My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Dart Goblin Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Skeleton Barrel Baby Dragon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Skeleton Barrel Dart Goblin Mini P.E.K.K.A Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Skeleton Barrel Inferno Dragon
Giant Snowball
Skeletons Fire Spirit Bats Skeleton Barrel Dart Goblin Baby Dragon Inferno Dragon
Zap
Skeletons Fire Spirit Bats Skeleton Barrel Dart Goblin Inferno Dragon
Barbarian Barrel
Skeletons Fire Spirit Skeleton Barrel Dart Goblin
The Log
Skeletons Fire Spirit Skeleton Barrel Dart Goblin Mini P.E.K.K.A
Earthquake
Skeletons
Arrows
Skeletons Fire Spirit Bats Skeleton Barrel Dart Goblin
Royal Delivery
Skeletons Fire Spirit Bats Skeleton Barrel Dart Goblin Mini P.E.K.K.A Baby Dragon Inferno Dragon
Fireball
Skeleton Barrel Dart Goblin Baby Dragon Inferno Dragon
Poison
Bats Skeleton Barrel Dart Goblin
Lightning
Mini P.E.K.K.A Baby Dragon Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Skeleton Barrel Mini P.E.K.K.A Baby Dragon Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Bats Skeleton Barrel Dart Goblin Mini P.E.K.K.A Baby Dragon Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Fire Spirit Bats Skeleton Barrel

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Skeleton Barrel Mini P.E.K.K.A Baby Dragon Inferno Dragon
Bats
Skeleton Barrel Mini P.E.K.K.A Baby Dragon Inferno Dragon
Skeleton Barrel
Bats Fire Spirit Dart Goblin Mini P.E.K.K.A Inferno Dragon
Dart Goblin
Skeleton Barrel Baby Dragon
Mini P.E.K.K.A
Fire Spirit Bats Skeleton Barrel Baby Dragon
Baby Dragon
Fire Spirit Bats Dart Goblin Mini P.E.K.K.A Inferno Dragon
Inferno Dragon
Fire Spirit Bats Skeleton Barrel Baby Dragon

Defense Synergies 1 16

Skeletons
Dart Goblin Fire Spirit Bats Mini P.E.K.K.A Baby Dragon Inferno Dragon
Fire Spirit
Skeletons Mini P.E.K.K.A
Bats
Skeletons Dart Goblin Mini P.E.K.K.A Baby Dragon Inferno Dragon
Skeleton Barrel
Dart Goblin
Dart Goblin
Skeletons Bats Skeleton Barrel Mini P.E.K.K.A Baby Dragon Inferno Dragon
Mini P.E.K.K.A
Skeletons Fire Spirit Bats Dart Goblin Baby Dragon
Baby Dragon
Skeletons Bats Dart Goblin Mini P.E.K.K.A Inferno Dragon
Inferno Dragon
Skeletons Bats Dart Goblin Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Dart Goblin Baby Dragon
Mini P.E.K.K.A Inferno Dragon Skeletons Bats Dart Goblin
Mini P.E.K.K.A Skeletons Fire Spirit Bats Dart Goblin Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Skeletons Bats Dart Goblin
Mini P.E.K.K.A
Skeletons Fire Spirit Bats Dart Goblin Baby Dragon
Bats Dart Goblin Inferno Dragon Fire Spirit Baby Dragon
Skeleton Barrel Dart Goblin Baby Dragon
Mini P.E.K.K.A Inferno Dragon Skeletons
Skeletons Fire Spirit Dart Goblin Mini P.E.K.K.A
Bats Dart Goblin Skeletons Baby Dragon
Inferno Dragon Bats Dart Goblin Baby Dragon
Mini P.E.K.K.A Skeletons Fire Spirit Bats
Fire Spirit Bats Dart Goblin Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Skeletons Bats Mini P.E.K.K.A
Fire Spirit Bats Dart Goblin Baby Dragon
Baby Dragon Fire Spirit Bats Dart Goblin Inferno Dragon
Mini P.E.K.K.A Dart Goblin Inferno Dragon
Fire Spirit Bats Dart Goblin Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons
Skeleton Barrel Mini P.E.K.K.A Baby Dragon Inferno Dragon
Skeletons Bats Mini P.E.K.K.A
Mini P.E.K.K.A Bats
Skeletons Mini P.E.K.K.A Inferno Dragon
Fire Spirit Skeletons Bats Skeleton Barrel Dart Goblin Baby Dragon
Mini P.E.K.K.A Skeletons Bats Dart Goblin
Mini P.E.K.K.A Inferno Dragon
Skeletons Bats Mini P.E.K.K.A Baby Dragon Inferno Dragon
Skeletons Dart Goblin Inferno Dragon
Inferno Dragon Bats Dart Goblin Mini P.E.K.K.A
Mini P.E.K.K.A Skeletons
Dart Goblin Baby Dragon
Skeletons Bats Dart Goblin Mini P.E.K.K.A Baby Dragon Inferno Dragon
Bats Dart Goblin Mini P.E.K.K.A Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Dart Goblin Baby Dragon
Skeleton Barrel Dart Goblin Baby Dragon
Skeleton Barrel Dart Goblin Baby Dragon
Skeleton Barrel Dart Goblin
Fire Spirit Baby Dragon
Fire Spirit Bats Skeleton Barrel Dart Goblin Baby Dragon
Fire Spirit Dart Goblin Baby Dragon
Fire Spirit Skeleton Barrel Dart Goblin Baby Dragon
Skeleton Barrel Dart Goblin
Fire Spirit Bats Mini P.E.K.K.A
Skeleton Barrel Dart Goblin
Fire Spirit Dart Goblin Baby Dragon
Fire Spirit Skeleton Barrel Dart Goblin Baby Dragon
Skeleton Barrel Dart Goblin Baby Dragon
Skeleton Barrel Dart Goblin Baby Dragon
Skeleton Barrel Dart Goblin Baby Dragon
Skeleton Barrel Dart Goblin Baby Dragon
Bats Mini P.E.K.K.A
Fire Spirit Skeleton Barrel Dart Goblin Mini P.E.K.K.A Baby Dragon
Fire Spirit Skeleton Barrel Dart Goblin Baby Dragon
Baby Dragon
Skeleton Barrel Baby Dragon
Fire Spirit Baby Dragon
Inferno Dragon
Skeleton Barrel Dart Goblin Baby Dragon
Skeleton Barrel Baby Dragon
Skeleton Barrel Dart Goblin Baby Dragon
Fire Spirit Bats Dart Goblin Baby Dragon
Bats Skeleton Barrel Dart Goblin
Mini P.E.K.K.A
Dart Goblin
Skeleton Barrel Fire Spirit Bats Dart Goblin
Fire Spirit Dart Goblin Baby Dragon
Dart Goblin Mini P.E.K.K.A Baby Dragon
Skeleton Barrel Dart Goblin Baby Dragon
Dart Goblin
Bats Dart Goblin Baby Dragon
Bats Dart Goblin
Skeleton Barrel Dart Goblin Baby Dragon
Inferno Dragon
Dart Goblin

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