My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Valkyrie X-Bow Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Valkyrie X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons X-Bow
Barbarian Barrel
Skeletons Electro Spirit Tesla Valkyrie X-Bow Ice Wizard
The Log
Skeletons Electro Spirit X-Bow
Earthquake
Skeletons Tesla X-Bow
Arrows
Skeletons Electro Spirit
Royal Delivery
Skeletons Electro Spirit Valkyrie Ice Wizard
Fireball
Tesla X-Bow Ice Wizard
Poison
X-Bow Ice Wizard
Lightning
Tesla Valkyrie X-Bow Ice Wizard
Rocket
Valkyrie X-Bow

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball Valkyrie The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Valkyrie Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit The Log Ice Wizard Tesla Fireball Valkyrie X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Electro Spirit The Log Ice Wizard

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Fireball X-Bow
Tesla
Fireball
X-Bow Electro Spirit The Log
Valkyrie
X-Bow
X-Bow
Fireball The Log Electro Spirit Valkyrie Ice Wizard
The Log
X-Bow Fireball
Ice Wizard
X-Bow

Defense Synergies 7 13

Skeletons
Tesla X-Bow Electro Spirit The Log Ice Wizard
Electro Spirit
Skeletons The Log
Tesla
Skeletons X-Bow The Log Fireball Valkyrie
Fireball
X-Bow The Log Tesla Valkyrie Ice Wizard
Valkyrie
Tesla Fireball X-Bow The Log Ice Wizard
X-Bow
Skeletons Tesla Fireball The Log Valkyrie Ice Wizard
The Log
Tesla Fireball X-Bow Skeletons Electro Spirit Valkyrie Ice Wizard
Ice Wizard
Skeletons Fireball Valkyrie X-Bow The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie X-Bow The Log
Skeletons Tesla Valkyrie X-Bow The Log Ice Wizard
Tesla Skeletons Valkyrie Ice Wizard
Tesla Skeletons Valkyrie Ice Wizard
Fireball Valkyrie X-Bow The Log
Fireball The Log Skeletons Electro Spirit Tesla Valkyrie X-Bow Ice Wizard
Tesla Electro Spirit Fireball X-Bow Ice Wizard
Electro Spirit Tesla Fireball Valkyrie X-Bow The Log
Tesla Skeletons X-Bow Ice Wizard
Skeletons Tesla Valkyrie Ice Wizard
Valkyrie Ice Wizard Skeletons Electro Spirit Tesla Fireball X-Bow The Log
Tesla Fireball Ice Wizard
Tesla Skeletons Fireball Valkyrie X-Bow The Log Ice Wizard
Fireball Valkyrie Electro Spirit Tesla X-Bow The Log
Tesla X-Bow
Tesla Fireball X-Bow The Log
Tesla Skeletons Fireball Valkyrie X-Bow
Tesla Fireball Electro Spirit Valkyrie X-Bow The Log Ice Wizard
Valkyrie The Log Electro Spirit Tesla Fireball Ice Wizard
Tesla
Valkyrie Electro Spirit Tesla Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Tesla Fireball X-Bow
Fireball Tesla Valkyrie X-Bow The Log
Skeletons Valkyrie The Log
Valkyrie Tesla Fireball X-Bow The Log
Skeletons Tesla Valkyrie
Fireball Skeletons Electro Spirit Tesla Ice Wizard
Skeletons Tesla Fireball Valkyrie Ice Wizard
Tesla Valkyrie
Skeletons Electro Spirit Fireball Valkyrie X-Bow The Log
Skeletons Tesla
Tesla Valkyrie
Fireball Valkyrie The Log
Skeletons Tesla Fireball Valkyrie
Tesla Fireball Valkyrie
Tesla Skeletons Electro Spirit Fireball Valkyrie X-Bow The Log
Valkyrie Electro Spirit Tesla Fireball The Log Ice Wizard
Electro Spirit Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie X-Bow The Log
Fireball X-Bow The Log Ice Wizard
Fireball X-Bow The Log
Fireball Valkyrie The Log
Fireball Valkyrie The Log
Fireball Electro Spirit Ice Wizard
The Log
Fireball X-Bow The Log Ice Wizard
Fireball The Log X-Bow
Fireball X-Bow
Fireball Valkyrie X-Bow The Log
Fireball
Fireball The Log
Fireball X-Bow
Fireball X-Bow The Log
X-Bow Fireball The Log
Fireball X-Bow The Log
Fireball
Fireball X-Bow The Log
Fireball Valkyrie X-Bow The Log
Fireball X-Bow The Log
Fireball
X-Bow The Log
Fireball X-Bow The Log
The Log Electro Spirit Fireball Valkyrie Ice Wizard
Fireball X-Bow The Log Ice Wizard
Fireball X-Bow The Log
Fireball X-Bow The Log
Fireball X-Bow Ice Wizard
Electro Spirit Fireball
Fireball
Fireball X-Bow The Log
Electro Spirit Fireball
Fireball The Log
Electro Spirit Fireball X-Bow
Fireball Ice Wizard
The Log Fireball
Fireball Valkyrie
The Log Fireball
Fireball
Electro Spirit Fireball The Log
Fireball
Fireball X-Bow The Log
Fireball

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