My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Elixir Golem Electro Dragon Night Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elixir Golem Goblin Curse Night Witch Skeleton King
Giant Snowball
Skeletons Goblin Curse Electro Dragon Night Witch Skeleton King
Zap
Skeletons Goblin Curse Night Witch Skeleton King
Barbarian Barrel
Skeletons Elixir Golem Goblin Curse Night Witch Skeleton King
The Log
Skeletons Elixir Golem Goblin Curse Skeleton King
Earthquake
Skeletons Elixir Golem Skeleton King
Arrows
Skeletons Goblin Curse Night Witch Skeleton King
Royal Delivery
Skeletons Elixir Golem Electro Dragon Night Witch Skeleton King
Fireball
Elixir Golem Electro Dragon Night Witch Skeleton King
Poison
Elixir Golem Goblin Curse Electro Dragon Night Witch Skeleton King
Lightning
Electro Dragon Night Witch Skeleton King
Rocket
Electro Dragon Night Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Electro Dragon Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Goblin Curse Rage Tornado Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblin Curse Rage Elixir Golem Tornado Night Witch Skeleton King Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Goblin Curse Rage Elixir Golem

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Elixir Golem
Rage Night Witch Tornado Electro Dragon
Goblin Curse
Rage
Elixir Golem Electro Dragon Night Witch
Tornado
Elixir Golem Electro Dragon Night Witch
Electro Dragon
Elixir Golem Rage Tornado
Night Witch
Elixir Golem Rage Tornado Skeleton King
Skeleton King
Night Witch

Defense Synergies 0 5

Skeletons
Tornado Electro Dragon Night Witch
Elixir Golem
Goblin Curse
Rage
Tornado
Skeletons Electro Dragon Skeleton King
Electro Dragon
Skeletons Tornado
Night Witch
Skeletons
Skeleton King
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon
Skeletons Goblin Curse Electro Dragon Night Witch
Tornado Skeletons Goblin Curse Electro Dragon Night Witch
Night Witch Skeletons Goblin Curse Electro Dragon Skeleton King
Tornado
Tornado Skeletons Electro Dragon Night Witch
Tornado Goblin Curse Electro Dragon Night Witch
Electro Dragon
Skeletons Goblin Curse Tornado Night Witch Skeleton King
Tornado Skeletons Night Witch
Goblin Curse Skeletons Tornado Electro Dragon Night Witch Skeleton King
Goblin Curse Tornado Electro Dragon Night Witch
Night Witch Skeletons Goblin Curse Electro Dragon
Goblin Curse Tornado Electro Dragon Night Witch Skeleton King
Goblin Curse Skeleton King
Tornado Goblin Curse
Skeletons Tornado Electro Dragon Night Witch
Tornado Electro Dragon Night Witch
Tornado Goblin Curse Electro Dragon
Goblin Curse Tornado
Goblin Curse Electro Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Electro Dragon
Skeletons Electro Dragon
Tornado Night Witch
Skeletons Goblin Curse Night Witch
Skeletons Goblin Curse Tornado Electro Dragon
Skeletons Night Witch
Goblin Curse
Electro Dragon Skeletons Tornado
Skeletons Goblin Curse
Electro Dragon
Tornado
Skeletons Goblin Curse Night Witch Skeleton King
Goblin Curse Electro Dragon
Electro Dragon Skeletons Tornado Night Witch Skeleton King
Goblin Curse Electro Dragon Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon
Goblin Curse Tornado Electro Dragon
Electro Dragon
Goblin Curse
Goblin Curse Tornado Electro Dragon
Tornado
Goblin Curse Tornado Electro Dragon
Tornado Electro Dragon
Tornado Electro Dragon Night Witch
Tornado Electro Dragon
Goblin Curse Tornado Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon
Tornado
Night Witch
Electro Dragon
Goblin Curse Tornado Electro Dragon
Night Witch
Tornado
Tornado
Electro Dragon
Goblin Curse Tornado Electro Dragon
Tornado Electro Dragon
Tornado Electro Dragon
Goblin Curse Tornado
Goblin Curse Tornado Electro Dragon Night Witch
Electro Dragon
Night Witch
Electro Dragon Night Witch
Electro Dragon
Goblin Curse
Electro Dragon Night Witch
Goblin Curse Tornado Electro Dragon
Electro Dragon
Electro Dragon Skeleton King
Tornado
Electro Dragon
Electro Dragon Tornado Skeleton King
Tornado Electro Dragon
Electro Dragon Tornado
Electro Dragon

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