin Electro Spirit Cannon Goblin Gang Princess
Electro Spirit Cannon Dart Goblin
Cannon Skeletons Goblin Gang Princess
Goblin Gang Skeletons Cannon Dart Goblin
Goblin Gang Dart Goblin Skeletons Electro Spirit Cannon Princess
Goblin Gang Dart Goblin Princess
Cannon Skeletons Goblin Gang
Electro Spirit Cannon Goblin Gang Dart Goblin Princess
Cannon Goblin Gang
Cannon Goblin Gang
Skeletons Cannon Goblin Gang
Cannon Electro Spirit Goblin Gang Dart Goblin
Electro Spirit Cannon Dart Goblin Princess
Cannon Dart Goblin
Goblin Gang Electro Spirit Cannon Dart Goblin
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons
Goblin Gang
Goblin Gang Skeletons
Goblin Gang
Skeletons Cannon Goblin Gang
Skeletons Electro Spirit Goblin Gang Dart Goblin Princess
Goblin Gang Skeletons Dart Goblin
Skeletons Electro Spirit
Skeletons Cannon Goblin Gang Dart Goblin
Dart Goblin
Skeletons Cannon Goblin Gang
Cannon Dart Goblin Princess
Goblin Gang Skeletons Electro Spirit Dart Goblin
Electro Spirit Cannon Dart Goblin Princess
Electro Spirit Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Dart Goblin
Dart Goblin Princess
Dart Goblin
Dart Goblin
Electro Spirit Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin
Goblin Gang
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Princess Dart Goblin
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Princess
Electro Spirit Princess
Dart Goblin Princess
Princess
Dart Goblin
Dart Goblin Princess
Electro Spirit Dart Goblin
Dart Goblin
Electro Spirit Princess
Princess
Electro Spirit Goblin Gang Dart Goblin Princess
Dart Goblin Princess
Goblin Gang Dart Goblin Princess
Dart Goblin Princess
Dart Goblin
Electro Spirit Goblin Gang Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin

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