My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Royal Giant Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant
Giant Snowball
Skeletons
Zap
Skeletons Firecracker Royal Giant
Barbarian Barrel
Skeletons Electro Spirit Ice Spirit Firecracker
The Log
Skeletons Electro Spirit Ice Spirit Firecracker Royal Giant
Earthquake
Skeletons Firecracker
Arrows
Skeletons Electro Spirit Ice Spirit Firecracker
Royal Delivery
Skeletons Electro Spirit Ice Spirit Firecracker
Fireball
Firecracker
Poison
Firecracker
Lightning
Monk
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Firecracker Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Firecracker Royal Delivery The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Royal Delivery

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Ice Spirit The Log Firecracker Royal Delivery Monk Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Skeletons Electro Spirit Ice Spirit The Log

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Royal Giant
Ice Spirit
Royal Giant Firecracker Royal Giant
Firecracker
Royal Giant Ice Spirit Monk
Royal Delivery
Royal Giant
Ice Spirit Firecracker Electro Spirit Ice Spirit The Log Monk
The Log
Royal Giant
Monk
Firecracker Royal Giant

Defense Synergies 1 12

Skeletons
Electro Spirit Ice Spirit Firecracker Royal Delivery The Log Monk
Electro Spirit
Skeletons The Log
Ice Spirit
Skeletons Firecracker Royal Delivery The Log
Firecracker
The Log Skeletons Ice Spirit Royal Delivery
Royal Delivery
Skeletons Ice Spirit Firecracker The Log
Royal Giant
The Log
Firecracker Skeletons Electro Spirit Ice Spirit Royal Delivery
Monk
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log
Skeletons Ice Spirit Firecracker Royal Delivery The Log Monk
Skeletons Royal Delivery
Skeletons Firecracker Monk
Firecracker Royal Delivery The Log Monk
Royal Delivery The Log Skeletons Electro Spirit Firecracker
Electro Spirit Ice Spirit Firecracker Royal Delivery
Electro Spirit The Log Monk
Skeletons
Skeletons Ice Spirit Firecracker Royal Delivery
Skeletons Electro Spirit Firecracker Royal Delivery The Log
Firecracker Royal Delivery
Skeletons Ice Spirit Royal Delivery The Log
Electro Spirit Ice Spirit Firecracker Royal Delivery The Log
Monk Ice Spirit Royal Delivery The Log
Skeletons Firecracker Royal Delivery
Ice Spirit Royal Delivery Electro Spirit Firecracker The Log
Royal Delivery The Log Electro Spirit Ice Spirit Firecracker
Electro Spirit Firecracker Royal Delivery The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Royal Delivery
Royal Delivery Firecracker The Log Monk
Royal Delivery Skeletons Ice Spirit The Log
Royal Delivery The Log Monk
Skeletons Royal Delivery
Firecracker Royal Delivery Skeletons Electro Spirit Ice Spirit Monk
Royal Delivery Skeletons
Royal Delivery
Royal Delivery Skeletons Electro Spirit Ice Spirit Firecracker The Log Monk
Skeletons Royal Delivery
Monk Royal Delivery The Log
Royal Delivery Skeletons
Firecracker
Skeletons Electro Spirit Ice Spirit Firecracker Royal Delivery The Log Monk
Electro Spirit Firecracker Royal Delivery The Log
Electro Spirit Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log Monk
Firecracker Monk The Log
The Log
Firecracker The Log
Firecracker The Log
Firecracker Electro Spirit Ice Spirit Monk
Firecracker The Log
The Log Ice Spirit Firecracker
The Log Monk Firecracker
Firecracker Monk The Log
Monk Firecracker
Firecracker The Log
Firecracker Monk
Firecracker The Log
Firecracker The Log
Firecracker The Log
Monk
Firecracker The Log Monk
Firecracker The Log Monk
The Log Monk
The Log Monk
The Log Monk
Firecracker The Log Electro Spirit Ice Spirit
Firecracker The Log Monk
The Log Monk
Firecracker The Log
Firecracker
Electro Spirit Ice Spirit Firecracker
The Log
Electro Spirit Ice Spirit Firecracker Monk
Firecracker The Log Monk
Electro Spirit Ice Spirit
Firecracker Monk
The Log
Firecracker
The Log Firecracker
Monk
Firecracker
Electro Spirit Ice Spirit Firecracker The Log
Firecracker
Firecracker The Log Monk
Firecracker Monk

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