My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Executioner Boss Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Boss Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Drill Boss Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Guards Goblin Drill
Giant Snowball
Skeletons Cannon Guards Goblin Drill
Zap
Skeletons Cannon Guards Goblin Drill
Barbarian Barrel
Skeletons Electro Spirit Cannon Guards Goblin Drill Executioner
The Log
Skeletons Electro Spirit Cannon Guards Goblin Drill
Earthquake
Skeletons Cannon Guards Goblin Drill
Arrows
Skeletons Electro Spirit Guards Goblin Drill
Royal Delivery
Skeletons Electro Spirit Guards Goblin Drill Executioner Boss Bandit
Fireball
Cannon Goblin Drill Executioner Boss Bandit
Poison
Cannon Guards Goblin Drill Executioner Boss Bandit
Lightning
Cannon Executioner Boss Bandit
Rocket
Executioner Boss Bandit

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Guards Tornado Goblin Drill Executioner Boss Bandit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Cannon Guards Tornado Goblin Drill Executioner Boss Bandit

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Electro Spirit Cannon Guards

Attack Synergies 1 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Goblin Drill
Cannon
Guards
Tornado
Executioner
Goblin Drill
Electro Spirit
Executioner
Tornado
Boss Bandit

Defense Synergies 2 8

Skeletons
Cannon Electro Spirit Tornado Executioner
Electro Spirit
Skeletons Goblin Drill
Cannon
Skeletons Guards
Guards
Cannon Goblin Drill Executioner
Tornado
Executioner Skeletons Goblin Drill
Goblin Drill
Electro Spirit Guards Tornado
Executioner
Tornado Skeletons Guards
Boss Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Executioner
Skeletons Cannon Goblin Drill Executioner
Cannon Tornado Skeletons Goblin Drill Executioner
Cannon Skeletons Guards Goblin Drill
Tornado
Tornado Skeletons Electro Spirit Cannon Guards Executioner
Tornado Electro Spirit Cannon Executioner
Electro Spirit Cannon
Cannon Skeletons Tornado Goblin Drill
Guards Tornado Skeletons Cannon
Guards Executioner Skeletons Electro Spirit Cannon Tornado Goblin Drill
Executioner Tornado
Cannon Goblin Drill Skeletons Guards
Executioner Electro Spirit Cannon Guards Tornado Goblin Drill
Cannon Goblin Drill
Tornado Cannon Goblin Drill
Skeletons Cannon Tornado Goblin Drill Executioner
Cannon Electro Spirit Guards Tornado Goblin Drill Executioner
Tornado Goblin Drill Executioner Electro Spirit Cannon Guards
Cannon Tornado Goblin Drill
Electro Spirit Cannon Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeletons
Executioner
Guards Skeletons
Guards Tornado
Skeletons Cannon Guards Goblin Drill Executioner
Executioner Skeletons Electro Spirit Tornado
Guards Skeletons
Skeletons Electro Spirit Tornado
Skeletons Cannon Guards Goblin Drill
Guards
Guards Tornado
Skeletons Cannon Guards Executioner
Cannon Executioner
Guards Skeletons Electro Spirit Tornado Goblin Drill Executioner
Executioner Electro Spirit Cannon
Electro Spirit Cannon
Cannon Tornado
Cannon Guards

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Goblin Drill
Tornado Executioner
Goblin Drill
Guards
Executioner
Executioner Electro Spirit Tornado
Tornado Executioner
Tornado Executioner
Tornado
Guards Tornado
Tornado
Tornado Executioner
Executioner
Goblin Drill Executioner
Executioner
Tornado
Executioner
Tornado
Tornado
Tornado
Goblin Drill
Tornado Electro Spirit Executioner
Tornado Executioner
Tornado
Tornado
Tornado Executioner
Electro Spirit Guards
Electro Spirit
Electro Spirit Guards
Tornado Executioner
Executioner
Executioner
Tornado
Executioner
Electro Spirit Guards Tornado
Tornado Executioner
Tornado Executioner

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