My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Tesla Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Balloon
Giant Snowball
Skeletons Fire Spirit Bats Balloon Lumberjack
Zap
Skeletons Fire Spirit Bats Firecracker Balloon
Barbarian Barrel
Skeletons Fire Spirit Firecracker Tesla Lumberjack
The Log
Skeletons Fire Spirit Firecracker Lumberjack
Earthquake
Skeletons Firecracker Tesla
Arrows
Skeletons Fire Spirit Bats Firecracker
Royal Delivery
Skeletons Fire Spirit Bats Firecracker Balloon Lumberjack
Fireball
Firecracker Tesla Balloon Lumberjack
Poison
Bats Firecracker Balloon
Lightning
Tesla Balloon Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Bats Firecracker Tesla Freeze Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Fire Spirit Bats Firecracker

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Balloon Lumberjack
Bats
Balloon Firecracker Lumberjack
Firecracker
Bats Balloon Lumberjack
Tesla
Freeze
Balloon
Balloon
Bats Freeze Lumberjack Fire Spirit Firecracker
Lumberjack
Balloon Fire Spirit Bats Firecracker

Defense Synergies 1 12

Skeletons
Tesla Fire Spirit Bats Firecracker Lumberjack
Fire Spirit
Skeletons Firecracker
Bats
Skeletons Firecracker Tesla Freeze Lumberjack
Firecracker
Skeletons Fire Spirit Bats Tesla Lumberjack
Tesla
Skeletons Bats Firecracker
Freeze
Bats Lumberjack
Balloon
Lumberjack
Skeletons Bats Firecracker Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla
Lumberjack Skeletons Bats Firecracker Tesla
Tesla Lumberjack Skeletons Fire Spirit Bats Freeze
Tesla Lumberjack Skeletons Bats Firecracker
Firecracker Lumberjack
Freeze Skeletons Fire Spirit Bats Firecracker Tesla Lumberjack
Bats Tesla Fire Spirit Firecracker Freeze
Tesla
Tesla Skeletons Lumberjack
Skeletons Fire Spirit Firecracker Tesla Lumberjack
Bats Skeletons Firecracker Tesla Freeze Lumberjack
Tesla Bats Firecracker
Tesla Lumberjack Skeletons Fire Spirit Bats Freeze
Fire Spirit Bats Firecracker Tesla Freeze Lumberjack
Tesla Lumberjack
Tesla Freeze Lumberjack
Tesla Skeletons Bats Firecracker Lumberjack
Fire Spirit Tesla Bats Firecracker Lumberjack
Freeze Fire Spirit Bats Firecracker Tesla Lumberjack
Tesla Lumberjack
Fire Spirit Bats Firecracker Tesla Lumberjack
Tesla Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Tesla
Firecracker Tesla Lumberjack
Lumberjack Skeletons Bats
Lumberjack Bats Tesla
Skeletons Tesla Lumberjack
Fire Spirit Firecracker Skeletons Bats Tesla Freeze
Skeletons Bats Tesla Lumberjack
Tesla Lumberjack
Freeze Skeletons Bats Firecracker
Skeletons Tesla
Bats Tesla Lumberjack
Skeletons Tesla Lumberjack
Firecracker Tesla
Tesla Skeletons Bats Firecracker Freeze Lumberjack
Bats Firecracker Tesla Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze
Firecracker
Firecracker Freeze
Fire Spirit Firecracker
Firecracker Fire Spirit Bats Freeze
Fire Spirit Firecracker
Fire Spirit Firecracker Freeze
Firecracker
Fire Spirit Bats Lumberjack
Firecracker
Fire Spirit Firecracker
Fire Spirit Firecracker
Firecracker Freeze
Firecracker
Firecracker
Firecracker
Freeze
Bats
Fire Spirit Firecracker
Fire Spirit Firecracker
Firecracker Freeze Fire Spirit
Firecracker
Firecracker
Fire Spirit Bats Firecracker
Bats Firecracker Freeze
Firecracker Freeze
Firecracker
Fire Spirit Bats Freeze
Fire Spirit Firecracker
Freeze
Firecracker Lumberjack
Firecracker
Firecracker
Bats Firecracker Freeze
Firecracker Bats
Firecracker Freeze
Firecracker

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