My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Electro Dragon Cannon Cart Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Cannon Cart Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Cannon Cart Ram Rider
Giant Snowball
Skeletons Electro Dragon Ram Rider
Zap
Skeletons Cannon Cart Ram Rider
Barbarian Barrel
Skeletons Electro Spirit Cannon Cart
The Log
Skeletons Electro Spirit Cannon Cart Ram Rider
Earthquake
Skeletons
Arrows
Skeletons Electro Spirit
Royal Delivery
Skeletons Electro Spirit Electro Dragon Cannon Cart Ram Rider
Fireball
Electro Dragon Cannon Cart Ram Rider
Poison
Electro Dragon
Lightning
Electro Dragon Cannon Cart Ram Rider
Rocket
Electro Dragon Cannon Cart Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Tornado Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Tornado Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Tornado Electro Dragon Cannon Cart Ram Rider Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Electro Spirit Tornado Electro Dragon

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Cannon Cart Ram Rider
Tornado
Electro Dragon Cannon Cart Ram Rider Mega Knight
Electro Dragon
Tornado Cannon Cart Mega Knight
Cannon Cart
Electro Spirit Tornado Electro Dragon Lightning Ram Rider
Lightning
Ram Rider Cannon Cart
Ram Rider
Lightning Electro Spirit Tornado Cannon Cart Mega Knight
Mega Knight
Tornado Electro Dragon Ram Rider

Defense Synergies 0 10

Skeletons
Electro Spirit Tornado Electro Dragon Cannon Cart Ram Rider
Electro Spirit
Skeletons
Tornado
Skeletons Electro Dragon Cannon Cart Ram Rider Mega Knight
Electro Dragon
Skeletons Tornado Cannon Cart
Cannon Cart
Skeletons Tornado Electro Dragon
Lightning
Ram Rider
Skeletons Tornado
Mega Knight
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Lightning Electro Dragon Ram Rider
Skeletons Electro Dragon Cannon Cart Ram Rider Mega Knight
Tornado Ram Rider Mega Knight Skeletons Electro Dragon Cannon Cart Lightning
Skeletons Electro Dragon Cannon Cart Ram Rider Mega Knight
Lightning Tornado Mega Knight
Tornado Skeletons Electro Spirit Electro Dragon Cannon Cart Mega Knight
Tornado Lightning Ram Rider Electro Spirit Electro Dragon
Lightning Electro Spirit Electro Dragon Cannon Cart Ram Rider Mega Knight
Skeletons Tornado
Tornado Skeletons Cannon Cart Mega Knight
Skeletons Electro Spirit Tornado Electro Dragon Cannon Cart Ram Rider Mega Knight
Tornado Electro Dragon Ram Rider
Mega Knight Skeletons Electro Dragon Cannon Cart Lightning Ram Rider
Mega Knight Electro Spirit Tornado Electro Dragon Cannon Cart
Cannon Cart Ram Rider Mega Knight
Tornado Lightning Ram Rider Mega Knight
Mega Knight Skeletons Tornado Electro Dragon Cannon Cart
Mega Knight Electro Spirit Tornado Electro Dragon Cannon Cart Ram Rider
Tornado Electro Spirit Electro Dragon Cannon Cart Ram Rider Mega Knight
Tornado Cannon Cart Ram Rider
Mega Knight Electro Spirit Electro Dragon Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Cannon Cart
Electro Dragon Cannon Cart Lightning Mega Knight
Mega Knight Skeletons Electro Dragon Cannon Cart Lightning Ram Rider
Lightning Mega Knight Tornado Cannon Cart Ram Rider
Skeletons Cannon Cart Ram Rider Mega Knight
Skeletons Electro Spirit Tornado Electro Dragon Ram Rider
Skeletons Cannon Cart Lightning Ram Rider
Mega Knight Cannon Cart
Electro Dragon Lightning Mega Knight Skeletons Electro Spirit Tornado Cannon Cart
Skeletons
Mega Knight Electro Dragon Cannon Cart
Lightning Mega Knight Tornado
Cannon Cart Lightning Mega Knight Skeletons Ram Rider
Electro Dragon Cannon Cart Mega Knight
Electro Dragon Skeletons Electro Spirit Tornado Cannon Cart Lightning
Mega Knight Electro Spirit Electro Dragon Cannon Cart
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Electro Dragon
Tornado Electro Dragon Ram Rider
Lightning Electro Dragon Cannon Cart
Cannon Cart Lightning
Mega Knight
Electro Spirit Tornado Electro Dragon Ram Rider
Tornado
Tornado Electro Dragon Lightning Ram Rider
Tornado Electro Dragon Lightning Ram Rider
Lightning Tornado Electro Dragon
Lightning Tornado Electro Dragon Cannon Cart Ram Rider
Lightning Tornado Electro Dragon
Lightning Cannon Cart
Lightning Electro Dragon Cannon Cart
Lightning Cannon Cart
Lightning Electro Dragon Cannon Cart
Lightning Electro Dragon Cannon Cart Mega Knight
Lightning Tornado
Lightning
Lightning Electro Dragon Mega Knight
Lightning Tornado Electro Dragon Mega Knight
Lightning Mega Knight
Lightning Tornado
Tornado Lightning
Lightning Electro Dragon Cannon Cart
Tornado Electro Spirit Electro Dragon Mega Knight
Tornado Electro Dragon Lightning Ram Rider
Lightning Tornado Electro Dragon Ram Rider Mega Knight
Lightning Tornado
Lightning Tornado Electro Dragon
Electro Dragon Lightning Electro Spirit
Lightning
Lightning Electro Dragon Mega Knight
Lightning Electro Spirit Electro Dragon
Mega Knight
Lightning
Lightning Electro Spirit Electro Dragon Cannon Cart
Lightning Tornado Electro Dragon Ram Rider
Lightning Electro Dragon Cannon Cart Mega Knight
Electro Dragon Lightning
Lightning Tornado
Electro Dragon Cannon Cart Mega Knight
Electro Dragon Electro Spirit Tornado Lightning
Tornado Electro Dragon Lightning
Electro Dragon Lightning Tornado Cannon Cart Mega Knight
Cannon Cart
Lightning Electro Dragon Mega Knight

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