My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Great!

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblins Knight Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Goblins
Zap
Skeletons Goblins
Barbarian Barrel
Skeletons Electro Spirit Goblins Knight Valkyrie Bomb Tower Wizard
The Log
Skeletons Electro Spirit Goblins Mini P.E.K.K.A
Earthquake
Skeletons Bomb Tower
Arrows
Skeletons Electro Spirit Goblins
Royal Delivery
Skeletons Electro Spirit Goblins Knight Mini P.E.K.K.A Valkyrie Wizard
Fireball
Bomb Tower Wizard
Poison
Bomb Tower Wizard
Lightning
Knight Mini P.E.K.K.A Valkyrie Bomb Tower Wizard
Rocket
Valkyrie Bomb Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Valkyrie Bomb Tower Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Mini P.E.K.K.A Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Goblins Knight Mini P.E.K.K.A Valkyrie Bomb Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Electro Spirit Goblins Knight

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Goblins
Valkyrie
Knight
Wizard
Mini P.E.K.K.A
Valkyrie Wizard
Valkyrie
Goblins Mini P.E.K.K.A Wizard
Bomb Tower
Wizard
Knight Mini P.E.K.K.A Valkyrie

Defense Synergies 1 14

Skeletons
Electro Spirit Knight Mini P.E.K.K.A Bomb Tower Wizard
Electro Spirit
Skeletons
Goblins
Knight Wizard
Knight
Bomb Tower Skeletons Goblins Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Skeletons Knight Valkyrie Bomb Tower Wizard
Valkyrie
Mini P.E.K.K.A Bomb Tower Wizard
Bomb Tower
Knight Skeletons Mini P.E.K.K.A Valkyrie
Wizard
Skeletons Goblins Knight Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Wizard
Mini P.E.K.K.A Bomb Tower Skeletons Goblins Knight Valkyrie
Mini P.E.K.K.A Bomb Tower Skeletons Goblins Knight Valkyrie
Mini P.E.K.K.A Bomb Tower Skeletons Goblins Knight Valkyrie
Mini P.E.K.K.A Valkyrie Bomb Tower
Skeletons Electro Spirit Goblins Valkyrie Bomb Tower
Electro Spirit Bomb Tower Wizard
Electro Spirit Valkyrie Bomb Tower
Mini P.E.K.K.A Skeletons Goblins Bomb Tower
Knight Skeletons Goblins Mini P.E.K.K.A Valkyrie
Goblins Valkyrie Skeletons Electro Spirit Knight Bomb Tower Wizard
Wizard
Mini P.E.K.K.A Bomb Tower Skeletons Knight Valkyrie Wizard
Valkyrie Bomb Tower Wizard Electro Spirit Goblins Mini P.E.K.K.A
Mini P.E.K.K.A Knight Bomb Tower
Bomb Tower Mini P.E.K.K.A
Bomb Tower Wizard Skeletons Goblins Knight Mini P.E.K.K.A Valkyrie
Bomb Tower Electro Spirit Goblins Knight Valkyrie Wizard
Valkyrie Bomb Tower Wizard Electro Spirit Knight
Mini P.E.K.K.A Bomb Tower
Valkyrie Wizard Electro Spirit Goblins Knight Mini P.E.K.K.A Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Skeletons Goblins
Knight Mini P.E.K.K.A Valkyrie Bomb Tower Wizard
Skeletons Goblins Knight Mini P.E.K.K.A Valkyrie Bomb Tower
Mini P.E.K.K.A Valkyrie Knight
Skeletons Knight Mini P.E.K.K.A Valkyrie
Wizard Skeletons Electro Spirit Bomb Tower
Mini P.E.K.K.A Skeletons Goblins Knight Valkyrie Bomb Tower
Mini P.E.K.K.A Knight Valkyrie Bomb Tower
Skeletons Electro Spirit Goblins Knight Mini P.E.K.K.A Valkyrie Bomb Tower
Skeletons
Knight Mini P.E.K.K.A Valkyrie Bomb Tower
Valkyrie
Mini P.E.K.K.A Skeletons Knight Valkyrie Bomb Tower Wizard
Wizard Valkyrie Bomb Tower
Skeletons Electro Spirit Goblins Knight Mini P.E.K.K.A Valkyrie Bomb Tower
Valkyrie Electro Spirit Mini P.E.K.K.A Bomb Tower Wizard
Electro Spirit Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie
Knight Valkyrie
Wizard Valkyrie
Wizard Electro Spirit
Wizard
Wizard
Wizard
Goblins Mini P.E.K.K.A
Knight Valkyrie Wizard
Wizard
Knight
Wizard
Wizard
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard
Valkyrie Wizard
Wizard
Electro Spirit Valkyrie Wizard
Wizard
Wizard
Wizard
Electro Spirit Wizard
Mini P.E.K.K.A
Wizard
Electro Spirit
Wizard
Electro Spirit
Wizard
Knight Mini P.E.K.K.A Valkyrie Wizard
Wizard
Electro Spirit
Wizard

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