My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Great!
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Bats Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Ice Golem Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Wall Breakers Miner
Giant Snowball
Skeletons Bats Wall Breakers Miner
Zap
Skeletons Bats Wall Breakers
Barbarian Barrel
Skeletons Electro Spirit Ice Spirit Wall Breakers
The Log
Skeletons Electro Spirit Ice Spirit Wall Breakers
Earthquake
Skeletons
Arrows
Skeletons Electro Spirit Ice Spirit Bats Wall Breakers
Royal Delivery
Skeletons Electro Spirit Ice Spirit Bats Wall Breakers Miner
Fireball
Wall Breakers
Poison
Bats
Lightning
Ice Golem
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Bats Ice Golem Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Ice Spirit Bats Ice Golem Wall Breakers Miner Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Skeletons Electro Spirit Ice Spirit Bats

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Wall Breakers Miner
Ice Spirit
Bats Wall Breakers Miner
Bats
Ice Golem Miner Ice Spirit Wall Breakers
Ice Golem
Bats Wall Breakers Miner
Wall Breakers
Ice Golem Miner Electro Spirit Ice Spirit Bats
Lightning
Miner
Bats Wall Breakers Electro Spirit Ice Spirit Ice Golem

Defense Synergies 0 8

Skeletons
Electro Spirit Ice Spirit Bats Ice Golem
Electro Spirit
Skeletons
Ice Spirit
Skeletons Bats Ice Golem Miner
Bats
Skeletons Ice Spirit Ice Golem
Ice Golem
Skeletons Ice Spirit Bats
Wall Breakers
Lightning
Miner
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Ice Golem
Skeletons Ice Spirit Bats
Skeletons Bats Lightning
Skeletons Bats
Lightning
Skeletons Electro Spirit Bats
Bats Lightning Electro Spirit Ice Spirit
Lightning Electro Spirit Ice Golem
Skeletons
Skeletons Ice Spirit Ice Golem Miner
Bats Skeletons Electro Spirit Ice Golem
Bats
Skeletons Ice Spirit Bats Lightning
Electro Spirit Ice Spirit Bats
Ice Spirit Lightning
Skeletons Bats
Ice Spirit Electro Spirit Bats
Electro Spirit Ice Spirit Bats Ice Golem
Electro Spirit Bats

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Ice Golem
Ice Golem Lightning Miner
Skeletons Ice Spirit Bats Ice Golem Lightning
Lightning Bats Ice Golem
Skeletons
Skeletons Electro Spirit Ice Spirit Bats Ice Golem
Skeletons Bats Ice Golem Lightning
Lightning Skeletons Electro Spirit Ice Spirit Bats Ice Golem
Skeletons
Bats
Lightning
Lightning Skeletons Ice Golem
Skeletons Electro Spirit Ice Spirit Bats Ice Golem Lightning
Bats Electro Spirit Ice Golem
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Ice Golem
Miner
Lightning Miner
Lightning Ice Golem
Electro Spirit Ice Spirit Bats Ice Golem
Ice Spirit Ice Golem Lightning
Miner Lightning
Lightning Bats
Lightning Miner
Lightning
Lightning Ice Golem Miner
Lightning
Lightning Ice Golem
Lightning
Lightning
Lightning
Bats Lightning
Lightning
Lightning Miner
Lightning
Lightning
Lightning
Lightning
Ice Golem Electro Spirit Ice Spirit
Miner Lightning
Lightning Miner
Lightning Miner
Lightning Bats Ice Golem
Lightning Electro Spirit Ice Spirit Bats
Lightning
Lightning Miner
Lightning Electro Spirit Ice Spirit
Lightning
Lightning Electro Spirit Ice Spirit Bats
Lightning
Lightning Miner
Ice Golem Lightning
Lightning
Electro Spirit Ice Spirit Bats Lightning
Bats Lightning
Lightning Miner
Lightning

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