My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Miner Skeleton King
Giant Snowball
Skeletons Miner Skeleton King
Zap
Skeletons Inferno Tower Skeleton King
Barbarian Barrel
Skeletons Electro Spirit Inferno Tower Skeleton King
The Log
Skeletons Electro Spirit Skeleton King
Earthquake
Skeletons Inferno Tower Skeleton King
Arrows
Skeletons Electro Spirit Skeleton King
Royal Delivery
Skeletons Electro Spirit Miner Skeleton King
Fireball
Inferno Tower Skeleton King
Poison
Inferno Tower Skeleton King
Lightning
Inferno Tower Skeleton King
Rocket
Inferno Tower Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Royal Delivery Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Royal Delivery Rocket The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Delivery Inferno Tower Rocket Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit The Log Royal Delivery Miner Skeleton King Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Electro Spirit The Log Royal Delivery

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Miner
Royal Delivery
Inferno Tower
Rocket
Miner
The Log
Miner
Miner
Electro Spirit Rocket The Log Skeleton King
Skeleton King
Miner

Defense Synergies 2 9

Skeletons
Electro Spirit Royal Delivery Inferno Tower The Log
Electro Spirit
Skeletons The Log
Royal Delivery
Inferno Tower Skeletons The Log
Inferno Tower
Royal Delivery The Log Skeletons Skeleton King
Rocket
The Log
The Log
Inferno Tower Skeletons Electro Spirit Royal Delivery Rocket Miner
Miner
The Log
Skeleton King
Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Inferno Tower The Log
Inferno Tower Skeletons Royal Delivery The Log
Inferno Tower Rocket Skeletons Royal Delivery
Inferno Tower Skeletons Skeleton King
Royal Delivery Rocket The Log
Royal Delivery The Log Skeletons Electro Spirit
Inferno Tower Rocket Electro Spirit Royal Delivery
Rocket Electro Spirit Inferno Tower The Log
Inferno Tower Skeletons Skeleton King
Skeletons Royal Delivery Inferno Tower Miner
Skeletons Electro Spirit Royal Delivery The Log Skeleton King
Inferno Tower Royal Delivery
Inferno Tower Skeletons Royal Delivery Rocket The Log
Rocket Electro Spirit Royal Delivery The Log Skeleton King
Inferno Tower Skeleton King
Inferno Tower Rocket Royal Delivery The Log
Skeletons Royal Delivery Inferno Tower
Royal Delivery Electro Spirit The Log
Royal Delivery The Log Electro Spirit
Inferno Tower
Electro Spirit Royal Delivery The Log
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Royal Delivery Inferno Tower
Royal Delivery Rocket The Log Miner
Royal Delivery Skeletons Inferno Tower Rocket The Log
Rocket Royal Delivery Inferno Tower The Log
Inferno Tower Skeletons Royal Delivery
Royal Delivery Rocket Skeletons Electro Spirit
Royal Delivery Rocket Skeletons Inferno Tower
Inferno Tower Royal Delivery
Royal Delivery Rocket Skeletons Electro Spirit Inferno Tower The Log
Inferno Tower Skeletons Royal Delivery
Inferno Tower
Rocket Royal Delivery The Log
Royal Delivery Rocket Skeletons Inferno Tower Skeleton King
Inferno Tower Skeletons Electro Spirit Royal Delivery Rocket The Log Skeleton King
Electro Spirit Royal Delivery Inferno Tower The Log Skeleton King
Electro Spirit Royal Delivery Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
The Log Miner
Rocket The Log Miner
Rocket The Log
Rocket The Log
Electro Spirit Rocket
The Log
The Log
The Log Miner
Rocket
Rocket Miner The Log
Rocket
Rocket The Log Miner
Rocket
The Log
Rocket The Log
Rocket The Log
Rocket
Rocket
Rocket The Log
Rocket The Log Miner
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
The Log Electro Spirit
The Log Miner
The Log Miner
Rocket Miner The Log
Rocket Electro Spirit
Rocket The Log Miner
Rocket Electro Spirit
Rocket The Log
Electro Spirit Rocket
Rocket
The Log
Miner Rocket
The Log Skeleton King
Rocket
Electro Spirit Rocket The Log Skeleton King
Rocket
Rocket The Log Miner
Rocket

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