My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla P.E.K.K.A Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Drill
Giant Snowball
Skeletons Goblin Drill Little Prince
Zap
Skeletons Goblin Drill Little Prince
Barbarian Barrel
Skeletons Electro Spirit Tesla Goblin Drill Little Prince
The Log
Skeletons Electro Spirit Goblin Drill Little Prince
Earthquake
Skeletons Tesla Goblin Drill
Arrows
Skeletons Electro Spirit Goblin Drill Little Prince
Royal Delivery
Skeletons Electro Spirit Goblin Drill P.E.K.K.A Little Prince
Fireball
Tesla Goblin Drill Little Prince
Poison
Goblin Drill Little Prince
Lightning
Tesla Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Goblin Drill P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Zap Arrows Little Prince Tesla Goblin Drill P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Electro Spirit Zap Arrows

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Zap Goblin Drill P.E.K.K.A
Zap
Arrows P.E.K.K.A Electro Spirit Little Prince
Arrows
Zap P.E.K.K.A Goblin Drill
Tesla
Goblin Drill
Electro Spirit Arrows
P.E.K.K.A
Zap Arrows Electro Spirit
Little Prince
Zap

Defense Synergies 1 17

Skeletons
Tesla Electro Spirit Zap P.E.K.K.A Little Prince
Electro Spirit
Skeletons Zap Goblin Drill Little Prince
Zap
Skeletons Electro Spirit Arrows Tesla Goblin Drill P.E.K.K.A Little Prince
Arrows
Zap Tesla P.E.K.K.A Little Prince
Tesla
Skeletons Zap Arrows Goblin Drill Little Prince
Goblin Drill
Electro Spirit Zap Tesla
P.E.K.K.A
Skeletons Zap Arrows
Little Prince
Skeletons Electro Spirit Zap Arrows Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla
P.E.K.K.A Skeletons Zap Tesla Goblin Drill
Tesla P.E.K.K.A Skeletons Goblin Drill
Tesla P.E.K.K.A Skeletons Goblin Drill
Arrows P.E.K.K.A
Arrows Skeletons Electro Spirit Zap Tesla
Tesla Electro Spirit Zap Arrows Little Prince
Electro Spirit Zap Arrows Tesla P.E.K.K.A
Tesla P.E.K.K.A Skeletons Goblin Drill
Skeletons Tesla Little Prince
Skeletons Electro Spirit Zap Arrows Tesla Goblin Drill
Arrows Tesla Zap
Tesla Goblin Drill P.E.K.K.A Skeletons Zap
Electro Spirit Zap Arrows Tesla Goblin Drill P.E.K.K.A
P.E.K.K.A Tesla Goblin Drill
Zap Tesla Goblin Drill P.E.K.K.A
Tesla Skeletons Arrows Goblin Drill P.E.K.K.A
Arrows Tesla Electro Spirit Zap Goblin Drill Little Prince
Zap Arrows Goblin Drill Electro Spirit Tesla Little Prince
P.E.K.K.A Tesla Goblin Drill
Electro Spirit Arrows Tesla P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Tesla P.E.K.K.A
Zap Arrows Tesla
P.E.K.K.A Skeletons Zap
P.E.K.K.A Zap Tesla
P.E.K.K.A Skeletons Tesla Goblin Drill
Arrows Skeletons Electro Spirit Zap Tesla
P.E.K.K.A Skeletons Tesla
P.E.K.K.A Tesla
Zap P.E.K.K.A Skeletons Electro Spirit
P.E.K.K.A Skeletons Tesla Goblin Drill
P.E.K.K.A Tesla
P.E.K.K.A Zap Arrows
P.E.K.K.A Skeletons Tesla
Tesla
Tesla Skeletons Electro Spirit Zap Goblin Drill P.E.K.K.A Little Prince
Arrows Electro Spirit Zap Tesla P.E.K.K.A
Electro Spirit Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Goblin Drill
Arrows Zap
Arrows Goblin Drill
Arrows
Zap Arrows
Arrows Electro Spirit Zap
Arrows
Arrows Zap
Arrows Zap
Zap Arrows
Zap Arrows
Arrows
Zap Arrows
Zap Arrows Goblin Drill
Arrows
Arrows
Zap Arrows
Zap Arrows Little Prince
Arrows
Zap Arrows Goblin Drill
Zap Arrows Electro Spirit Little Prince
Arrows Zap
Zap Arrows
Zap Arrows
Zap Arrows Little Prince
Zap Electro Spirit
Zap Arrows
Zap Electro Spirit Arrows
P.E.K.K.A
Arrows
Zap Electro Spirit
Zap Arrows
Arrows
Arrows Zap
Zap Arrows
P.E.K.K.A
Zap Electro Spirit
Zap
Zap Little Prince
P.E.K.K.A

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